Player Matchup

Atlas
Atlas
Catella95
Atlas
Level 160
God Stats
16W - 4L
1,570 SR
Queue Stats
208W - 114L
1,650 Elo+
Party 1
Neith
Neith
Kaibacorp773
Neith
Level 16
God Stats
2W - 0L
1,500 SR
Queue Stats
71W - 46L
1,578 Elo+
Party 1
Pele
Pele
Plc4miehead
Pele
Level 22
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 0L
1,788 Elo+
Party 1
Team Averages
Level 66
1,523 SR
1,672 Elo+

VS

Team Averages
Level 68
1,567 SR
1,463 Elo+
Chaac
Chaac
DiversionGamerzz
Chaac
Level 69
God Stats
1W - 6L
1,507 SR
Queue Stats
53W - 102L
1,279 Elo+
Solo
Zhong Kui
Zhong Kui
HygorRF
Zhong Kui
Level 53
God Stats
0W - 1L
1,527 SR
Queue Stats
36W - 48L
1,396 Elo+
Solo
Fenrir
Fenrir
iblackbulI
Fenrir
Level 82
God Stats
0W - 1L
1,668 SR
Queue Stats
24W - 14L
1,715 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
Catella95
Atlas
10
5 / 0 / 3
5,600
1,120
3,106
1,342
1,006
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

8
0 / 1 / 6
4,545
909
2,738
2,666
803
Short Bow

Short Bow

+15%
Attack Speed

9
3 / 0 / 3
5,036
1,007
2,151
3,500
1,452
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 3 / 0
3,820
764
1,730
4,579
3,399
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Zhong Kui
HygorRF
Zhong Kui
5
0 / 2 / 0
3,581
716
334
2,051
774
Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Fenrir
iblackbulI
Fenrir
7
0 / 3 / 1
3,879
776
2,330
4,913
1,799
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
1
8
Kills
0
1
Deaths
8
12
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Atlas
Catella95
Atlas
5
0
3
6.5
L
0
3
0
0
L
Zhong Kui
HygorRF
Zhong Kui
0
2
0
0
W
0
1
6
3
W
3
0
3
4.5
L
Fenrir
iblackbulI
Fenrir
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,995
Damage
4,394
7,508
Taken
11,543
3,261
Mitigated
5,972
1,173
Healing
1,798
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Atlas
Catella95
Atlas
3,106
1,247
0
261
1,342
1,006
288
0
1,241
13,169
0
L
1,730
23
0
1,350
4,579
3,399
0
1,057
3,522
0
10,593
L
Zhong Kui
HygorRF
Zhong Kui
334
34
0
183
2,051
774
0
281
1,770
3,647
0
W
2,738
1,089
0
352
2,666
803
516
200
2,299
0
11,221
W
2,151
533
0
560
3,500
1,452
451
514
2,752
0
11,166
L
Fenrir
iblackbulI
Fenrir
2,330
305
0
265
4,913
1,799
0
1,768
3,145
0
4,230

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

15,181
Gold Earned
11,280
66
Minions Killed
37
5
Camps Cleared
1
298,137
Distance Traveled
233,463
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Atlas
5,600
1,120
19
4
0
95,880
2
L
Chaac
3,820
764
22
4
0
90,690
1
L
Zhong Kui
3,581
716
6
1
0
41,207
0
W
Neith
4,545
909
24
5
1
94,734
0
W
Pele
5,036
1,007
23
5
4
107,523
2
L
Fenrir
3,879
776
9
2
1
101,566
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role