Player Matchup

Mulan
Mulan
AnaISimulator
Mulan
Level 48
God Stats
15W - 4L
1,876 SR
Queue Stats
177W - 80L
1,682 Elo+
Party 1
Nike
Nike
DEDEND47
Nike
Level 66
God Stats
1W - 1L
1,349 SR
Queue Stats
105W - 79L
1,526 Elo+
Party 1
Ullr
Ullr
Twan420
Ullr
Level 56
God Stats
1W - 2L
1,401 SR
Queue Stats
34W - 36L
1,513 Elo+
Party 1
Sylvanus
Sylvanus
Ullrinic
Sylvanus
Level 105
God Stats
18W - 19L
1,477 SR
Queue Stats
145W - 145L
1,477 Elo+
Party 1
Ra
Ra
xBayonetPriestx
Ra
Level 62
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 3L
1,303 Elo+
Party 1
Team Averages
Level 67
1,520 SR
1,500 Elo+

VS

Team Averages
Level 66
1,436 SR
1,465 Elo+
Merlin
Merlin
IamToki3
Merlin
Level 44
God Stats
21W - 14L
1,646 SR
Queue Stats
190W - 170L
1,534 Elo+
Solo
Chang'e
Chang'e
Kouful
Chang'e
Level 43
God Stats
19W - 21L
1,470 SR
Queue Stats
66W - 86L
1,414 Elo+
Solo
Atlas
Atlas
P1NKAMENADiane
Atlas
Level 74
God Stats
0W - 2L
1,098 SR
Queue Stats
7W - 10L
1,549 Elo+
Party 2
Medusa
Medusa
jakefruit
Medusa
Level 85
God Stats
1W - 3L
1,471 SR
Queue Stats
145W - 163L
1,445 Elo+
Solo
Arachne
Arachne
omnishow
Arachne
Level 86
God Stats
23W - 22L
1,495 SR
Queue Stats
415W - 485L
1,383 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
5 / 0 / 2
7,995
666
7,854
8,255
3,313
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Nike
9
1 / 2 / 2
5,722
477
3,734
7,428
3,372
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Ullr
Twan420
Ullr
12
2 / 1 / 1
7,060
588
2,808
4,666
1,622
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Sylvanus
Ullrinic
Sylvanus
12
4 / 3 / 3
7,576
631
9,089
8,929
4,304
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

11
0 / 4 / 1
6,542
545
888
5,786
2,048
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
IamToki3
Merlin
11
1 / 0 / 2
6,450
538
4,234
4,935
1,345
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chang'e
Kouful
Chang'e
7
0 / 1 / 1
5,047
421
633
3,249
1,367
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

10
0 / 4 / 2
5,999
500
2,667
10,661
7,730
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Medusa
jakefruit
Medusa
12
0 / 3 / 0
6,418
535
2,749
6,685
1,810
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Arachne
omnishow
Arachne
11
7 / 4 / 1
7,257
605
7,188
9,664
3,441
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
14
12
Kills
8
10
Deaths
12
9
Assists
6
Player
Kills
Deaths
Assists
KDA
W
5
0
2
6
W
Nike
1
2
2
1
L
Merlin
IamToki3
Merlin
1
0
2
2
L
Chang'e
Kouful
Chang'e
0
1
1
0.5
L
0
4
2
0.25
W
Ullr
Twan420
Ullr
2
1
1
2.5
W
Sylvanus
Ullrinic
Sylvanus
4
3
3
1.83
L
Medusa
jakefruit
Medusa
0
3
0
0
L
Arachne
omnishow
Arachne
7
4
1
1.88
W
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,373
Damage
17,471
35,064
Taken
35,194
14,659
Mitigated
15,693
11,331
Healing
8,772
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,854
1,222
0
5,187
8,255
3,313
0
2,375
5,880
0
55,042
W
Nike
3,734
394
0
1,514
7,428
3,372
493
847
6,581
0
19,553
L
Merlin
IamToki3
Merlin
4,234
204
0
800
4,935
1,345
0
678
4,157
43,414
0
L
Chang'e
Kouful
Chang'e
633
92
99
1,955
3,249
1,367
125
1,333
1,916
12,041
0
L
2,667
901
210
1,427
10,661
7,730
0
4,090
6,386
20,189
0
W
Ullr
Twan420
Ullr
2,808
338
0
902
4,666
1,622
876
440
4,226
0
43,865
W
Sylvanus
Ullrinic
Sylvanus
9,089
3,439
0
3,293
8,929
4,304
1,498
2,318
6,527
36,236
8,080
L
Medusa
jakefruit
Medusa
2,749
837
0
1,518
6,685
1,810
0
201
6,380
0
44,697
L
Arachne
omnishow
Arachne
7,188
5,426
35
2,728
9,664
3,441
0
2,425
7,131
0
28,696
W
888
106
0
435
5,786
2,048
294
1,784
4,002
37,081
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,895
Gold Earned
31,171
414
Minions Killed
279
0
Camps Cleared
0
1,220,565
Distance Traveled
1,039,153
15
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
7,995
666
113
9
0
289,670
2
W
Nike
5,722
477
32
3
0
256,682
2
L
Merlin
6,450
538
81
7
0
239,302
3
L
Chang'e
5,047
421
35
3
0
94,398
3
L
Atlas
5,999
500
16
1
0
225,462
5
W
Ullr
7,060
588
99
8
0
242,261
2
W
Sylvanus
7,576
631
90
8
0
215,520
3
L
Medusa
6,418
535
97
8
0
214,258
3
L
Arachne
7,257
605
50
4
0
265,733
0
W
Ra
6,542
545
80
7
0
216,432
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role