Player Matchup

Chaac
Chaac
 
Chaac
Level 65
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
Alcavebeast
Ymir
Level 126
God Stats
1W - 0L
1,188 SR
Queue Stats
133W - 170L
1,332 Elo+
Solo
Thoth
Thoth
RaymieN10
Thoth
Level 62
God Stats
2W - 1L
1,749 SR
Queue Stats
65W - 89L
1,374 Elo+
Solo
Jing Wei
Jing Wei
TheEnyalios
Jing Wei
Level 89
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 8L
1,346 Elo+
Solo
He Bo
He Bo
lx_FURTIF_xl
He Bo
Level 81
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,185 Elo+
Solo
Team Averages
Level 85
1,487 SR
1,347 Elo+

VS

Team Averages
Level 103
1,588 SR
1,411 Elo+
Tyr
Tyr
Osperino_3
Tyr
Level 102
God Stats
12W - 7L
1,566 SR
Queue Stats
335W - 340L
1,296 Elo+
Solo
Hera
Hera
Rambo420FIN
Hera
Level 109
God Stats
6W - 3L
1,646 SR
Queue Stats
419W - 443L
1,494 Elo+
Solo
Janus
Janus
The__Don_xl
Janus
Level 109
God Stats
5W - 3L
1,817 SR
Queue Stats
110W - 115L
1,419 Elo+
Solo
He Bo
He Bo
justinjing
He Bo
Level 91
God Stats
7W - 12L
1,413 SR
Queue Stats
884W - 937L
1,454 Elo+
Solo
Kuzenbo
Kuzenbo
stefibos3
Kuzenbo
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
145W - 128L
1,393 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
17
4 / 3 / 5
10,298
792
13,558
22,826
21,534
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Cudgel

Cudgel

+10
Physical Power
+50
Health

14
1 / 4 / 7
9,434
726
2,827
13,062
10,633
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Thoth
RaymieN10
Thoth
19
2 / 1 / 9
10,532
810
7,154
5,841
2,278
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Jing Wei
TheEnyalios
Jing Wei
16
3 / 4 / 7
9,748
750
9,494
8,952
3,603
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

17
6 / 7 / 4
10,715
824
12,267
12,944
4,366
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
5 / 2 / 9
9,000
692
13,706
20,975
14,997
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

18
8 / 4 / 7
10,364
797
17,541
8,580
3,888
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

16
3 / 5 / 10
8,696
669
14,082
8,729
3,823
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

He Bo
9
1 / 2 / 3
7,214
555
1,932
2,532
749
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Magic Focus

Magic Focus

+20
Magical Power

Kuzenbo
stefibos3
Kuzenbo
16
1 / 3 / 14
8,253
635
3,960
11,548
18,018
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
61
16
Kills
18
19
Deaths
16
32
Assists
43
Player
Kills
Deaths
Assists
KDA
W
Chaac
 
Chaac
4
3
5
2.17
W
1
4
7
1.13
L
5
2
9
4.75
L
8
4
7
2.88
W
Thoth
RaymieN10
Thoth
2
1
9
6.5
W
Jing Wei
TheEnyalios
Jing Wei
3
4
7
1.63
L
3
5
10
1.6
L
He Bo
1
2
3
1.25
W
6
7
4
1.14
L
Kuzenbo
stefibos3
Kuzenbo
1
3
14
2.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,300
Damage
51,221
63,625
Taken
52,364
42,414
Mitigated
41,475
26,688
Healing
18,981
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
 
Chaac
13,558
2,272
1,695
10,695
22,826
21,534
130
12,490
10,336
0
28,648
W
2,827
93
1,095
3,060
13,062
10,633
345
10,193
2,869
4,745
0
L
13,706
2,927
862
11,328
20,975
14,997
0
9,358
11,617
0
21,530
L
17,541
4,461
1,720
1,972
8,580
3,888
0
2,488
6,092
35,171
0
W
Thoth
RaymieN10
Thoth
7,154
494
1,016
916
5,841
2,278
975
3,966
1,875
41,671
0
W
Jing Wei
TheEnyalios
Jing Wei
9,494
6,893
1,094
2,717
8,952
3,603
1,169
4,563
4,389
0
17,113
L
14,082
1,073
1,971
688
8,729
3,823
0
3,501
5,228
30,956
0
L
He Bo
1,932
483
101
312
2,532
749
0
876
1,656
2,009
0
W
12,267
1,175
1,136
3,264
12,944
4,366
1,717
6,303
6,641
23,258
0
L
Kuzenbo
stefibos3
Kuzenbo
3,960
1,233
0
27
11,548
18,018
0
6,025
5,523
7,145
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,727
Gold Earned
43,527
150
Minions Killed
94
0
Camps Cleared
0
1,161,824
Distance Traveled
1,011,177
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
10,298
792
42
3
0
251,174
2
W
Ymir
9,434
726
3
0
0
245,170
0
L
Tyr
9,000
692
15
1
0
264,849
0
L
Hera
10,364
797
34
3
0
227,267
2
W
Thoth
10,532
810
75
6
0
221,512
0
W
Jing Wei
9,748
750
13
1
0
226,621
2
L
Janus
8,696
669
44
3
0
227,207
1
L
He Bo
7,214
555
0
0
0
90,975
1
W
He Bo
10,715
824
17
1
0
217,347
2
L
Kuzenbo
8,253
635
1
0
0
200,879
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role