Player Matchup

Loki
Loki
 
Loki
Level 98
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jing Wei
Jing Wei
PandorasBox116
Jing Wei
Level 160
God Stats
6W - 6L
1,518 SR
Queue Stats
996W - 1,029L
1,412 Elo+
Solo
Medusa
Medusa
Rodsta3
Medusa
Level 150
God Stats
1W - 1L
1,274 SR
Queue Stats
583W - 618L
1,442 Elo+
Solo
Bacchus
Bacchus
krit56
Bacchus
Level 117
God Stats
3W - 1L
1,728 SR
Queue Stats
199W - 217L
1,403 Elo+
Solo
Arachne
Arachne
okon69
Arachne
Level 27
God Stats
1W - 0L
1,264 SR
Queue Stats
46W - 62L
1,321 Elo+
Solo
Team Averages
Level 110
1,457 SR
1,416 Elo+

VS

Team Averages
Level 137
1,510 SR
1,403 Elo+
Eset
Eset
 
Eset
Level 116
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Erlang Shen
Erlang Shen
Gabrielnakama
Erlang Shen
Level 144
God Stats
0W - 1L
1,500 SR
Queue Stats
155W - 188L
1,372 Elo+
Solo
Chronos
Chronos
WastuKancana
Chronos
Level 139
God Stats
8W - 10L
1,416 SR
Queue Stats
1,035W - 1,128L
1,362 Elo+
Solo
Charybdis
Charybdis
WitchKasha
Charybdis
Level 126
God Stats
0W - 2L
1,500 SR
Queue Stats
239W - 324L
1,336 Elo+
Solo
Artio
Artio
Woodchippers
Artio
Level 160
God Stats
0W - 1L
1,634 SR
Queue Stats
84W - 83L
1,447 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
14
4 / 4 / 12
9,132
830
8,455
7,489
3,622
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jing Wei
17
5 / 2 / 12
9,964
906
8,055
9,405
3,892
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Medusa
Rodsta3
Medusa
17
7 / 1 / 13
10,301
936
20,457
9,812
4,431
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Bacchus
krit56
Bacchus
17
5 / 2 / 11
10,014
910
10,646
15,565
12,961
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Arachne
okon69
Arachne
14
2 / 1 / 9
8,745
795
2,484
5,628
2,158
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
 
Eset
14
1 / 6 / 5
8,000
727
5,204
10,621
3,210
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Erlang Shen
Gabrielnakama
Erlang Shen
16
3 / 3 / 5
8,818
802
8,401
18,805
13,376
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Chronos
WastuKancana
Chronos
17
3 / 3 / 7
9,480
862
9,505
8,032
2,647
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Charybdis
WitchKasha
Charybdis
13
2 / 7 / 5
7,779
707
7,226
11,140
3,291
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

9
1 / 4 / 0
6,552
596
861
6,036
2,344
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

80
Kill Participation
32
23
Kills
10
10
Deaths
23
57
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Loki
 
Loki
4
4
12
2.5
L
Eset
 
Eset
1
6
5
0.58
L
Erlang Shen
Gabrielnakama
Erlang Shen
3
3
5
1.83
W
Jing Wei
5
2
12
5.5
W
Medusa
Rodsta3
Medusa
7
1
13
13.5
L
Chronos
WastuKancana
Chronos
3
3
7
2.17
L
Charybdis
WitchKasha
Charybdis
2
7
5
0.64
L
1
4
0
0.25
W
Bacchus
krit56
Bacchus
5
2
11
5.25
W
Arachne
okon69
Arachne
2
1
9
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,097
Damage
31,197
47,899
Taken
54,634
27,064
Mitigated
24,868
22,975
Healing
16,220
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Loki
 
Loki
8,455
1,506
1,434
1,191
7,489
3,622
21
2,661
4,828
0
13,508
L
Eset
 
Eset
5,204
154
691
1,735
10,621
3,210
311
1,302
9,049
14,732
0
L
Erlang Shen
Gabrielnakama
Erlang Shen
8,401
3,698
411
9,150
18,805
13,376
318
2,665
15,819
12
14,307
W
Jing Wei
8,055
3,865
2,041
2,636
9,405
3,892
1,344
3,304
6,101
0
25,060
W
Medusa
Rodsta3
Medusa
20,457
6,956
3,611
3,595
9,812
4,431
2,469
2,871
6,941
0
45,845
L
Chronos
WastuKancana
Chronos
9,505
2,003
220
1,242
8,032
2,647
868
1,832
5,965
29,222
0
L
Charybdis
WitchKasha
Charybdis
7,226
4,433
337
897
11,140
3,291
0
3,728
7,207
0
11,385
L
861
42
297
1,240
6,036
2,344
0
1,119
4,847
3,189
0
W
Bacchus
krit56
Bacchus
10,646
521
1,809
5,417
15,565
12,961
46
5,161
10,404
19,968
0
W
Arachne
okon69
Arachne
2,484
1,317
0
1,241
5,628
2,158
1,252
1,585
4,043
0
5,068

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,156
Gold Earned
40,629
120
Minions Killed
96
0
Camps Cleared
0
941,841
Distance Traveled
807,415
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
9,132
830
16
1
0
192,797
1
L
Eset
8,000
727
14
1
0
181,884
3
L
Erlang Shen
8,818
802
13
1
0
185,677
0
W
Jing Wei
9,964
906
36
3
0
203,250
0
W
Medusa
10,301
936
45
4
0
206,929
2
L
Chronos
9,480
862
54
5
0
203,683
1
L
Charybdis
7,779
707
11
1
0
156,790
0
L
Artio
6,552
596
4
0
0
79,381
0
W
Bacchus
10,014
910
19
2
0
230,030
0
W
Arachne
8,745
795
4
0
0
108,835
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role