Player Matchup

Cernunnos
Cernunnos
 
Cernunnos
Level 97
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bellona
Bellona
Blazind3ath
Bellona
Level 41
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 28L
1,411 Elo+
Party 1
Baron Samedi
Baron Samedi
JB1rd117
Baron Samedi
Level 113
God Stats
2W - 5L
1,419 SR
Queue Stats
184W - 235L
1,487 Elo+
Solo
Team Averages
Level 84
1,473 SR
1,466 Elo+

VS

Team Averages
Level 155
1,594 SR
1,658 Elo+
Nu Wa
Nu Wa
 
Nu Wa
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Izanami
Izanami
AndresMetal
Izanami
Level 160
God Stats
3W - 0L
1,685 SR
Queue Stats
94W - 58L
1,730 Elo+
Party 2
Ymir
Ymir
E1SINIESTRO
Ymir
Level 160
God Stats
2W - 0L
1,597 SR
Queue Stats
100W - 64L
1,744 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
 
Cernunnos
11
2 / 9 / 2
7,395
740
9,674
16,221
4,682
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bellona
Blazind3ath
Bellona
10
1 / 10 / 2
6,981
698
7,301
12,257
6,592
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Baron Samedi
JB1rd117
Baron Samedi
10
1 / 2 / 0
6,538
654
2,908
6,323
2,183
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
13
10 / 0 / 6
9,209
921
10,377
5,759
1,561
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Izanami
AndresMetal
Izanami
12
5 / 3 / 11
8,790
879
11,554
9,621
2,868
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

13
5 / 1 / 11
9,279
928
5,406
11,773
12,296
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
48
4
Kills
20
21
Deaths
4
4
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Cernunnos
 
Cernunnos
2
9
2
0.33
W
Nu Wa
 
Nu Wa
10
0
6
13
W
Izanami
AndresMetal
Izanami
5
3
11
3.5
L
Bellona
Blazind3ath
Bellona
1
10
2
0.2
W
5
1
11
10.5
L
Baron Samedi
JB1rd117
Baron Samedi
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,883
Damage
27,337
34,801
Taken
27,153
13,457
Mitigated
16,725
4,863
Healing
8,433
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cernunnos
 
Cernunnos
9,674
4,072
0
1,536
16,221
4,682
0
8,640
7,212
0
29,944
W
Nu Wa
 
Nu Wa
10,377
3,415
0
1,247
5,759
1,561
1,767
680
4,943
26,081
0
W
Izanami
AndresMetal
Izanami
11,554
7,944
0
3,169
9,621
2,868
735
519
8,901
0
39,787
L
Bellona
Blazind3ath
Bellona
7,301
1,792
0
186
12,257
6,592
0
4,321
7,670
232
19,794
W
5,406
1,111
0
4,017
11,773
12,296
488
2,203
9,074
16,818
0
L
Baron Samedi
JB1rd117
Baron Samedi
2,908
174
1,116
2,025
6,323
2,183
0
2,651
3,514
15,266
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,914
Gold Earned
27,278
100
Minions Killed
140
4
Camps Cleared
5
421,192
Distance Traveled
551,403
3
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cernunnos
7,395
740
46
5
1
142,542
1
W
Nu Wa
9,209
921
54
5
1
203,348
2
W
Izanami
8,790
879
62
6
2
176,736
3
L
Bellona
6,981
698
26
3
2
152,118
0
W
Ymir
9,279
928
24
2
2
171,319
4
L
Baron Samedi
6,538
654
28
3
1
126,532
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role