Player Matchup
Team Averages
Diamond III
Average Tier
Level 123
1,500 SR
1,500
MMR
VS
Team Averages
Bronze III
Average Tier
Level 83
1,500 SR
1,418
MMR
Gilgamesh
Bronze III
Level 83
God Stats
2W - 4L
1,500 SR
Queue Stats
87W - 81L
1,418
MMR
Match Stats
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
6 / 1 / 0
7,615
1,088
8,272
7,047
3,603
Manikin Scepter
+10
Basic Attack Damage
+7%
Attack Speed
PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.
Y10 Evolved Transcendence
+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction
PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.
OLD Ichaival
+30%
Attack Speed
+35
Physical Power
PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)
Breastplate
+20
Physical Protection
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
ArribaAbajo
Gilgamesh
10
1 / 6 / 0
5,854
836
4,484
10,089
7,842
OLD Shifter's Shield
+25
Physical Power
+25
Physical Protection
PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.
Match Insights
Player Kills, Deaths, and Assists
Player
Kills
Deaths
Assists
KDA
Kill Participation
Kills by Role
Deaths by Role
Damage Breakdown
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
Damage Done by Role
Damage Taken by Role
Economy & Farm Breakdown
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
7,615
1,088
74
11
5
128,183
4
L
5,854
836
48
7
2
147,406
1