Player Matchup

Sun Wukong
Sun Wukong
HellSpawn5194
Sun Wukong
Level 15
God Stats
1W - 2L
1,500 SR
Queue Stats
24W - 33L
1,166 Elo+
Party 1
Sylvanus
Sylvanus
LordVoidez93
Sylvanus
Level 64
God Stats
2W - 2L
1,563 SR
Queue Stats
42W - 39L
1,505 Elo+
Party 1
Izanami
Izanami
Sandillian
Izanami
Level 86
God Stats
14W - 10L
1,532 SR
Queue Stats
253W - 323L
1,333 Elo+
Party 1
Hera
Hera
UNDEADG0DDESS
Hera
Level 136
God Stats
5W - 8L
1,412 SR
Queue Stats
366W - 423L
1,375 Elo+
Party 1
Camazotz
Camazotz
joeabad
Camazotz
Level 120
God Stats
5W - 1L
1,910 SR
Queue Stats
369W - 408L
1,397 Elo+
Party 1
Team Averages
Level 84
1,584 SR
1,355 Elo+

VS

Team Averages
Level 82
1,587 SR
1,446 Elo+
Chaac
Chaac
 
Chaac
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sol
Sol
OL_killchris_TTV
Sol
Level 83
God Stats
6W - 3L
1,745 SR
Queue Stats
368W - 395L
1,452 Elo+
Solo
Heimdallr
Heimdallr
blueseprah
Heimdallr
Level 109
God Stats
5W - 8L
1,450 SR
Queue Stats
355W - 329L
1,507 Elo+
Solo
Ganesha
Ganesha
sandomnivore186
Ganesha
Level 89
God Stats
2W - 1L
1,741 SR
Queue Stats
90W - 83L
1,421 Elo+
Solo
Cliodhna
Cliodhna
tigerking3-16
Cliodhna
Level 62
God Stats
0W - 1L
1,500 SR
Queue Stats
135W - 187L
1,351 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
HellSpawn5194
Sun Wukong
9
0 / 5 / 1
5,538
503
3,670
7,117
2,994
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Sylvanus
LordVoidez93
Sylvanus
9
1 / 0 / 2
5,687
517
1,290
6,178
3,418
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Izanami
Sandillian
Izanami
11
2 / 1 / 1
6,468
588
4,652
5,055
1,271
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

11
1 / 1 / 6
6,770
615
3,317
4,020
1,241
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Camazotz
joeabad
Camazotz
10
6 / 1 / 0
6,465
588
5,451
10,896
3,358
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
11
3 / 1 / 1
6,251
568
4,460
7,911
5,699
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

11
3 / 3 / 0
6,641
604
6,478
6,782
2,257
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Heimdallr
blueseprah
Heimdallr
11
1 / 1 / 0
5,854
532
4,560
7,019
2,179
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

1
0 / 0 / 0
3,633
330
0
0
0
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Cliodhna
tigerking3-16
Cliodhna
8
1 / 5 / 0
5,370
488
3,500
9,343
2,725
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
9
10
Kills
8
8
Deaths
10
10
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Chaac
 
Chaac
3
1
1
3.5
W
Sun Wukong
HellSpawn5194
Sun Wukong
0
5
1
0.1
W
Sylvanus
LordVoidez93
Sylvanus
1
0
2
2
L
3
3
0
1
W
Izanami
Sandillian
Izanami
2
1
1
2.5
W
1
1
6
4
L
Heimdallr
blueseprah
Heimdallr
1
1
0
1
W
Camazotz
joeabad
Camazotz
6
1
0
6
L
0
0
0
0
L
Cliodhna
tigerking3-16
Cliodhna
1
5
0
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,380
Damage
18,998
33,266
Taken
31,055
12,282
Mitigated
12,860
13,526
Healing
10,851
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
 
Chaac
4,460
595
0
3,496
7,911
5,699
212
631
7,240
4,140
24,836
W
Sun Wukong
HellSpawn5194
Sun Wukong
3,670
1,005
0
890
7,117
2,994
0
664
6,453
0
21,493
W
Sylvanus
LordVoidez93
Sylvanus
1,290
412
1,041
2,267
6,178
3,418
185
852
5,326
12,739
0
L
6,478
879
0
2,640
6,782
2,257
256
2,138
4,520
38,428
2,901
W
Izanami
Sandillian
Izanami
4,652
3,703
0
250
5,055
1,271
1,565
0
5,055
0
40,706
W
3,317
757
442
1,296
4,020
1,241
186
1,561
2,459
35,076
0
L
Heimdallr
blueseprah
Heimdallr
4,560
2,346
0
3,750
7,019
2,179
0
332
6,687
0
38,889
W
Camazotz
joeabad
Camazotz
5,451
1,993
332
7,008
10,896
3,358
0
4,016
6,880
0
23,092
L
0
0
0
0
0
0
0
0
0
0
0
L
Cliodhna
tigerking3-16
Cliodhna
3,500
1,382
0
965
9,343
2,725
140
1,200
8,001
0
28,235

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,928
Gold Earned
27,749
279
Minions Killed
266
0
Camps Cleared
0
1,115,094
Distance Traveled
838,881
11
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
6,251
568
61
6
0
217,876
2
W
Sun Wukong
5,538
503
44
4
0
192,974
1
W
Sylvanus
5,687
517
25
2
0
200,993
1
L
Sol
6,641
604
87
8
0
217,223
1
W
Izanami
6,468
588
81
7
0
221,093
2
W
Hera
6,770
615
80
7
0
238,619
4
L
Heimdallr
5,854
532
70
6
0
200,639
5
W
Camazotz
6,465
588
49
4
0
261,415
3
L
Ganesha
3,633
330
0
0
0
3,134
0
L
Cliodhna
5,370
488
48
4
0
200,009
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role