Player Matchup

Thoth
Thoth
SalmonTurtle960
Thoth
Level 29
God Stats
4W - 1L
1,859 SR
Queue Stats
15W - 17L
1,415 Elo+
Party 1
Sun Wukong
Sun Wukong
SyNeTik x Flame
Sun Wukong
Level 81
God Stats
7W - 11L
1,405 SR
Queue Stats
77W - 82L
1,395 Elo+
Solo
Mercury
Mercury
kju546
Mercury
Level 158
God Stats
2W - 2L
1,390 SR
Queue Stats
103W - 118L
1,406 Elo+
Party 1
Team Averages
Level 89
1,551 SR
1,405 Elo+

VS

Team Averages
Level 54
1,257 SR
1,304 Elo+
Bacchus
Bacchus
HELLSlNG_corp
Bacchus
Level 48
God Stats
8W - 20L
1,099 SR
Queue Stats
70W - 115L
1,364 Elo+
Party 2
Ao Kuang
Ao Kuang
SNGMooz
Ao Kuang
Level 5
God Stats
0W - 7L
1,227 SR
Queue Stats
2W - 18L
1,088 Elo+
Party 2
Raijin
Raijin
Skasst_R6
Raijin
Level 108
God Stats
3W - 1L
1,446 SR
Queue Stats
193W - 148L
1,459 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
9 / 4 / 23
11,514
768
18,834
9,897
4,027
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sun Wukong
SyNeTik x Flame
Sun Wukong
16
10 / 2 / 21
12,268
818
12,581
13,401
11,940
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Mercury
kju546
Mercury
17
16 / 2 / 13
13,189
879
14,453
8,119
3,791
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
12
1 / 11 / 5
8,849
590
6,506
22,354
20,288
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Ao Kuang
SNGMooz
Ao Kuang
12
1 / 14 / 5
9,480
632
5,087
16,625
4,407
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Raijin
Skasst_R6
Raijin
15
6 / 10 / 2
11,763
784
9,886
12,535
3,352
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

92
Kill Participation
20
35
Kills
8
8
Deaths
35
57
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Bacchus
1
11
5
0.32
L
Ao Kuang
SNGMooz
Ao Kuang
1
14
5
0.25
W
9
4
23
5.13
L
Raijin
Skasst_R6
Raijin
6
10
2
0.7
W
Sun Wukong
SyNeTik x Flame
Sun Wukong
10
2
21
10.25
W
Mercury
kju546
Mercury
16
2
13
11.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,868
Damage
21,479
31,417
Taken
51,514
19,758
Mitigated
28,047
7,580
Healing
2,905
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
6,506
1,090
558
1,853
22,354
20,288
0
7,578
13,824
23,968
0
L
Ao Kuang
SNGMooz
Ao Kuang
5,087
1,842
0
364
16,625
4,407
0
6,039
10,043
9,831
0
W
18,834
655
0
1,770
9,897
4,027
560
7,232
2,413
48,803
0
L
Raijin
Skasst_R6
Raijin
9,886
1,125
0
130
12,535
3,352
0
4,394
7,550
32,826
0
W
Sun Wukong
SyNeTik x Flame
Sun Wukong
12,581
2,542
771
4,785
13,401
11,940
1,401
8,479
4,588
0
36,078
W
Mercury
kju546
Mercury
14,453
9,763
0
254
8,119
3,791
902
6,174
1,845
0
47,726

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,971
Gold Earned
30,092
192
Minions Killed
112
13
Camps Cleared
2
850,099
Distance Traveled
586,445
11
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
8,849
590
37
2
2
227,400
5
L
Ao Kuang
9,480
632
16
1
0
186,234
2
W
Thoth
11,514
768
52
3
1
269,950
3
L
Raijin
11,763
784
59
4
0
172,811
1
W
Sun Wukong
12,268
818
71
5
3
277,813
7
W
Mercury
13,189
879
69
5
9
302,336
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role