Player Matchup

Ra
Ra
AnEpicPig
Ra
Level 137
God Stats
2W - 2L
1,606 SR
Queue Stats
214W - 183L
1,508 Elo+
Party 1
Anhur
Anhur
Leanpockets
Anhur
Level 76
God Stats
2W - 6L
1,389 SR
Queue Stats
68W - 72L
1,461 Elo+
Solo
Thanatos
Thanatos
Qvermind
Thanatos
Level 96
God Stats
11W - 11L
1,656 SR
Queue Stats
108W - 114L
1,482 Elo+
Solo
Ymir
Ymir
RunTheScene
Ymir
Level 67
God Stats
22W - 15L
1,546 SR
Queue Stats
175W - 155L
1,464 Elo+
Party 1
Cthulhu
Cthulhu
d3lacruzz
Cthulhu
Level 95
God Stats
2W - 2L
1,544 SR
Queue Stats
5W - 5L
1,471 Elo+
Solo
Team Averages
Level 94
1,548 SR
1,477 Elo+

VS

Team Averages
Level 119
1,525 SR
1,500 Elo+
Athena
Athena
 
Athena
Level 118
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sol
Sol
 
Sol
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ao Kuang
Ao Kuang
Kevosch
Ao Kuang
Level 87
God Stats
1W - 2L
1,500 SR
Queue Stats
103W - 95L
1,516 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
RomaSASnikov
Ah Muzen Cab
Level 102
God Stats
8W - 9L
1,561 SR
Queue Stats
216W - 243L
1,495 Elo+
Solo
Anubis
Anubis
Serramana
Anubis
Level 159
God Stats
785W - 622L
1,565 SR
Queue Stats
1,018W - 955L
1,490 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 5 / 1
6,400
492
6,474
8,528
3,012
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

12
2 / 1 / 1
6,721
517
5,510
8,463
2,208
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Thanatos
Qvermind
Thanatos
11
3 / 5 / 1
6,808
524
4,946
10,676
3,337
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

9
0 / 2 / 4
6,004
462
5,174
12,439
8,617
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Talisman

Talisman

+75
Health
+15
Magical Protection

Cthulhu
d3lacruzz
Cthulhu
12
3 / 4 / 1
7,201
554
6,387
11,734
8,111
Breastplate

Breastplate

+20
Physical Protection

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
 
Athena
11
2 / 2 / 4
7,542
580
5,488
11,072
7,168
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Sol
 
Sol
12
1 / 2 / 6
7,465
574
10,054
7,404
2,703
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Ao Kuang
Kevosch
Ao Kuang
13
4 / 2 / 4
7,841
603
6,688
11,284
3,550
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Ah Muzen Cab
RomaSASnikov
Ah Muzen Cab
13
2 / 2 / 3
7,571
582
6,361
8,865
1,953
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Anubis
Serramana
Anubis
15
8 / 2 / 0
9,215
709
9,329
8,277
4,337
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
34
10
Kills
17
17
Deaths
10
8
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Athena
 
Athena
2
2
4
2
W
Sol
 
Sol
1
2
6
2
L
2
5
1
0.5
W
Ao Kuang
Kevosch
Ao Kuang
4
2
4
3
L
2
1
1
2.5
L
Thanatos
Qvermind
Thanatos
3
5
1
0.7
W
Ah Muzen Cab
RomaSASnikov
Ah Muzen Cab
2
2
3
1.75
L
0
2
4
1
W
Anubis
Serramana
Anubis
8
2
0
4
L
Cthulhu
d3lacruzz
Cthulhu
3
4
1
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,491
Damage
37,920
51,840
Taken
46,902
25,285
Mitigated
19,711
18,563
Healing
21,410
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Athena
 
Athena
5,488
906
440
2,789
11,072
7,168
551
4,911
6,063
18,076
0
W
Sol
 
Sol
10,054
2,975
0
3,287
7,404
2,703
1,196
3,710
3,480
46,807
5,048
L
6,474
1,363
483
1,714
8,528
3,012
185
6,819
1,709
39,155
0
W
Ao Kuang
Kevosch
Ao Kuang
6,688
2,234
0
5,642
11,284
3,550
0
3,618
7,548
42,798
0
L
5,510
3,463
0
2,979
8,463
2,208
504
2,090
6,373
0
38,024
L
Thanatos
Qvermind
Thanatos
4,946
1,121
0
7,408
10,676
3,337
0
5,876
4,800
0
36,751
W
Ah Muzen Cab
RomaSASnikov
Ah Muzen Cab
6,361
3,007
0
4,328
8,865
1,953
1,591
1,107
7,722
0
53,282
L
5,174
1,379
0
1,621
12,439
8,617
72
6,837
5,602
13,092
0
W
Anubis
Serramana
Anubis
9,329
888
0
4,924
8,277
4,337
538
4,223
4,054
55,917
0
L
Cthulhu
d3lacruzz
Cthulhu
6,387
360
315
4,043
11,734
8,111
235
8,963
2,771
33,048
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,134
Gold Earned
39,634
316
Minions Killed
432
0
Camps Cleared
0
1,231,804
Distance Traveled
1,298,378
15
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Athena
7,542
580
27
2
0
255,035
2
W
Sol
7,465
574
89
7
0
267,731
2
L
Ra
6,400
492
82
6
0
241,120
7
W
Ao Kuang
7,841
603
85
7
0
294,408
5
L
Anhur
6,721
517
72
6
0
229,934
4
L
Thanatos
6,808
524
80
6
0
265,710
0
W
Ah Muzen Cab
7,571
582
107
8
0
265,154
1
L
Ymir
6,004
462
17
1
0
239,466
1
W
Anubis
9,215
709
124
10
0
216,050
8
L
Cthulhu
7,201
554
65
5
0
255,574
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role