Player Matchup

Merlin
Merlin
 
Merlin
Level 71
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bacchus
Bacchus
EzDispenser
Bacchus
Level 135
God Stats
2W - 0L
1,713 SR
Queue Stats
120W - 90L
1,510 Elo+
Solo
Kali
Kali
Leftfisher
Kali
Level 62
God Stats
8W - 1L
1,689 SR
Queue Stats
284W - 255L
1,516 Elo+
Solo
Jing Wei
Jing Wei
SpeedNTD
Jing Wei
Level 158
God Stats
5W - 12L
1,334 SR
Queue Stats
513W - 531L
1,567 Elo+
Solo
Mulan
Mulan
Stackks
Mulan
Level 160
God Stats
3W - 0L
1,640 SR
Queue Stats
197W - 179L
1,534 Elo+
Solo
Team Averages
Level 117
1,575 SR
1,526 Elo+

VS

Team Averages
Level 141
1,445 SR
1,603 Elo+
Bacchus
Bacchus
BaronRadial
Bacchus
Level 147
God Stats
7W - 10L
1,479 SR
Queue Stats
689W - 693L
1,482 Elo+
Solo
Nu Wa
Nu Wa
Chicarcas
Nu Wa
Level 145
God Stats
1W - 4L
1,145 SR
Queue Stats
33W - 28L
1,573 Elo+
Solo
Ullr
Ullr
KingButler123
Ullr
Level 155
God Stats
21W - 37L
1,567 SR
Queue Stats
486W - 474L
1,694 Elo+
Solo
Sun Wukong
Sun Wukong
MeruemJester
Sun Wukong
Level 148
God Stats
5W - 4L
1,534 SR
Queue Stats
225W - 205L
1,723 Elo+
Solo
Bakasura
Bakasura
warrior678
Bakasura
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 22L
1,542 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
17
8 / 2 / 8
11,317
596
13,849
10,415
4,412
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bacchus
EzDispenser
Bacchus
14
1 / 4 / 13
9,286
489
7,268
14,544
17,335
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

18
5 / 2 / 8
11,250
592
11,470
15,385
6,266
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Jing Wei
SpeedNTD
Jing Wei
17
6 / 1 / 7
10,720
564
13,807
15,005
5,627
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Mulan
Stackks
Mulan
17
2 / 3 / 6
10,093
531
6,788
15,484
12,929
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
BaronRadial
Bacchus
11
0 / 5 / 6
8,042
423
8,640
15,941
15,926
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Nu Wa
Chicarcas
Nu Wa
16
5 / 5 / 2
10,256
540
11,880
10,325
3,368
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

17
3 / 5 / 4
10,354
545
10,926
15,116
5,108
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sun Wukong
MeruemJester
Sun Wukong
16
3 / 2 / 0
10,220
538
12,656
15,730
10,511
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Breastplate

Breastplate

+20
Physical Protection

Bakasura
warrior678
Bakasura
15
1 / 5 / 3
8,804
463
3,169
11,375
4,262
Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
27
22
Kills
12
12
Deaths
22
42
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Merlin
 
Merlin
8
2
8
6
L
Bacchus
BaronRadial
Bacchus
0
5
6
0.6
L
Nu Wa
Chicarcas
Nu Wa
5
5
2
1.2
W
Bacchus
EzDispenser
Bacchus
1
4
13
1.88
L
3
5
4
1
W
5
2
8
4.5
L
Sun Wukong
MeruemJester
Sun Wukong
3
2
0
1.5
W
Jing Wei
SpeedNTD
Jing Wei
6
1
7
9.5
W
Mulan
Stackks
Mulan
2
3
6
1.67
L
Bakasura
warrior678
Bakasura
1
5
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,182
Damage
47,271
70,833
Taken
68,487
46,569
Mitigated
39,175
24,143
Healing
17,218
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
 
Merlin
13,849
368
346
2,038
10,415
4,412
664
4,350
5,794
88,142
0
L
Bacchus
BaronRadial
Bacchus
8,640
867
606
2,214
15,941
15,926
0
6,625
9,134
23,471
0
L
Nu Wa
Chicarcas
Nu Wa
11,880
2,562
0
2,287
10,325
3,368
0
2,806
7,190
62,427
0
W
Bacchus
EzDispenser
Bacchus
7,268
1,420
0
2,073
14,544
17,335
99
5,396
8,874
20,250
0
L
10,926
3,359
0
2,382
15,116
5,108
104
3,965
11,025
0
88,805
W
11,470
4,302
0
9,518
15,385
6,266
0
3,609
11,237
0
73,688
L
Sun Wukong
MeruemJester
Sun Wukong
12,656
2,729
0
6,779
15,730
10,511
33
3,974
10,935
0
69,898
W
Jing Wei
SpeedNTD
Jing Wei
13,807
11,416
0
6,046
15,005
5,627
2,772
4,510
10,260
0
81,576
W
Mulan
Stackks
Mulan
6,788
1,279
0
4,122
15,484
12,929
847
1,880
12,717
0
55,808
L
Bakasura
warrior678
Bakasura
3,169
2,294
0
2,950
11,375
4,262
858
2,925
8,286
0
37,982

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,666
Gold Earned
47,676
592
Minions Killed
534
0
Camps Cleared
0
1,877,060
Distance Traveled
1,833,866
25
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
11,317
596
150
8
0
359,770
6
L
Bacchus
8,042
423
34
2
0
371,526
11
L
Nu Wa
10,256
540
123
6
0
349,095
5
W
Bacchus
9,286
489
27
1
0
367,775
6
L
Ullr
10,354
545
150
8
0
343,556
2
W
Kali
11,250
592
132
7
0
440,056
7
L
Sun Wukong
10,220
538
142
7
0
374,337
5
W
Jing Wei
10,720
564
152
8
0
357,096
6
W
Mulan
10,093
531
131
7
0
352,363
0
L
Bakasura
8,804
463
85
4
0
395,352
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role