Player Matchup

Awilix
Awilix
 
Awilix
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zhong Kui
Zhong Kui
KarmaxAllen
Zhong Kui
Level 102
God Stats
4W - 2L
1,741 SR
Queue Stats
117W - 107L
1,528 Elo+
Solo
Athena
Athena
Karpokebab
Athena
Level 60
God Stats
0W - 2L
1,620 SR
Queue Stats
72W - 72L
1,516 Elo+
Party 2
Apollo
Apollo
KrakakrabblerSXM
Apollo
Level 119
God Stats
0W - 2L
1,500 SR
Queue Stats
195W - 190L
1,457 Elo+
Solo
Sol
Sol
OP-kissa
Sol
Level 65
God Stats
4W - 1L
1,629 SR
Queue Stats
84W - 83L
1,521 Elo+
Party 2
Team Averages
Level 95
1,598 SR
1,504 Elo+

VS

Team Averages
Level 113
1,454 SR
1,473 Elo+
Osiris
Osiris
Aggron x
Osiris
Level 138
God Stats
1W - 4L
1,045 SR
Queue Stats
246W - 240L
1,470 Elo+
Solo
Cthulhu
Cthulhu
BruceVonPreuss
Cthulhu
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
65W - 66L
1,499 Elo+
Solo
Hachiman
Hachiman
MadDogMcVicar
Hachiman
Level 65
God Stats
1W - 0L
1,545 SR
Queue Stats
95W - 84L
1,476 Elo+
Party 1
Skadi
Skadi
Toppingsaucer7
Skadi
Level 128
God Stats
7W - 1L
1,690 SR
Queue Stats
92W - 85L
1,450 Elo+
Party 1
Zeus
Zeus
freakgaming332
Zeus
Level 106
God Stats
2W - 3L
1,491 SR
Queue Stats
58W - 48L
1,472 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
 
Awilix
16
7 / 10 / 4
10,213
730
10,755
15,682
8,277
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Zhong Kui
KarmaxAllen
Zhong Kui
18
5 / 7 / 13
11,656
833
17,711
21,495
14,839
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Athena
Karpokebab
Athena
18
0 / 5 / 16
10,123
723
10,814
23,469
36,298
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

18
5 / 8 / 6
10,606
758
10,890
14,984
7,024
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

17
4 / 8 / 12
10,686
763
20,490
16,305
7,035
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
Aggron x
Osiris
15
0 / 7 / 20
9,662
690
7,404
16,842
14,758
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

20
8 / 3 / 28
13,039
931
16,501
29,261
29,385
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Hachiman
MadDogMcVicar
Hachiman
19
9 / 4 / 17
12,157
868
19,999
11,992
5,170
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

19
5 / 3 / 22
11,857
847
16,565
12,924
4,975
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

20
16 / 4 / 15
13,540
967
23,602
12,021
4,091
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

72
Kill Participation
140
21
Kills
38
38
Deaths
21
51
Assists
102
Player
Kills
Deaths
Assists
KDA
L
Awilix
 
Awilix
7
10
4
0.9
W
Osiris
Aggron x
Osiris
0
7
20
1.43
W
8
3
28
7.33
L
Zhong Kui
KarmaxAllen
Zhong Kui
5
7
13
1.64
L
Athena
Karpokebab
Athena
0
5
16
1.6
L
5
8
6
1
W
Hachiman
MadDogMcVicar
Hachiman
9
4
17
4.38
L
4
8
12
1.25
W
5
3
22
5.33
W
16
4
15
5.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,660
Damage
84,071
91,935
Taken
83,040
73,473
Mitigated
58,379
25,594
Healing
35,302
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Awilix
 
Awilix
10,755
3,768
608
274
15,682
8,277
633
5,588
10,022
0
14,293
W
Osiris
Aggron x
Osiris
7,404
2,483
709
2,880
16,842
14,758
958
10,523
6,319
0
13,218
W
16,501
1,048
3,060
14,032
29,261
29,385
259
16,320
12,941
28,415
0
L
Zhong Kui
KarmaxAllen
Zhong Kui
17,711
1,799
2,016
7,965
21,495
14,839
472
7,945
13,336
33,147
0
L
Athena
Karpokebab
Athena
10,814
2,446
2,444
4,694
23,469
36,298
14
8,960
14,088
18,712
0
L
10,890
5,896
1,039
709
14,984
7,024
814
7,900
6,734
0
22,141
W
Hachiman
MadDogMcVicar
Hachiman
19,999
10,161
1,038
2,755
11,992
5,170
458
8,378
3,614
0
32,474
L
20,490
6,677
1,437
4,408
16,305
7,035
1,385
8,422
7,652
37,807
2,217
W
16,565
6,368
2,404
3,183
12,924
4,975
2,424
5,521
7,403
0
37,628
W
23,602
1,213
1,554
3,687
12,021
4,091
2,285
6,421
5,600
47,221
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,284
Gold Earned
60,255
112
Minions Killed
163
0
Camps Cleared
0
1,014,647
Distance Traveled
1,271,046
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Awilix
10,213
730
4
0
0
164,868
0
W
Osiris
9,662
690
9
1
0
253,997
0
W
Cthulhu
13,039
931
24
2
0
267,835
2
L
Zhong Kui
11,656
833
42
3
0
200,488
0
L
Athena
10,123
723
12
1
0
246,132
0
L
Apollo
10,606
758
24
2
0
192,153
0
W
Hachiman
12,157
868
24
2
0
241,675
0
L
Sol
10,686
763
30
2
0
211,006
0
W
Skadi
11,857
847
46
3
0
260,225
0
W
Zeus
13,540
967
60
4
0
247,314
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role