Player Matchup

Cupid
Cupid
 
Cupid
Level 36
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Fenrir
Fenrir
 
Fenrir
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bastet
Bastet
Keen Eyes CT
Bastet
Level 46
God Stats
11W - 5L
1,558 SR
Queue Stats
125W - 149L
1,377 Elo+
Solo
Athena
Athena
Lawrence_1108
Athena
Level 103
God Stats
5W - 2L
1,381 SR
Queue Stats
288W - 320L
1,429 Elo+
Party 1
Janus
Janus
Minatsuki6th
Janus
Level 29
God Stats
1W - 0L
1,318 SR
Queue Stats
59W - 60L
1,407 Elo+
Party 1
Team Averages
Level 64
1,452 SR
1,443 Elo+

VS

Team Averages
Level 79
1,432 SR
1,406 Elo+
Chaac
Chaac
 
Chaac
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Atlas
Atlas
DesuGOOD01
Atlas
Level 31
God Stats
0W - 2L
1,109 SR
Queue Stats
5W - 18L
1,269 Elo+
Solo
Jing Wei
Jing Wei
FEAR the sssage
Jing Wei
Level 92
God Stats
9W - 5L
1,700 SR
Queue Stats
196W - 180L
1,418 Elo+
Solo
Janus
Janus
Hoodiezsn
Janus
Level 97
God Stats
5W - 7L
1,555 SR
Queue Stats
202W - 226L
1,418 Elo+
Solo
Thanatos
Thanatos
InfectedInfants
Thanatos
Level 48
God Stats
0W - 2L
1,298 SR
Queue Stats
43W - 65L
1,428 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
 
Cupid
11
10 / 1 / 0
6,953
632
5,894
5,028
1,608
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Fenrir
 
Fenrir
10
5 / 0 / 4
6,402
582
5,143
5,083
1,624
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bastet
11
1 / 0 / 0
5,975
543
4,497
6,855
2,907
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

9
1 / 1 / 6
5,931
539
3,093
7,049
3,991
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

11
2 / 1 / 5
6,550
595
4,455
4,967
1,350
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
11
0 / 1 / 1
6,008
546
4,081
8,061
5,200
Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Atlas
6
0 / 4 / 0
4,427
402
1,554
4,804
1,079
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Jing Wei
9
1 / 4 / 0
5,449
495
4,066
7,234
1,760
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Janus
Hoodiezsn
Janus
9
1 / 4 / 0
5,585
508
3,898
8,114
2,546
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Thanatos
7
1 / 6 / 1
5,068
461
2,044
7,632
1,959
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
5
19
Kills
3
3
Deaths
19
15
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Cupid
 
Cupid
10
1
0
10
W
Fenrir
 
Fenrir
5
0
4
7
L
Chaac
 
Chaac
0
1
1
0.5
L
Atlas
0
4
0
0
L
Jing Wei
1
4
0
0.25
L
Janus
Hoodiezsn
Janus
1
4
0
0.25
L
Thanatos
1
6
1
0.25
W
Bastet
1
0
0
1
W
1
1
6
4
W
2
1
5
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,082
Damage
15,643
28,982
Taken
35,845
11,480
Mitigated
12,544
12,513
Healing
12,735
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cupid
 
Cupid
5,894
3,269
25
1,485
5,028
1,608
0
1,176
3,852
0
31,798
W
Fenrir
 
Fenrir
5,143
1,298
0
3,102
5,083
1,624
0
697
4,386
0
25,695
L
Chaac
 
Chaac
4,081
156
0
4,268
8,061
5,200
0
0
7,571
0
33,842
L
Atlas
1,554
616
0
0
4,804
1,079
0
848
3,956
10,307
0
L
Jing Wei
4,066
2,808
0
2,178
7,234
1,760
0
1,605
5,629
0
27,106
L
Janus
Hoodiezsn
Janus
3,898
538
0
2,540
8,114
2,546
0
3,767
4,347
32,274
0
L
Thanatos
2,044
710
0
3,749
7,632
1,959
0
1,328
6,304
0
17,721
W
Bastet
4,497
808
0
4,044
6,855
2,907
0
302
6,553
0
30,342
W
3,093
1,185
239
1,723
7,049
3,991
0
575
6,474
16,538
0
W
4,455
353
0
1,895
4,967
1,350
655
2,702
2,265
36,768
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,811
Gold Earned
26,537
301
Minions Killed
250
0
Camps Cleared
0
1,051,683
Distance Traveled
908,471
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cupid
6,953
632
63
6
0
199,779
1
W
Fenrir
6,402
582
60
5
0
203,499
0
L
Chaac
6,008
546
80
7
0
205,160
1
L
Atlas
4,427
402
24
2
0
200,803
0
L
Jing Wei
5,449
495
45
4
0
152,934
1
L
Janus
5,585
508
65
6
0
183,757
3
L
Thanatos
5,068
461
36
3
0
165,817
0
W
Bastet
5,975
543
69
6
0
218,329
1
W
Athena
5,931
539
31
3
0
222,624
1
W
Janus
6,550
595
78
7
0
207,452
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role