Player Matchup

Horus
Horus
BigDaddyDankz
Horus
Level 147
God Stats
3W - 11L
1,212 SR
Queue Stats
801W - 856L
1,492 Elo+
Solo
Jing Wei
Jing Wei
Daniel10b
Jing Wei
Level 157
God Stats
1W - 2L
1,126 SR
Queue Stats
67W - 64L
1,520 Elo+
Solo
Artemis
Artemis
Skylord1221
Artemis
Level 155
God Stats
6W - 3L
1,759 SR
Queue Stats
419W - 410L
1,524 Elo+
Party 2
Nu Wa
Nu Wa
TuxedoBrown
Nu Wa
Level 128
God Stats
4W - 2L
1,561 SR
Queue Stats
192W - 176L
1,519 Elo+
Party 2
Hercules
Hercules
z Fated z
Hercules
Level 66
God Stats
1W - 1L
1,247 SR
Queue Stats
12W - 16L
1,406 Elo+
Party 2
Team Averages
Level 131
1,381 SR
1,492 Elo+

VS

Team Averages
Level 120
1,522 SR
1,506 Elo+
Ra
Ra
TickTonic
Ra
Level 159
God Stats
1W - 3L
1,444 SR
Queue Stats
113W - 108L
1,621 Elo+
Party 1
Ymir
Ymir
Tokiui2005
Ymir
Level 86
God Stats
2W - 1L
1,814 SR
Queue Stats
130W - 169L
1,334 Elo+
Solo
He Bo
He Bo
XIXIHH
He Bo
Level 97
God Stats
1W - 6L
1,320 SR
Queue Stats
466W - 497L
1,395 Elo+
Solo
Da Ji
Da Ji
boomsta
Da Ji
Level 112
God Stats
1W - 2L
1,532 SR
Queue Stats
200W - 186L
1,564 Elo+
Solo
Zhong Kui
Zhong Kui
selficide
Zhong Kui
Level 146
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 14L
1,616 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
6 / 3 / 19
10,831
774
9,399
19,619
27,897
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Jing Wei
Daniel10b
Jing Wei
19
10 / 5 / 15
11,194
800
22,884
14,781
8,017
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds. This item is only available to Hunters.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Artemis
Skylord1221
Artemis
16
3 / 4 / 22
10,455
747
22,633
12,309
6,348
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

17
4 / 4 / 18
10,629
759
17,673
8,001
3,892
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Hercules
z Fated z
Hercules
19
5 / 1 / 21
10,987
785
6,326
15,955
18,941
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
7 / 4 / 6
12,188
871
23,075
18,505
9,670
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

9
0 / 4 / 3
7,195
514
1,192
14,976
14,925
Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

He Bo
XIXIHH
He Bo
15
2 / 9 / 5
9,364
669
7,700
15,504
5,519
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Da Ji
boomsta
Da Ji
13
2 / 8 / 5
8,703
622
10,041
12,425
7,397
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Zhong Kui
selficide
Zhong Kui
19
6 / 3 / 5
10,588
756
14,256
23,992
22,281
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 45 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Match Insights

Player Kills, Deaths, and Assists

123
Kill Participation
41
28
Kills
17
17
Deaths
28
95
Assists
24
Player
Kills
Deaths
Assists
KDA
W
6
3
19
5.17
W
Jing Wei
Daniel10b
Jing Wei
10
5
15
3.5
W
Artemis
Skylord1221
Artemis
3
4
22
3.5
L
7
4
6
2.5
L
0
4
3
0.38
W
4
4
18
3.25
L
He Bo
XIXIHH
He Bo
2
9
5
0.5
L
Da Ji
boomsta
Da Ji
2
8
5
0.56
L
Zhong Kui
selficide
Zhong Kui
6
3
5
2.83
W
Hercules
z Fated z
Hercules
5
1
21
15.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

78,915
Damage
56,264
70,665
Taken
85,402
65,095
Mitigated
59,792
36,290
Healing
28,301
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,399
3,879
9,571
10,621
19,619
27,897
260
10,141
9,242
0
12,169
W
Jing Wei
Daniel10b
Jing Wei
22,884
20,954
310
3,104
14,781
8,017
2,234
10,598
4,024
0
43,416
W
Artemis
Skylord1221
Artemis
22,633
7,707
1,284
970
12,309
6,348
1,977
9,817
2,412
0
39,237
L
23,075
2,042
7,430
8,274
18,505
9,670
31
3,400
14,875
71,161
0
L
1,192
0
1,375
1,791
14,976
14,925
0
3,128
11,662
2,456
0
W
17,673
4,385
981
396
8,001
3,892
686
5,739
2,189
38,297
0
L
He Bo
XIXIHH
He Bo
7,700
45
0
1,150
15,504
5,519
0
1,980
13,177
20,943
0
L
Da Ji
boomsta
Da Ji
10,041
1,167
608
1,001
12,425
7,397
0
4,394
7,875
0
10,935
L
Zhong Kui
selficide
Zhong Kui
14,256
915
409
6,263
23,992
22,281
227
4,771
18,845
30,523
0
W
Hercules
z Fated z
Hercules
6,326
464
1,724
7,329
15,955
18,941
349
9,928
5,849
0
13,126

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,096
Gold Earned
48,038
139
Minions Killed
172
0
Camps Cleared
0
1,297,954
Distance Traveled
1,006,690
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
10,831
774
7
1
0
253,721
0
W
Jing Wei
11,194
800
53
4
0
248,134
1
W
Artemis
10,455
747
33
2
0
227,968
0
L
Ra
12,188
871
104
7
0
260,652
0
L
Ymir
7,195
514
3
0
0
124,779
0
W
Nu Wa
10,629
759
29
2
0
255,902
0
L
He Bo
9,364
669
26
2
0
196,730
0
L
Da Ji
8,703
622
4
0
0
199,434
0
L
Zhong Kui
10,588
756
35
3
0
225,095
4
W
Hercules
10,987
785
17
1
0
312,229
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role