Player Matchup

Serqet
Serqet
 
Serqet
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hel
Hel
ADFiv5
Hel
Level 96
God Stats
2W - 6L
1,420 SR
Queue Stats
261W - 269L
1,536 Elo+
Party 1
Atlas
Atlas
BdsmLover
Atlas
Level 117
God Stats
1W - 2L
1,723 SR
Queue Stats
86W - 94L
1,439 Elo+
Solo
Medusa
Medusa
KAmehameaa
Medusa
Level 66
God Stats
20W - 22L
1,478 SR
Queue Stats
176W - 212L
1,490 Elo+
Party 1
Horus
Horus
Loko36
Horus
Level 146
God Stats
34W - 34L
1,546 SR
Queue Stats
403W - 385L
1,586 Elo+
Solo
Team Averages
Level 109
1,533 SR
1,510 Elo+

VS

Team Averages
Level 90
1,478 SR
1,492 Elo+
Medusa
Medusa
Facked21
Medusa
Level 108
God Stats
1W - 5L
1,530 SR
Queue Stats
289W - 324L
1,457 Elo+
Solo
Poseidon
Poseidon
FakieCrazy
Poseidon
Level 129
God Stats
22W - 21L
1,398 SR
Queue Stats
336W - 302L
1,577 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
chepr0x
Ah Muzen Cab
Level 101
God Stats
23W - 15L
1,558 SR
Queue Stats
248W - 214L
1,584 Elo+
Solo
Cerberus
Cerberus
conye6969
Cerberus
Level 63
God Stats
2W - 2L
1,363 SR
Queue Stats
19W - 34L
1,367 Elo+
Solo
Susano
Susano
twistedmetal7
Susano
Level 51
God Stats
11W - 7L
1,542 SR
Queue Stats
166W - 183L
1,477 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
 
Serqet
16
5 / 6 / 3
9,415
523
6,798
15,449
5,081
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hel
ADFiv5
Hel
14
0 / 5 / 3
8,166
454
7,088
12,266
2,754
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Atlas
BdsmLover
Atlas
13
1 / 2 / 3
7,752
431
7,439
12,268
5,545
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Medusa
KAmehameaa
Medusa
13
0 / 3 / 1
7,861
437
6,063
10,945
3,211
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Horus
Loko36
Horus
15
3 / 7 / 5
9,394
522
9,823
15,708
10,430
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Facked21
Medusa
17
3 / 1 / 0
10,443
580
5,485
10,371
3,671
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Poseidon
FakieCrazy
Poseidon
20
12 / 0 / 4
12,456
692
18,122
9,368
3,144
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ah Muzen Cab
chepr0x
Ah Muzen Cab
18
3 / 4 / 7
11,150
619
10,103
10,578
4,708
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cerberus
conye6969
Cerberus
16
3 / 0 / 11
10,116
562
5,898
14,428
10,966
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

15
2 / 4 / 8
9,509
528
8,296
12,946
4,191
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
53
9
Kills
23
23
Deaths
9
15
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Serqet
 
Serqet
5
6
3
1.08
L
Hel
ADFiv5
Hel
0
5
3
0.3
L
Atlas
BdsmLover
Atlas
1
2
3
1.25
W
Medusa
Facked21
Medusa
3
1
0
3
W
Poseidon
FakieCrazy
Poseidon
12
0
4
14
L
Medusa
KAmehameaa
Medusa
0
3
1
0.17
L
Horus
Loko36
Horus
3
7
5
0.79
W
Ah Muzen Cab
chepr0x
Ah Muzen Cab
3
4
7
1.63
W
Cerberus
conye6969
Cerberus
3
0
11
8.5
W
2
4
8
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,211
Damage
47,904
66,636
Taken
57,691
27,021
Mitigated
26,680
22,660
Healing
17,773
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Serqet
 
Serqet
6,798
1,401
0
5,793
15,449
5,081
0
4,598
10,619
0
60,023
L
Hel
ADFiv5
Hel
7,088
127
939
2,833
12,266
2,754
53
7,845
4,197
56,732
0
L
Atlas
BdsmLover
Atlas
7,439
2,556
523
3,817
12,268
5,545
82
5,244
6,922
28,183
0
W
Medusa
Facked21
Medusa
5,485
1,453
0
2,816
10,371
3,671
708
2,144
8,227
0
91,449
W
Poseidon
FakieCrazy
Poseidon
18,122
1,646
326
3,021
9,368
3,144
352
4,593
3,988
100,069
0
L
Medusa
KAmehameaa
Medusa
6,063
2,716
0
4,028
10,945
3,211
0
2,480
8,445
0
55,108
L
Horus
Loko36
Horus
9,823
4,138
537
4,190
15,708
10,430
0
3,213
12,433
4,725
44,017
W
Ah Muzen Cab
chepr0x
Ah Muzen Cab
10,103
2,349
0
4,129
10,578
4,708
2,824
1,151
8,966
0
81,963
W
Cerberus
conye6969
Cerberus
5,898
307
0
4,110
14,428
10,966
162
3,801
10,231
28,190
0
W
8,296
1,042
0
3,371
12,946
4,191
0
3,552
8,752
0
52,390

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,588
Gold Earned
53,674
482
Minions Killed
639
0
Camps Cleared
0
1,721,063
Distance Traveled
1,840,222
30
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Serqet
9,415
523
116
6
0
395,027
0
L
Hel
8,166
454
104
6
0
347,576
10
L
Atlas
7,752
431
41
2
0
355,329
5
W
Medusa
10,443
580
165
9
0
341,864
7
W
Poseidon
12,456
692
179
10
0
389,682
10
L
Medusa
7,861
437
111
6
0
299,468
6
L
Horus
9,394
522
110
6
0
323,663
9
W
Ah Muzen Cab
11,150
619
151
8
0
371,946
4
W
Cerberus
10,116
562
46
3
0
371,541
3
W
Susano
9,509
528
98
5
0
365,189
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role