Player Matchup

Yemoja
Yemoja
 
Yemoja
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
RelentlessWoIf
Neith
Level 85
God Stats
44W - 29L
1,626 SR
Queue Stats
557W - 428L
1,534 Elo+
Solo
Discordia
Discordia
Sakakini
Discordia
Level 69
God Stats
43W - 41L
1,468 SR
Queue Stats
263W - 343L
1,492 Elo+
Solo
Team Averages
Level 102
1,531 SR
1,509 Elo+

VS

Team Averages
Level 67
1,488 SR
1,538 Elo+
Nemesis
Nemesis
Megamaxmp
Nemesis
Level 8
God Stats
1W - 1L
1,249 SR
Queue Stats
19W - 20L
1,696 Elo+
Party 1
Zeus
Zeus
ggomezm
Zeus
Level 92
God Stats
35W - 29L
1,479 SR
Queue Stats
65W - 76L
1,419 Elo+
Solo
Cerberus
Cerberus
trikker
Cerberus
Level 100
God Stats
1W - 0L
1,736 SR
Queue Stats
45W - 47L
1,498 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
 
Yemoja
15
3 / 1 / 6
12,908
645
5,349
20,212
27,707
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

16
4 / 5 / 7
12,597
630
15,996
17,734
5,888
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Discordia
Sakakini
Discordia
16
4 / 1 / 6
12,299
615
17,751
11,944
4,114
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Megamaxmp
Nemesis
13
0 / 7 / 3
10,748
537
3,913
18,074
8,254
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Zeus
ggomezm
Zeus
18
7 / 2 / 0
13,154
658
30,059
11,307
4,761
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Cerberus
trikker
Cerberus
15
0 / 2 / 5
11,092
555
5,428
20,191
24,774
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
15
11
Kills
7
7
Deaths
11
19
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Yemoja
 
Yemoja
3
1
6
6
W
Nemesis
Megamaxmp
Nemesis
0
7
3
0.21
L
4
5
7
1.5
L
Discordia
Sakakini
Discordia
4
1
6
7
W
Zeus
ggomezm
Zeus
7
2
0
3.5
W
Cerberus
trikker
Cerberus
0
2
5
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,096
Damage
39,400
49,890
Taken
49,572
37,709
Mitigated
37,789
21,582
Healing
7,024
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yemoja
 
Yemoja
5,349
1,224
7,012
8,868
20,212
27,707
301
11,920
8,292
13,303
0
W
Nemesis
Megamaxmp
Nemesis
3,913
1,504
0
1,220
18,074
8,254
0
8,213
9,179
0
23,939
L
15,996
5,908
0
2,966
17,734
5,888
1,916
14,386
3,348
0
63,317
L
Discordia
Sakakini
Discordia
17,751
325
229
2,507
11,944
4,114
542
9,639
2,305
59,467
0
W
Zeus
ggomezm
Zeus
30,059
1,528
0
3,555
11,307
4,761
1,302
5,639
5,109
88,233
0
W
Cerberus
trikker
Cerberus
5,428
146
0
2,249
20,191
24,774
0
8,338
11,083
34,517
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,804
Gold Earned
34,994
222
Minions Killed
227
11
Camps Cleared
7
989,496
Distance Traveled
1,079,554
10
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
12,908
645
17
1
0
300,577
3
W
Nemesis
10,748
537
50
3
2
338,064
3
L
Neith
12,597
630
112
6
4
349,012
5
L
Discordia
12,299
615
93
5
7
339,907
2
W
Zeus
13,154
658
117
6
5
363,152
4
W
Cerberus
11,092
555
60
3
0
378,338
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role