Player Matchup

Izanami
Izanami
 
Izanami
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Baron Samedi
Baron Samedi
AmyColinson
Baron Samedi
Level 149
God Stats
2W - 0L
1,500 SR
Queue Stats
19W - 27L
1,399 Elo+
Solo
Hercules
Hercules
JerryPSY
Hercules
Level 154
God Stats
1W - 0L
1,332 SR
Queue Stats
8W - 6L
1,623 Elo+
Party 1
Kukulkan
Kukulkan
Noroxor
Kukulkan
Level 69
God Stats
1W - 1L
1,730 SR
Queue Stats
8W - 10L
1,326 Elo+
Solo
Team Averages
Level 132
1,515 SR
1,462 Elo+

VS

Team Averages
Level 73
1,412 SR
1,481 Elo+
Hel
Hel
 
Hel
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Agni
Agni
Janhus
Agni
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Neith
Neith
Urilla
Neith
Level 89
God Stats
0W - 3L
1,392 SR
Queue Stats
5W - 9L
1,425 Elo+
Solo
Nu Wa
Nu Wa
jalkasilsa
Nu Wa
Level 22
God Stats
0W - 1L
1,256 SR
Queue Stats
1W - 3L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
17
4 / 0 / 1
10,802
900
6,104
7,993
3,427
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Baron Samedi
AmyColinson
Baron Samedi
15
2 / 1 / 5
10,215
851
8,975
11,178
4,314
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Hercules
JerryPSY
Hercules
16
2 / 0 / 6
10,038
837
7,188
17,333
18,548
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Kukulkan
Noroxor
Kukulkan
15
3 / 1 / 2
10,008
834
7,777
8,505
3,007
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
 
Hel
15
1 / 1 / 0
8,825
735
8,785
10,275
4,342
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Agni
Janhus
Agni
13
0 / 3 / 0
8,005
667
6,276
6,885
2,514
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Neith
Urilla
Neith
14
0 / 4 / 0
8,601
717
6,189
8,611
2,970
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Nu Wa
13
0 / 3 / 1
8,053
671
7,875
9,606
3,585
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
2
11
Kills
1
2
Deaths
11
14
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Izanami
 
Izanami
4
0
1
4.5
L
Hel
 
Hel
1
1
0
1
W
Baron Samedi
AmyColinson
Baron Samedi
2
1
5
4.5
L
Agni
Janhus
Agni
0
3
0
0
W
Hercules
JerryPSY
Hercules
2
0
6
5
W
Kukulkan
Noroxor
Kukulkan
3
1
2
4
L
Neith
Urilla
Neith
0
4
0
0
L
Nu Wa
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,044
Damage
29,125
45,009
Taken
35,377
29,296
Mitigated
13,411
16,438
Healing
11,766
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
 
Izanami
6,104
4,231
0
3,414
7,993
3,427
5,543
4,664
3,329
0
61,586
L
Hel
 
Hel
8,785
201
3,802
4,323
10,275
4,342
0
4,672
5,603
32,637
0
W
Baron Samedi
AmyColinson
Baron Samedi
8,975
198
2,400
3,947
11,178
4,314
454
8,167
3,011
41,464
0
L
Agni
Janhus
Agni
6,276
316
424
436
6,885
2,514
0
4,994
1,891
29,008
0
W
Hercules
JerryPSY
Hercules
7,188
1,869
0
5,428
17,333
18,548
502
5,050
12,283
79
19,859
W
Kukulkan
Noroxor
Kukulkan
7,777
202
0
1,249
8,505
3,007
680
5,804
2,701
46,162
0
L
Neith
Urilla
Neith
6,189
1,596
4
1,332
8,611
2,970
1,498
972
7,639
0
35,871
L
Nu Wa
7,875
1,199
360
1,085
9,606
3,585
56
6,660
2,946
32,364
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,063
Gold Earned
33,484
293
Minions Killed
201
13
Camps Cleared
7
999,926
Distance Traveled
859,338
9
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
10,802
900
126
11
5
253,589
3
L
Hel
8,825
735
58
5
3
251,168
5
W
Baron Samedi
10,215
851
73
6
2
252,812
1
L
Agni
8,005
667
34
3
0
199,858
1
W
Hercules
10,038
837
25
2
2
267,073
2
W
Kukulkan
10,008
834
69
6
4
226,452
3
L
Neith
8,601
717
68
6
3
218,359
0
L
Nu Wa
8,053
671
41
3
1
189,953
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role