Player Matchup

Achilles
Achilles
AnaISimulator
Achilles
Level 48
God Stats
5W - 2L
1,723 SR
Queue Stats
177W - 80L
1,688 Elo+
Party 1
Artio
Artio
DEDEND47
Artio
Level 66
God Stats
2W - 0L
1,513 SR
Queue Stats
105W - 79L
1,535 Elo+
Party 1
Thoth
Thoth
Twan420
Thoth
Level 56
God Stats
5W - 4L
1,597 SR
Queue Stats
34W - 36L
1,523 Elo+
Party 1
Neith
Neith
Ullrinic
Neith
Level 105
God Stats
16W - 18L
1,513 SR
Queue Stats
145W - 145L
1,488 Elo+
Party 1
Loki
Loki
xBayonetPriestx
Loki
Level 62
God Stats
1W - 1L
1,439 SR
Queue Stats
3W - 3L
1,403 Elo+
Party 1
Team Averages
Level 67
1,557 SR
1,527 Elo+

VS

Team Averages
Level 90
1,604 SR
1,449 Elo+
Morgan Le Fay
Morgan Le Fay
 
Morgan Le Fay
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bakasura
Bakasura
DrakoG0dFall
Bakasura
Level 37
God Stats
11W - 7L
1,497 SR
Queue Stats
138W - 158L
1,460 Elo+
Solo
Medusa
Medusa
MooveDark
Medusa
Level 120
God Stats
2W - 3L
1,578 SR
Queue Stats
169W - 194L
1,415 Elo+
Solo
Bastet
Bastet
blabermouth
Bastet
Level 129
God Stats
9W - 3L
1,766 SR
Queue Stats
326W - 340L
1,400 Elo+
Solo
Ymir
Ymir
downpipe
Ymir
Level 54
God Stats
3W - 4L
1,682 SR
Queue Stats
207W - 206L
1,471 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
AnaISimulator
Achilles
15
8 / 5 / 1
9,551
597
15,792
15,471
9,206
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Artio
DEDEND47
Artio
11
2 / 1 / 8
7,868
492
5,039
9,969
8,605
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Thoth
Twan420
Thoth
15
4 / 1 / 5
8,871
554
9,438
4,225
1,453
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Neith
Ullrinic
Neith
15
7 / 5 / 4
9,025
564
15,143
10,717
4,474
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Morningstar

Morningstar

+7
Physical Power
+50
Mana

12
0 / 5 / 10
7,587
474
3,624
10,097
3,400
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
 
Morgan Le Fay
12
2 / 3 / 1
7,478
467
3,099
9,247
3,098
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bakasura
DrakoG0dFall
Bakasura
14
6 / 4 / 1
8,342
521
2,678
10,341
4,492
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Medusa
MooveDark
Medusa
13
5 / 4 / 2
7,893
493
7,908
11,094
3,300
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bastet
13
3 / 4 / 5
7,937
496
10,949
13,423
8,745
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ymir
10
1 / 6 / 2
6,711
419
3,855
18,224
9,920
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
28
21
Kills
17
17
Deaths
21
28
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Morgan Le Fay
 
Morgan Le Fay
2
3
1
0.83
W
Achilles
AnaISimulator
Achilles
8
5
1
1.7
W
Artio
DEDEND47
Artio
2
1
8
6
L
Bakasura
DrakoG0dFall
Bakasura
6
4
1
1.63
L
Medusa
MooveDark
Medusa
5
4
2
1.5
W
Thoth
Twan420
Thoth
4
1
5
6.5
W
Neith
Ullrinic
Neith
7
5
4
1.8
L
Bastet
3
4
5
1.38
L
Ymir
1
6
2
0.33
W
0
5
10
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,036
Damage
28,489
50,479
Taken
62,329
27,138
Mitigated
29,555
14,283
Healing
13,645
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Morgan Le Fay
 
Morgan Le Fay
3,099
40
0
1,489
9,247
3,098
0
4,459
4,479
39,240
0
W
Achilles
AnaISimulator
Achilles
15,792
4,300
0
3,417
15,471
9,206
0
864
13,833
1,424
56,802
W
Artio
DEDEND47
Artio
5,039
746
988
3,577
9,969
8,605
210
2,310
7,519
17,073
0
L
Bakasura
DrakoG0dFall
Bakasura
2,678
1,789
0
2,992
10,341
4,492
0
1,146
9,175
0
49,526
L
Medusa
MooveDark
Medusa
7,908
2,750
0
1,267
11,094
3,300
1,256
1,943
9,131
0
41,418
W
Thoth
Twan420
Thoth
9,438
124
0
398
4,225
1,453
0
1,492
2,571
62,068
0
W
Neith
Ullrinic
Neith
15,143
6,248
121
3,406
10,717
4,474
0
1,103
9,614
0
64,848
L
Bastet
10,949
2,249
0
3,048
13,423
8,745
0
490
12,927
0
36,659
L
Ymir
3,855
713
442
4,407
18,224
9,920
0
6,749
11,325
20,625
0
W
3,624
734
0
2,376
10,097
3,400
61
808
8,834
0
30,266

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,902
Gold Earned
38,361
380
Minions Killed
360
0
Camps Cleared
0
1,541,064
Distance Traveled
1,422,886
23
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Morgan Le Fay
7,478
467
77
5
0
287,990
4
W
Achilles
9,551
597
103
6
0
320,800
5
W
Artio
7,868
492
25
2
0
330,082
4
L
Bakasura
8,342
521
112
7
0
329,712
1
L
Medusa
7,893
493
73
5
0
264,224
4
W
Thoth
8,871
554
99
6
0
325,509
3
W
Neith
9,025
564
99
6
0
262,759
3
L
Bastet
7,937
496
62
4
0
307,516
1
L
Ymir
6,711
419
36
2
0
233,444
0
W
Loki
7,587
474
54
3
0
301,914
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role