Player Matchup

Vamana
Vamana
Platinum II
 
Vamana
Platinum II
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Athena
Athena
Platinum II
 
Athena
Platinum II
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Scylla
Scylla
Platinum I
Fid-koss
Scylla
Platinum I
Level 146
God Stats
2W - 2L
1,470 SR
Queue Stats
922W - 927L
1,912 MMR
Solo
Gilgamesh
Gilgamesh
Diamond V
Nickboum
Gilgamesh
Diamond V
Level 144
God Stats
7W - 5L
1,798 SR
Queue Stats
570W - 551L
1,898 MMR
Solo
Rama
Rama
Platinum I
alex_kidd__9
Rama
Platinum I
Level 125
God Stats
15W - 16L
1,667 SR
Queue Stats
818W - 827L
1,877 MMR
Solo
Team Averages
Platinum I
Platinum I
Average Tier
Level 144
1,587 SR
1,737 MMR

VS

Team Averages
Platinum II
Platinum II
Average Tier
Level 134
1,676 SR
1,896 MMR
Khepri
Khepri
Platinum III
Jesuus-_-97
Khepri
Platinum III
Level 109
God Stats
6W - 2L
1,773 SR
Queue Stats
392W - 389L
1,857 MMR
Solo
Hun Batz
Hun Batz
Platinum III
camrat1273
Hun Batz
Platinum III
Level 106
God Stats
7W - 8L
1,658 SR
Queue Stats
107W - 100L
1,974 MMR
Solo
Agni
Agni
Diamond IV
kingandre94
Agni
Diamond IV
Level 147
God Stats
10W - 6L
1,514 SR
Queue Stats
442W - 438L
1,844 MMR
Solo
Kali
Kali
Platinum II
skypersia
Kali
Platinum II
Level 160
God Stats
71W - 49L
1,667 SR
Queue Stats
234W - 235L
1,899 MMR
Solo
Izanami
Izanami
Platinum III
Ŕuby
Izanami
Platinum III
Level 146
God Stats
2W - 1L
1,768 SR
Queue Stats
87W - 82L
1,906 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
 
Vamana
16
2 / 5 / 0
9,431
589
6,481
12,899
9,969
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Athena
 
Athena
10
1 / 3 / 2
6,710
419
3,726
16,107
12,065
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Scylla
Fid-koss
Scylla
14
1 / 2 / 0
7,913
495
4,129
11,481
3,906
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Gilgamesh
Nickboum
Gilgamesh
14
4 / 4 / 4
8,533
533
11,538
15,308
5,789
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

15
2 / 5 / 2
8,535
533
9,970
13,783
2,681
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bans
ArtioCliodhnaGeb

VS

Bans
AchillesBastetSol
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
14
1 / 1 / 8
8,825
552
4,282
8,707
7,806
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Hun Batz
camrat1273
Hun Batz
16
4 / 2 / 3
9,480
593
7,948
10,869
4,337
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

16
3 / 1 / 3
9,499
594
17,872
9,194
3,758
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Kali
17
5 / 2 / 2
10,650
666
9,397
14,683
8,381
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Izanami
Ŕuby
Izanami
16
6 / 4 / 1
10,390
649
11,835
13,379
4,013
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
36
10
Kills
19
19
Deaths
10
8
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Vamana
 
Vamana
2
5
0
0.4
L
Athena
 
Athena
1
3
2
0.67
L
Scylla
Fid-koss
Scylla
1
2
0
0.5
W
Khepri
1
1
8
5
L
Gilgamesh
Nickboum
Gilgamesh
4
4
4
1.5
L
2
5
2
0.6
W
Hun Batz
camrat1273
Hun Batz
4
2
3
2.75
W
3
1
3
4.5
W
Kali
5
2
2
3
W
Izanami
Ŕuby
Izanami
6
4
1
1.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,844
Damage
51,334
69,578
Taken
56,832
34,410
Mitigated
28,295
17,940
Healing
19,135
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vamana
 
Vamana
6,481
2,677
0
3,141
12,899
9,969
78
2,671
10,228
0
64,273
L
Athena
 
Athena
3,726
1,289
474
2,891
16,107
12,065
0
8,655
7,452
15,112
0
L
Scylla
Fid-koss
Scylla
4,129
320
0
3,266
11,481
3,906
0
6,185
5,296
59,133
0
W
Khepri
4,282
461
0
1,605
8,707
7,806
0
1,655
6,928
13,102
0
L
Gilgamesh
Nickboum
Gilgamesh
11,538
3,593
0
3,694
15,308
5,789
0
3,607
11,701
0
53,566
L
9,970
8,628
0
4,474
13,783
2,681
792
1,036
12,747
0
65,192
W
Hun Batz
camrat1273
Hun Batz
7,948
1,800
0
3,117
10,869
4,337
0
972
9,833
0
68,872
W
17,872
1,643
73
4,746
9,194
3,758
57
2,977
5,913
86,348
0
W
Kali
9,397
4,136
0
5,850
14,683
8,381
0
579
13,532
0
75,841
W
Izanami
Ŕuby
Izanami
11,835
8,276
0
3,744
13,379
4,013
2,803
1,284
12,055
0
78,079

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,122
Gold Earned
48,844
496
Minions Killed
537
0
Camps Cleared
0
1,534,274
Distance Traveled
1,681,723
17
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vamana
9,431
589
144
9
0
302,200
4
L
Athena
6,710
419
20
1
0
323,760
7
L
Scylla
7,913
495
132
8
0
311,379
4
W
Khepri
8,825
552
16
1
0
340,144
8
L
Gilgamesh
8,533
533
89
6
0
342,749
0
L
Rama
8,535
533
111
7
0
254,186
2
W
Hun Batz
9,480
593
116
7
0
378,503
5
W
Agni
9,499
594
142
9
0
328,471
2
W
Kali
10,650
666
119
7
0
332,854
2
W
Izanami
10,390
649
144
9
0
301,751
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role