Player Matchup

Sol
Sol
PrayFor_Em_
Sol
Level 105
God Stats
0W - 1L
1,714 SR
Queue Stats
168W - 181L
1,395 Elo+
Party 2
Zeus
Zeus
SunnyCini
Zeus
Level 159
God Stats
9W - 5L
1,671 SR
Queue Stats
532W - 525L
1,345 Elo+
Solo
Atlas
Atlas
TFR_Djauny40
Atlas
Level 58
God Stats
3W - 4L
1,748 SR
Queue Stats
121W - 156L
1,355 Elo+
Party 2
Bellona
Bellona
samul1725zh
Bellona
Level 106
God Stats
5W - 2L
1,612 SR
Queue Stats
405W - 457L
1,312 Elo+
Solo
Kuzenbo
Kuzenbo
supervivi40
Kuzenbo
Level 89
God Stats
20W - 31L
1,293 SR
Queue Stats
77W - 85L
1,346 Elo+
Solo
Team Averages
Level 103
1,608 SR
1,351 Elo+

VS

Team Averages
Level 66
1,435 SR
1,341 Elo+
Chang'e
Chang'e
Cardynull
Chang'e
Level 109
God Stats
5W - 7L
1,373 SR
Queue Stats
184W - 165L
1,423 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
IL1ne_up
Ah Muzen Cab
Level 101
God Stats
9W - 13L
1,401 SR
Queue Stats
358W - 400L
1,338 Elo+
Solo
Jormungandr
Jormungandr
Koro3167
Jormungandr
Level 34
God Stats
1W - 3L
1,427 SR
Queue Stats
64W - 76L
1,286 Elo+
Party 1
Guan Yu
Guan Yu
Luxalio_83
Guan Yu
Level 35
God Stats
3W - 2L
1,474 SR
Queue Stats
106W - 129L
1,344 Elo+
Party 1
Thanatos
Thanatos
YOU-genji
Thanatos
Level 52
God Stats
47W - 47L
1,499 SR
Queue Stats
161W - 188L
1,315 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
3 / 2 / 2
6,306
450
7,456
7,151
2,128
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Zeus
13
1 / 4 / 2
7,325
523
4,598
7,217
2,369
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

10
2 / 4 / 1
6,772
484
2,740
10,440
5,800
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Bellona
samul1725zh
Bellona
13
3 / 3 / 3
8,094
578
6,777
9,570
4,270
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Kuzenbo
supervivi40
Kuzenbo
9
0 / 7 / 2
5,675
405
3,919
10,538
5,715
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Cardynull
Chang'e
15
6 / 1 / 0
8,822
630
5,466
7,365
2,589
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ah Muzen Cab
IL1ne_up
Ah Muzen Cab
13
5 / 3 / 2
7,910
565
8,908
9,950
3,342
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Jormungandr
Koro3167
Jormungandr
11
1 / 3 / 6
6,858
490
4,360
9,241
7,357
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Guan Yu
Luxalio_83
Guan Yu
13
2 / 0 / 2
7,937
567
3,920
6,817
6,185
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Thanatos
YOU-genji
Thanatos
14
6 / 3 / 4
8,549
611
8,135
11,096
4,119
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
34
9
Kills
20
20
Deaths
10
10
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Chang'e
Cardynull
Chang'e
6
1
0
6
W
Ah Muzen Cab
IL1ne_up
Ah Muzen Cab
5
3
2
2
W
Jormungandr
Koro3167
Jormungandr
1
3
6
1.33
W
Guan Yu
Luxalio_83
Guan Yu
2
0
2
3
L
3
2
2
2
L
Zeus
1
4
2
0.5
L
2
4
1
0.63
W
Thanatos
YOU-genji
Thanatos
6
3
4
2.67
L
Bellona
samul1725zh
Bellona
3
3
3
1.5
L
Kuzenbo
supervivi40
Kuzenbo
0
7
2
0.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,490
Damage
30,789
44,916
Taken
44,469
20,282
Mitigated
23,592
9,618
Healing
21,405
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
Cardynull
Chang'e
5,466
226
283
4,052
7,365
2,589
578
3,146
4,219
42,847
0
W
Ah Muzen Cab
IL1ne_up
Ah Muzen Cab
8,908
5,315
0
3,648
9,950
3,342
168
4,222
5,728
0
53,337
W
Jormungandr
Koro3167
Jormungandr
4,360
1,539
255
210
9,241
7,357
330
5,180
4,061
23,165
0
W
Guan Yu
Luxalio_83
Guan Yu
3,920
592
0
2,574
6,817
6,185
1,483
2,843
3,974
8,310
32,815
L
7,456
2,591
0
2,356
7,151
2,128
0
1,682
5,469
26,856
3,428
L
Zeus
4,598
489
0
1,355
7,217
2,369
0
3,343
3,598
43,315
0
L
2,740
711
1,083
1,089
10,440
5,800
0
2,382
8,058
17,992
0
W
Thanatos
YOU-genji
Thanatos
8,135
1,793
0
10,383
11,096
4,119
213
2,603
8,493
0
49,708
L
Bellona
samul1725zh
Bellona
6,777
1,324
0
2,532
9,570
4,270
0
1,908
7,544
0
38,345
L
Kuzenbo
supervivi40
Kuzenbo
3,919
1,407
0
1,203
10,538
5,715
0
1,099
9,402
17,975
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,172
Gold Earned
40,076
303
Minions Killed
424
0
Camps Cleared
0
1,285,234
Distance Traveled
1,275,492
13
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
8,822
630
96
7
0
260,375
5
W
Ah Muzen Cab
7,910
565
97
7
0
221,659
3
W
Jormungandr
6,858
490
32
2
0
228,973
1
W
Guan Yu
7,937
567
103
7
0
276,848
2
L
Sol
6,306
450
57
4
0
243,906
1
L
Zeus
7,325
523
91
7
0
260,711
2
L
Atlas
6,772
484
43
3
0
239,690
1
W
Thanatos
8,549
611
96
7
0
287,637
4
L
Bellona
8,094
578
79
6
0
296,812
5
L
Kuzenbo
5,675
405
33
2
0
244,115
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role