Player Matchup

Gilgamesh
Gilgamesh
Evgeniy92
Gilgamesh
Level 87
God Stats
2W - 1L
1,304 SR
Queue Stats
38W - 31L
1,486 Elo+
Solo
Persephone
Persephone
Lorhann
Persephone
Level 47
God Stats
2W - 4L
1,314 SR
Queue Stats
79W - 92L
1,368 Elo+
Party 1
Ymir
Ymir
NotNicky
Ymir
Level 44
God Stats
12W - 14L
1,521 SR
Queue Stats
59W - 117L
1,255 Elo+
Party 3
Danzaburou
Danzaburou
notNikki
Danzaburou
Level 63
God Stats
29W - 62L
1,333 SR
Queue Stats
102W - 199L
1,316 Elo+
Party 3
Mercury
Mercury
АндрюшаТопчик
Mercury
Level 41
God Stats
1W - 2L
1,712 SR
Queue Stats
82W - 95L
1,367 Elo+
Party 1
Team Averages
Level 56
1,437 SR
1,358 Elo+

VS

Team Averages
Level 65
1,503 SR
1,459 Elo+
Ao Kuang
Ao Kuang
 
Ao Kuang
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Vulcan
Vulcan
 
Vulcan
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Atlas
Atlas
JooRuno
Atlas
Level 71
God Stats
1W - 0L
1,500 SR
Queue Stats
100W - 119L
1,420 Elo+
Solo
Sun Wukong
Sun Wukong
Max0ne
Sun Wukong
Level 56
God Stats
3W - 4L
1,456 SR
Queue Stats
88W - 109L
1,435 Elo+
Solo
Gilgamesh
Gilgamesh
Srmaquieira18
Gilgamesh
Level 43
God Stats
5W - 3L
1,559 SR
Queue Stats
57W - 60L
1,438 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Evgeniy92
Gilgamesh
14
1 / 3 / 3
8,558
450
9,748
10,936
7,026
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Persephone
Lorhann
Persephone
14
4 / 7 / 3
10,083
531
7,970
11,910
4,442
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Ymir
13
1 / 1 / 6
8,356
440
6,996
13,414
12,308
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Danzaburou
notNikki
Danzaburou
13
2 / 5 / 1
8,344
439
7,332
10,689
3,845
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

14
4 / 7 / 2
8,837
465
9,620
15,486
6,391
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
 
Ao Kuang
16
12 / 3 / 5
10,918
575
15,018
19,591
7,966
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Vulcan
 
Vulcan
16
7 / 4 / 2
10,225
538
12,100
12,095
7,447
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Atlas
JooRuno
Atlas
11
0 / 4 / 6
8,419
443
4,053
17,534
15,598
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Sun Wukong
Max0ne
Sun Wukong
15
2 / 1 / 0
9,330
491
7,220
11,089
5,864
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Mace

Mace

+10
Physical Power

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Gilgamesh
Srmaquieira18
Gilgamesh
14
2 / 0 / 4
9,179
483
6,257
10,562
7,754
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
40
12
Kills
23
23
Deaths
12
15
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Ao Kuang
 
Ao Kuang
12
3
5
4.83
W
Vulcan
 
Vulcan
7
4
2
2
L
Gilgamesh
Evgeniy92
Gilgamesh
1
3
3
0.83
W
Atlas
JooRuno
Atlas
0
4
6
0.75
L
Persephone
Lorhann
Persephone
4
7
3
0.79
W
Sun Wukong
Max0ne
Sun Wukong
2
1
0
2
L
Ymir
1
1
6
4
W
Gilgamesh
Srmaquieira18
Gilgamesh
2
0
4
4
L
Danzaburou
notNikki
Danzaburou
2
5
1
0.5
L
4
7
2
0.71

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,666
Damage
44,648
62,435
Taken
70,871
34,012
Mitigated
44,629
10,446
Healing
21,557
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ao Kuang
 
Ao Kuang
15,018
5,133
0
7,734
19,591
7,966
1,362
2,899
16,358
68,919
0
W
Vulcan
 
Vulcan
12,100
2,172
0
3,186
12,095
7,447
183
5,175
6,474
53,511
0
L
Gilgamesh
Evgeniy92
Gilgamesh
9,748
1,990
0
1,522
10,936
7,026
0
5,064
5,697
0
44,479
W
Atlas
JooRuno
Atlas
4,053
770
1,826
2,835
17,534
15,598
171
4,455
12,979
18,556
0
L
Persephone
Lorhann
Persephone
7,970
945
0
2,758
11,910
4,442
93
6,421
5,007
40,656
0
W
Sun Wukong
Max0ne
Sun Wukong
7,220
2,363
82
4,024
11,089
5,864
291
1,324
9,680
0
58,567
L
Ymir
6,996
1,503
0
966
13,414
12,308
0
6,602
6,497
26,231
0
W
Gilgamesh
Srmaquieira18
Gilgamesh
6,257
651
0
1,870
10,562
7,754
106
705
9,366
0
43,733
L
Danzaburou
notNikki
Danzaburou
7,332
3,242
0
1,731
10,689
3,845
656
5,307
5,334
0
58,741
L
9,620
6,004
0
3,469
15,486
6,391
0
6,981
8,177
0
54,552

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,178
Gold Earned
48,071
417
Minions Killed
384
0
Camps Cleared
0
1,747,045
Distance Traveled
1,632,925
18
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ao Kuang
10,918
575
78
4
0
344,797
1
W
Vulcan
10,225
538
93
5
0
335,856
0
L
Gilgamesh
8,558
450
101
5
0
355,492
3
W
Atlas
8,419
443
23
1
0
290,904
0
L
Persephone
10,083
531
83
4
0
334,066
3
W
Sun Wukong
9,330
491
106
6
0
283,761
4
L
Ymir
8,356
440
36
2
0
370,905
5
W
Gilgamesh
9,179
483
84
4
0
377,607
1
L
Danzaburou
8,344
439
107
6
0
307,867
6
L
Mercury
8,837
465
90
5
0
378,715
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role