Player Matchup

Baba Yaga
Baba Yaga
BARTEKn98
Baba Yaga
Level 127
God Stats
229W - 351L
1,334 SR
Queue Stats
1,021W - 1,559L
1,331 Elo+
Solo
Hercules
Hercules
BossPrincess813
Hercules
Level 62
God Stats
2W - 10L
1,161 SR
Queue Stats
171W - 456L
1,200 Elo+
Party 2
Atlas
Atlas
JAMES101201
Atlas
Level 81
God Stats
23W - 36L
1,367 SR
Queue Stats
329W - 645L
1,333 Elo+
Party 2
Team Averages
Level 90
1,288 SR
1,288 Elo+

VS

Team Averages
Level 61
1,481 SR
1,182 Elo+
Artemis
Artemis
TexturalSoda727
Artemis
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 24L
949 Elo+
Party 1
Danzaburou
Danzaburou
iaqua1085
Danzaburou
Level 77
God Stats
2W - 2L
1,781 SR
Queue Stats
10W - 36L
1,186 Elo+
Party 1
Ra
Ra
xKING_Demon
Ra
Level 102
God Stats
1W - 3L
1,161 SR
Queue Stats
103W - 120L
1,412 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
BARTEKn98
Baba Yaga
14
5 / 3 / 3
9,769
651
8,588
10,256
3,963
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hercules
14
4 / 0 / 7
9,954
664
8,629
13,656
9,116
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

13
2 / 1 / 5
8,890
593
12,124
12,782
4,916
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 3 / 0
8,001
533
7,923
9,577
3,089
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Danzaburou
iaqua1085
Danzaburou
11
1 / 5 / 2
8,134
542
5,821
12,623
4,193
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

14
2 / 3 / 2
9,334
622
10,653
9,768
3,506
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
8
11
Kills
4
4
Deaths
11
15
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Baba Yaga
BARTEKn98
Baba Yaga
5
3
3
2.17
W
Hercules
4
0
7
7.5
W
2
1
5
4.5
L
1
3
0
0.33
L
Danzaburou
iaqua1085
Danzaburou
1
5
2
0.4
L
2
3
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,341
Damage
24,397
36,694
Taken
31,968
17,995
Mitigated
10,788
10,895
Healing
5,363
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baba Yaga
BARTEKn98
Baba Yaga
8,588
0
179
2,614
10,256
3,963
275
3,758
6,284
28,382
0
W
Hercules
8,629
1,879
176
4,533
13,656
9,116
697
2,400
10,964
0
25,739
W
12,124
2,045
837
2,556
12,782
4,916
480
4,826
7,636
34,348
0
L
7,923
2,901
0
526
9,577
3,089
0
5,706
3,253
0
12,685
L
Danzaburou
iaqua1085
Danzaburou
5,821
1,327
0
1,210
12,623
4,193
0
7,564
4,350
0
20,612
L
10,653
200
671
2,956
9,768
3,506
0
6,303
2,668
50,492
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,613
Gold Earned
25,469
148
Minions Killed
146
6
Camps Cleared
4
769,703
Distance Traveled
693,850
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baba Yaga
9,769
651
52
3
1
249,366
0
W
Hercules
9,954
664
53
4
2
261,701
0
W
Atlas
8,890
593
43
3
3
258,636
0
L
Artemis
8,001
533
9
1
0
230,412
0
L
Danzaburou
8,134
542
27
2
2
227,781
0
L
Ra
9,334
622
110
7
2
235,657
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role