Player Matchup

Mulan
Mulan
AzulaFeetPics
Mulan
Level 35
God Stats
4W - 0L
1,909 SR
Queue Stats
140W - 120L
1,513 Elo+
Party 2
Discordia
Discordia
DamonultheAnimal
Discordia
Level 17
God Stats
2W - 1L
1,500 SR
Queue Stats
22W - 26L
1,456 Elo+
Party 2
Neith
Neith
RudyDupek123MnK
Neith
Level 18
God Stats
8W - 3L
1,466 SR
Queue Stats
33W - 31L
1,367 Elo+
Party 1
Terra
Terra
ScottyT 1808
Terra
Level 117
God Stats
1W - 0L
1,500 SR
Queue Stats
471W - 532L
1,456 Elo+
Party 1
Serqet
Serqet
TheVeryPro
Serqet
Level 55
God Stats
2W - 0L
1,739 SR
Queue Stats
168W - 167L
1,518 Elo+
Party 2
Team Averages
Level 48
1,623 SR
1,462 Elo+

VS

Team Averages
Level 91
1,583 SR
1,482 Elo+
Hel
Hel
Illusen
Hel
Level 72
God Stats
0W - 2L
1,485 SR
Queue Stats
1W - 3L
1,365 Elo+
Party 3
Atlas
Atlas
InazumanBoy
Atlas
Level 74
God Stats
1W - 1L
1,500 SR
Queue Stats
42W - 43L
1,486 Elo+
Party 3
Chaac
Chaac
Skylox4368
Chaac
Level 143
God Stats
0W - 1L
1,620 SR
Queue Stats
103W - 92L
1,553 Elo+
Party 3
Thanatos
Thanatos
l4zer
Thanatos
Level 149
God Stats
14W - 21L
1,543 SR
Queue Stats
257W - 273L
1,507 Elo+
Party 3
Morgan Le Fay
Morgan Le Fay
spectros42
Morgan Le Fay
Level 19
God Stats
0W - 1L
1,770 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
14 / 0 / 2
8,415
701
12,435
8,296
6,182
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Discordia
11
3 / 3 / 8
6,777
565
7,559
5,154
1,349
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

9
0 / 2 / 0
5,541
462
2,134
5,313
1,204
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

9
0 / 2 / 4
5,666
472
2,830
8,192
3,973
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Serqet
TheVeryPro
Serqet
10
2 / 1 / 6
6,141
512
2,883
7,624
2,669
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
9
0 / 1 / 3
5,451
454
1,738
3,240
806
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

8
0 / 2 / 5
5,274
440
3,104
8,017
4,903
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Chaac
9
1 / 6 / 1
5,784
482
3,412
9,430
6,474
Thanatos
l4zer
Thanatos
12
7 / 3 / 0
6,926
577
6,965
8,054
2,580
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morgan Le Fay
spectros42
Morgan Le Fay
8
0 / 7 / 1
5,127
427
2,599
8,961
2,839
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
18
19
Kills
8
8
Deaths
19
20
Assists
10
Player
Kills
Deaths
Assists
KDA
W
14
0
2
15
W
Discordia
3
3
8
2.33
L
Hel
0
1
3
1.5
L
0
2
5
1.25
W
0
2
0
0
W
0
2
4
1
L
Chaac
1
6
1
0.25
W
Serqet
TheVeryPro
Serqet
2
1
6
5
L
Thanatos
l4zer
Thanatos
7
3
0
2.33
L
Morgan Le Fay
spectros42
Morgan Le Fay
0
7
1
0.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,841
Damage
17,818
34,579
Taken
37,702
15,377
Mitigated
17,602
12,064
Healing
13,015
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,435
2,406
0
4,381
8,296
6,182
0
1,329
6,967
3,909
44,672
W
Discordia
7,559
634
116
416
5,154
1,349
285
1,503
3,651
29,968
0
L
Hel
1,738
489
578
597
3,240
806
0
444
2,658
25,624
0
L
3,104
1,191
0
1,082
8,017
4,903
0
3,078
4,726
13,383
0
W
2,134
1,058
0
1,352
5,313
1,204
0
1,367
3,946
0
29,093
W
2,830
774
697
2,700
8,192
3,973
314
2,402
5,790
18,580
0
L
Chaac
3,412
317
0
2,004
9,430
6,474
315
2,203
6,959
0
27,098
W
Serqet
TheVeryPro
Serqet
2,883
1,310
0
2,402
7,624
2,669
90
840
6,784
0
25,215
L
Thanatos
l4zer
Thanatos
6,965
2,221
0
7,714
8,054
2,580
0
1,691
6,211
0
36,314
L
Morgan Le Fay
spectros42
Morgan Le Fay
2,599
507
12
1,028
8,961
2,839
0
3,882
4,930
12,569
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,540
Gold Earned
28,562
289
Minions Killed
212
0
Camps Cleared
0
1,119,184
Distance Traveled
1,106,221
9
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
8,415
701
90
8
0
236,466
2
W
Discordia
6,777
565
43
4
0
228,689
0
L
Hel
5,451
454
48
4
0
224,204
1
L
Atlas
5,274
440
21
2
0
210,894
1
W
Neith
5,541
462
67
6
0
181,558
3
W
Terra
5,666
472
24
2
0
234,242
4
L
Chaac
5,784
482
53
4
0
226,708
1
W
Serqet
6,141
512
65
5
0
238,229
0
L
Thanatos
6,926
577
63
5
0
258,243
2
L
Morgan Le Fay
5,127
427
27
2
0
186,172
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role