Player Matchup

Hercules
Hercules
Dusty4Shkin
Hercules
Level 100
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 24L
1,505 Elo+
Solo
Baron Samedi
Baron Samedi
MrKongMTC
Baron Samedi
Level 89
God Stats
2W - 0L
1,753 SR
Queue Stats
341W - 356L
1,536 Elo+
Solo
Skadi
Skadi
MrP1usU1tra
Skadi
Level 106
God Stats
6W - 3L
1,577 SR
Queue Stats
346W - 390L
1,436 Elo+
Solo
Thoth
Thoth
St-l-Felix-I-
Thoth
Level 154
God Stats
6W - 7L
1,532 SR
Queue Stats
412W - 413L
1,452 Elo+
Solo
Hachiman
Hachiman
TacoBellMNGR
Hachiman
Level 125
God Stats
3W - 0L
1,821 SR
Queue Stats
190W - 185L
1,559 Elo+
Solo
Team Averages
Level 115
1,636 SR
1,498 Elo+

VS

Team Averages
Level 119
1,597 SR
1,496 Elo+
King Arthur
King Arthur
ZeroA J Killer
King Arthur
Level 155
God Stats
2W - 5L
1,481 SR
Queue Stats
281W - 277L
1,594 Elo+
Solo
Olorun
Olorun
atlbravefan
Olorun
Level 129
God Stats
3W - 2L
1,684 SR
Queue Stats
97W - 98L
1,587 Elo+
Solo
Geb
Geb
black_ninja_chin
Geb
Level 143
God Stats
0W - 1L
1,500 SR
Queue Stats
78W - 93L
1,482 Elo+
Party 1
Athena
Athena
btracy905
Athena
Level 20
God Stats
1W - 1L
1,707 SR
Queue Stats
8W - 13L
1,391 Elo+
Solo
Mercury
Mercury
lulugodz
Mercury
Level 146
God Stats
2W - 2L
1,615 SR
Queue Stats
87W - 95L
1,426 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Dusty4Shkin
Hercules
19
8 / 5 / 25
12,723
909
14,596
28,358
33,756
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Baron Samedi
MrKongMTC
Baron Samedi
17
3 / 4 / 24
10,752
768
16,072
14,076
9,865
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

18
6 / 3 / 20
11,213
801
20,557
12,119
5,535
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

19
8 / 4 / 22
11,858
847
15,775
11,505
4,563
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Hachiman
TacoBellMNGR
Hachiman
20
14 / 3 / 16
12,405
886
22,144
17,450
9,995
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
ZeroA J Killer
King Arthur
17
2 / 10 / 14
10,006
715
16,123
26,393
21,896
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Olorun
17
2 / 8 / 7
10,538
753
11,255
18,440
9,540
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

16
4 / 8 / 7
9,801
700
18,113
21,552
27,207
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Athena
btracy905
Athena
18
6 / 6 / 7
11,145
796
10,434
15,184
6,651
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Mercury
lulugodz
Mercury
15
5 / 7 / 8
10,150
725
10,748
14,655
5,793
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

146
Kill Participation
62
39
Kills
19
19
Deaths
39
107
Assists
43
Player
Kills
Deaths
Assists
KDA
W
Hercules
Dusty4Shkin
Hercules
8
5
25
4.1
W
Baron Samedi
MrKongMTC
Baron Samedi
3
4
24
3.75
W
6
3
20
5.33
W
8
4
22
4.75
W
Hachiman
TacoBellMNGR
Hachiman
14
3
16
7.33
L
King Arthur
ZeroA J Killer
King Arthur
2
10
14
0.9
L
Olorun
2
8
7
0.69
L
4
8
7
0.94
L
Athena
btracy905
Athena
6
6
7
1.58
L
Mercury
lulugodz
Mercury
5
7
8
1.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

89,144
Damage
66,673
83,508
Taken
96,224
63,714
Mitigated
71,087
39,535
Healing
24,821
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
Dusty4Shkin
Hercules
14,596
3,281
2,515
10,514
28,358
33,756
167
12,945
14,778
6,812
16,234
W
Baron Samedi
MrKongMTC
Baron Samedi
16,072
953
8,306
5,316
14,076
9,865
1,484
7,806
6,104
34,513
0
W
20,557
9,091
1,406
2,228
12,119
5,535
1,802
5,914
6,091
0
34,315
W
15,775
781
1,688
1,785
11,505
4,563
1,152
6,574
4,848
27,690
0
W
Hachiman
TacoBellMNGR
Hachiman
22,144
13,237
1,267
4,510
17,450
9,995
1,428
8,029
9,195
0
47,138
L
King Arthur
ZeroA J Killer
King Arthur
16,123
1,803
1,712
3,139
26,393
21,896
0
10,129
16,264
4,382
20,912
L
Olorun
11,255
5,537
1,971
5,597
18,440
9,540
741
7,155
11,285
27,999
1,634
L
18,113
866
773
3,819
21,552
27,207
261
7,117
14,435
26,676
0
L
Athena
btracy905
Athena
10,434
2,087
820
1,181
15,184
6,651
579
6,138
9,046
15,474
0
L
Mercury
lulugodz
Mercury
10,748
4,747
3,091
2,718
14,655
5,793
321
5,036
9,619
0
19,572

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,951
Gold Earned
51,640
148
Minions Killed
107
0
Camps Cleared
0
1,227,452
Distance Traveled
1,107,022
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
12,723
909
16
1
0
275,674
2
W
Baron Samedi
10,752
768
47
3
0
230,717
3
W
Skadi
11,213
801
26
2
0
238,667
0
W
Thoth
11,858
847
22
2
0
233,096
0
W
Hachiman
12,405
886
37
3
0
249,298
0
L
King Arthur
10,006
715
9
1
0
225,549
1
L
Olorun
10,538
753
50
4
0
178,822
0
L
Geb
9,801
700
14
1
0
211,237
0
L
Athena
11,145
796
18
1
0
237,839
0
L
Mercury
10,150
725
16
1
0
253,575
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role