Player Matchup

Neith
Neith
Alemefraz
Neith
Level 105
God Stats
197W - 206L
1,551 SR
Queue Stats
891W - 916L
1,518 Elo+
Solo
Chaac
Chaac
DatGuyAndris
Chaac
Level 129
God Stats
1W - 0L
1,578 SR
Queue Stats
216W - 191L
1,547 Elo+
Solo
Xbalanque
Xbalanque
ImAWindowPane
Xbalanque
Level 54
God Stats
19W - 24L
1,393 SR
Queue Stats
71W - 88L
1,441 Elo+
Party 2
Nu Wa
Nu Wa
Shnok
Nu Wa
Level 65
God Stats
4W - 3L
1,608 SR
Queue Stats
166W - 222L
1,454 Elo+
Party 2
Sylvanus
Sylvanus
kekelele
Sylvanus
Level 148
God Stats
10W - 5L
1,652 SR
Queue Stats
89W - 83L
1,495 Elo+
Solo
Team Averages
Level 100
1,556 SR
1,491 Elo+

VS

Team Averages
Level 85
1,491 SR
1,517 Elo+
Thanatos
Thanatos
 
Thanatos
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Geb
Geb
Antigeroyy
Geb
Level 67
God Stats
2W - 1L
1,711 SR
Queue Stats
78W - 75L
1,536 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Dahmi
Ah Muzen Cab
Level 82
God Stats
2W - 2L
1,637 SR
Queue Stats
58W - 60L
1,522 Elo+
Party 1
Heimdallr
Heimdallr
Gunzilla
Heimdallr
Level 68
God Stats
0W - 2L
1,039 SR
Queue Stats
57W - 62L
1,510 Elo+
Party 1
Merlin
Merlin
Nezyah
Merlin
Level 61
God Stats
3W - 5L
1,566 SR
Queue Stats
81W - 81L
1,518 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Alemefraz
Neith
20
6 / 2 / 8
14,568
633
15,114
13,913
8,950
Manikin Hidden Blade

Manikin Hidden Blade

+70
Physical Power
+95
Magical Power
+15%
Attack Speed

PASSIVE - If you have not taken or dealt damage in the last 5s and hit an enemy god, Jungle Monster, or Jungle Boss, they immediately take 20% of their Current Health as Physical Damage and are slowed by 25% for 3s.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

20
10 / 0 / 8
14,256
620
18,417
29,967
16,256
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Xbalanque
ImAWindowPane
Xbalanque
20
8 / 2 / 9
14,033
610
19,240
18,266
7,676
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Nu Wa
Shnok
Nu Wa
17
7 / 1 / 9
12,525
545
14,816
9,393
3,447
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sylvanus
kekelele
Sylvanus
17
6 / 4 / 8
12,531
545
11,857
20,586
24,186
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
11
0 / 13 / 1
7,804
339
5,302
20,823
6,092
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

13
0 / 8 / 2
8,797
382
4,789
22,840
19,134
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Ah Muzen Cab
Dahmi
Ah Muzen Cab
16
3 / 6 / 1
10,199
443
9,738
20,258
8,895
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Heimdallr
Gunzilla
Heimdallr
16
1 / 3 / 4
10,012
435
12,860
18,219
6,286
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Merlin
Nezyah
Merlin
16
3 / 7 / 1
10,323
449
17,083
16,070
5,831
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

79
Kill Participation
16
37
Kills
7
9
Deaths
37
42
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Thanatos
 
Thanatos
0
13
1
0.04
W
Neith
Alemefraz
Neith
6
2
8
5
L
0
8
2
0.13
L
Ah Muzen Cab
Dahmi
Ah Muzen Cab
3
6
1
0.58
W
10
0
8
14
L
Heimdallr
Gunzilla
Heimdallr
1
3
4
1
W
Xbalanque
ImAWindowPane
Xbalanque
8
2
9
6.25
L
Merlin
Nezyah
Merlin
3
7
1
0.5
W
Nu Wa
Shnok
Nu Wa
7
1
9
11.5
W
Sylvanus
kekelele
Sylvanus
6
4
8
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

79,444
Damage
49,772
92,125
Taken
98,210
60,515
Mitigated
46,238
51,018
Healing
23,228
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
 
Thanatos
5,302
1,308
0
8,998
20,823
6,092
0
5,952
14,871
0
39,095
W
Neith
Alemefraz
Neith
15,114
4,274
231
5,604
13,913
8,950
7,939
1,944
11,946
0
111,408
L
4,789
398
0
2,693
22,840
19,134
0
6,442
16,398
31,681
0
L
Ah Muzen Cab
Dahmi
Ah Muzen Cab
9,738
3,674
0
5,242
20,258
8,895
666
3,175
17,083
0
51,071
W
18,417
6,659
0
16,718
29,967
16,256
1,221
8,088
21,651
0
134,547
L
Heimdallr
Gunzilla
Heimdallr
12,860
2,886
0
3,674
18,219
6,286
728
4,699
13,520
0
88,422
W
Xbalanque
ImAWindowPane
Xbalanque
19,240
9,573
0
7,299
18,266
7,676
1,786
6,193
11,843
0
114,229
L
Merlin
Nezyah
Merlin
17,083
1,551
105
2,516
16,070
5,831
62
5,341
10,729
77,637
0
W
Nu Wa
Shnok
Nu Wa
14,816
3,543
750
4,443
9,393
3,447
1,093
4,034
5,225
74,272
0
W
Sylvanus
kekelele
Sylvanus
11,857
3,595
5,130
10,843
20,586
24,186
2,050
5,460
14,946
43,973
14,892

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,913
Gold Earned
47,135
695
Minions Killed
504
0
Camps Cleared
0
2,176,834
Distance Traveled
1,961,083
17
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
7,804
339
71
3
0
336,588
9
W
Neith
14,568
633
190
8
0
385,018
0
L
Geb
8,797
382
44
2
0
434,070
6
L
Ah Muzen Cab
10,199
443
105
5
0
398,944
2
W
Chaac
14,256
620
150
7
0
480,521
5
L
Heimdallr
10,012
435
151
7
0
400,930
3
W
Xbalanque
14,033
610
167
7
0
411,049
3
L
Merlin
10,323
449
133
6
0
390,551
2
W
Nu Wa
12,525
545
96
4
0
414,465
8
W
Sylvanus
12,531
545
92
4
0
485,781
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role