Player Matchup

Sol
Sol
Masters
 
Sol
Masters
Level 57
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Bastet
Bastet
Masters
Thudskii
Bastet
Masters
Level 157
God Stats
21W - 9L
1,718 SR
Queue Stats
1,437W - 1,073L
2,673 MMR
Party 1
Terra
Terra
Diamond III
wagnerhouse
Terra
Diamond III
Level 127
God Stats
49W - 28L
1,702 SR
Queue Stats
882W - 767L
2,171 MMR
Party 1
Team Averages
Diamond I
Diamond I
Average Tier
Level 114
1,640 SR
2,115 MMR

VS

Team Averages
Diamond III
Diamond III
Average Tier
Level 126
1,707 SR
2,518 MMR
Loki
Loki
Platinum III
BooUS
Loki
Platinum III
Level 69
God Stats
3W - 2L
1,789 SR
Queue Stats
16W - 6L
2,311 MMR
Solo
Thoth
Thoth
Masters
MegaStuffedOreo
Thoth
Masters
Level 149
God Stats
6W - 5L
1,480 SR
Queue Stats
394W - 253L
2,254 MMR
Solo
Achilles
Achilles
Masters
Аrjay
Achilles
Masters
Level 160
God Stats
34W - 12L
1,850 SR
Queue Stats
235W - 105L
2,989 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
16
7 / 9 / 4
13,619
681
21,464
27,653
15,422
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Bastet
Thudskii
Bastet
16
7 / 8 / 8
13,959
698
27,316
24,260
18,831
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

17
4 / 4 / 12
14,361
718
7,904
26,139
37,245
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Bans
SobekGebOdinAh Muzen CabGilgamesh

VS

Bans
FenrirScyllaCabrakanTiamatCerberus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
BooUS
Loki
17
9 / 8 / 9
13,775
689
25,318
20,552
10,841
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

16
7 / 5 / 11
13,249
662
16,856
13,824
7,324
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Achilles
Аrjay
Achilles
16
4 / 5 / 12
12,513
626
19,273
27,564
26,449
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
52
18
Kills
20
21
Deaths
18
24
Assists
32
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
7
9
4
1
L
Loki
BooUS
Loki
9
8
9
1.69
L
7
5
11
2.5
W
Bastet
Thudskii
Bastet
7
8
8
1.38
W
4
4
12
2.5
L
Achilles
Аrjay
Achilles
4
5
12
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,684
Damage
61,447
78,052
Taken
61,940
71,498
Mitigated
44,614
33,505
Healing
13,588
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
21,464
8,641
321
12,378
27,653
15,422
2,816
9,085
17,951
80,712
9,467
L
Loki
BooUS
Loki
25,318
7,080
0
4,434
20,552
10,841
502
8,401
11,546
0
46,990
L
16,856
384
0
1,451
13,824
7,324
0
5,546
7,838
50,878
0
W
Bastet
Thudskii
Bastet
27,316
6,098
0
6,709
24,260
18,831
1,236
5,395
18,232
2,034
42,578
W
7,904
1,195
4,084
10,013
26,139
37,245
237
6,520
18,874
25,013
0
L
Achilles
Аrjay
Achilles
19,273
5,167
0
7,703
27,564
26,449
656
13,784
13,243
7,643
33,304

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,939
Gold Earned
39,537
176
Minions Killed
177
11
Camps Cleared
4
1,043,155
Distance Traveled
1,071,806
9
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
13,619
681
112
6
7
293,631
2
L
Loki
13,775
689
54
3
2
344,134
4
L
Thoth
13,249
662
73
4
1
359,823
4
W
Bastet
13,959
698
22
1
4
373,620
3
W
Terra
14,361
718
42
2
0
375,904
4
L
Achilles
12,513
626
50
3
1
367,849
11

Distance Traveled

Minion Kills by Role

Gold Earned by Role