Player Matchup

Cupid
Cupid
 
Cupid
Level 139
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ne Zha
Ne Zha
Deothy
Ne Zha
Level 89
God Stats
2W - 1L
1,735 SR
Queue Stats
7W - 10L
1,374 Elo+
Party 2
Hel
Hel
Klapkic
Hel
Level 155
God Stats
5W - 1L
1,563 SR
Queue Stats
16W - 14L
1,487 Elo+
Solo
Scylla
Scylla
Kozomb
Scylla
Level 107
God Stats
2W - 1L
1,607 SR
Queue Stats
8W - 10L
1,417 Elo+
Party 2
Athena
Athena
crazy01guy
Athena
Level 117
God Stats
4W - 0L
1,288 SR
Queue Stats
261W - 264L
1,524 Elo+
Solo
Team Averages
Level 121
1,539 SR
1,461 Elo+

VS

Team Averages
Level 103
1,465 SR
1,420 Elo+
Cthulhu
Cthulhu
FloWSiSteMm
Cthulhu
Level 95
God Stats
2W - 2L
1,510 SR
Queue Stats
13W - 22L
1,326 Elo+
Party 1
Serqet
Serqet
HarryPotter756
Serqet
Level 143
God Stats
1W - 1L
1,404 SR
Queue Stats
18W - 14L
1,570 Elo+
Solo
Apollo
Apollo
SQtryhard
Apollo
Level 68
God Stats
1W - 2L
1,530 SR
Queue Stats
25W - 35L
1,421 Elo+
Party 1
Nike
Nike
SsANn-Z
Nike
Level 101
God Stats
1W - 3L
1,513 SR
Queue Stats
32W - 49L
1,392 Elo+
Party 1
Kukulkan
Kukulkan
elconn
Kukulkan
Level 108
God Stats
0W - 4L
1,368 SR
Queue Stats
40W - 63L
1,388 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
 
Cupid
16
4 / 0 / 10
8,883
808
8,455
7,183
3,846
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Heavy Mace

Heavy Mace

+30
Physical Power

Ne Zha
Deothy
Ne Zha
16
9 / 1 / 8
10,464
951
14,379
9,672
4,869
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hel
15
2 / 1 / 6
8,181
744
7,503
7,453
3,637
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Scylla
Kozomb
Scylla
15
1 / 1 / 11
8,273
752
10,233
6,175
2,279
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Athena
crazy01guy
Athena
14
3 / 0 / 14
9,530
866
7,418
16,037
18,156
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
FloWSiSteMm
Cthulhu
13
0 / 6 / 1
6,594
599
7,458
15,936
10,936
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

14
2 / 3 / 0
7,602
691
4,589
12,145
8,851
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Apollo
SQtryhard
Apollo
12
0 / 4 / 2
6,735
612
5,121
9,395
3,807
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Nike
SsANn-Z
Nike
13
1 / 4 / 2
7,099
645
5,122
10,087
10,054
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Kukulkan
elconn
Kukulkan
13
0 / 2 / 1
6,768
615
10,018
7,053
1,919
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
9
19
Kills
3
3
Deaths
19
49
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Cupid
 
Cupid
4
0
10
9
W
Ne Zha
Deothy
Ne Zha
9
1
8
13
L
Cthulhu
FloWSiSteMm
Cthulhu
0
6
1
0.08
L
2
3
0
0.67
W
Hel
2
1
6
5
W
Scylla
Kozomb
Scylla
1
1
11
6.5
L
Apollo
SQtryhard
Apollo
0
4
2
0.25
L
Nike
SsANn-Z
Nike
1
4
2
0.5
W
Athena
crazy01guy
Athena
3
0
14
10
L
Kukulkan
elconn
Kukulkan
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,988
Damage
32,308
46,520
Taken
54,616
32,787
Mitigated
35,567
18,223
Healing
6,360
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cupid
 
Cupid
8,455
3,941
1,323
1,084
7,183
3,846
2,640
3,537
3,646
0
30,696
W
Ne Zha
Deothy
Ne Zha
14,379
3,487
0
1,647
9,672
4,869
1,691
2,855
6,817
0
39,412
L
Cthulhu
FloWSiSteMm
Cthulhu
7,458
451
673
1,089
15,936
10,936
1
6,920
9,016
25,934
0
L
4,589
599
0
1,520
12,145
8,851
0
6,900
5,245
0
11,854
W
Hel
7,503
225
8,161
3,965
7,453
3,637
345
3,350
3,923
33,081
0
W
Scylla
Kozomb
Scylla
10,233
455
0
0
6,175
2,279
935
2,437
3,192
34,440
0
L
Apollo
SQtryhard
Apollo
5,121
2,228
512
944
9,395
3,807
0
4,620
4,775
0
20,214
L
Nike
SsANn-Z
Nike
5,122
182
0
968
10,087
10,054
0
4,956
5,131
0
17,294
W
Athena
crazy01guy
Athena
7,418
2,269
0
2,043
16,037
18,156
352
5,774
9,837
11,600
0
L
Kukulkan
elconn
Kukulkan
10,018
264
0
654
7,053
1,919
0
2,390
4,663
34,180
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,331
Gold Earned
34,798
250
Minions Killed
206
11
Camps Cleared
6
1,126,654
Distance Traveled
1,006,397
10
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cupid
8,883
808
59
5
3
209,602
5
W
Ne Zha
10,464
951
41
4
4
236,020
1
L
Cthulhu
6,594
599
45
4
0
184,726
0
L
Serqet
7,602
691
21
2
4
220,907
4
W
Hel
8,181
744
65
6
2
238,674
2
W
Scylla
8,273
752
76
7
1
207,589
0
L
Apollo
6,735
612
44
4
0
196,706
0
L
Nike
7,099
645
27
2
0
198,451
1
W
Athena
9,530
866
9
1
1
234,769
2
L
Kukulkan
6,768
615
69
6
2
205,607
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role