Player Matchup

Pele
Pele
Malachite916
Pele
Level 103
God Stats
24W - 23L
1,541 SR
Queue Stats
362W - 348L
1,384 Elo+
Party 2
Cu Chulainn
Cu Chulainn
NobleCreasent12
Cu Chulainn
Level 127
God Stats
2W - 4L
1,381 SR
Queue Stats
314W - 299L
1,511 Elo+
Party 1
Heimdallr
Heimdallr
Stranger1234443
Heimdallr
Level 103
God Stats
9W - 5L
1,475 SR
Queue Stats
363W - 418L
1,431 Elo+
Party 1
Bellona
Bellona
WaSabiPapi09
Bellona
Level 8
God Stats
0W - 1L
1,305 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Sol
Sol
Wolffish333
Sol
Level 43
God Stats
2W - 2L
1,778 SR
Queue Stats
50W - 64L
1,407 Elo+
Party 1
Team Averages
Level 77
1,496 SR
1,447 Elo+

VS

Team Averages
Level 79
1,501 SR
1,517 Elo+
Ymir
Ymir
 
Ymir
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Medusa
Medusa
Bionicpanda911
Medusa
Level 62
God Stats
49W - 29L
1,623 SR
Queue Stats
115W - 87L
1,526 Elo+
Party 3
Sol
Sol
GH0DDD
Sol
Level 46
God Stats
55W - 32L
1,611 SR
Queue Stats
120W - 96L
1,520 Elo+
Party 3
Loki
Loki
Xnotion
Loki
Level 65
God Stats
1W - 3L
1,222 SR
Queue Stats
56W - 33L
1,639 Elo+
Party 3
Chaac
Chaac
XxSlowfootxX
Chaac
Level 64
God Stats
14W - 12L
1,547 SR
Queue Stats
205W - 246L
1,399 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
4 / 5 / 0
6,892
627
4,290
7,733
2,659
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Mace

Mace

+10
Physical Power

Cu Chulainn
NobleCreasent12
Cu Chulainn
7
0 / 5 / 1
5,091
463
2,809
10,061
3,509
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate

Breastplate

+20
Physical Protection

Heimdallr
Stranger1234443
Heimdallr
9
0 / 3 / 1
5,056
460
4,895
6,979
1,735
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bellona
WaSabiPapi09
Bellona
7
0 / 7 / 0
4,489
408
2,568
8,256
3,756
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

9
0 / 4 / 0
4,949
450
1,172
5,062
1,597
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
9
1 / 0 / 5
5,650
514
1,472
8,329
4,490
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

11
5 / 1 / 3
6,084
553
8,001
5,248
1,418
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Sol
GH0DDD
Sol
13
3 / 1 / 1
7,510
683
2,664
3,807
1,140
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Loki
Xnotion
Loki
13
11 / 2 / 6
7,945
722
10,817
6,959
2,049
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

11
4 / 0 / 4
6,797
618
3,698
5,930
3,341
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
43
4
Kills
24
24
Deaths
4
2
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Ymir
 
Ymir
1
0
5
3.5
W
5
1
3
6.5
W
Sol
GH0DDD
Sol
3
1
1
3.5
L
4
5
0
0.8
L
Cu Chulainn
NobleCreasent12
Cu Chulainn
0
5
1
0.1
L
Heimdallr
Stranger1234443
Heimdallr
0
3
1
0.17
L
Bellona
WaSabiPapi09
Bellona
0
7
0
0
L
0
4
0
0
W
Loki
Xnotion
Loki
11
2
6
7
W
4
0
4
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,734
Damage
26,652
38,091
Taken
30,273
13,256
Mitigated
12,438
7,292
Healing
13,569
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
 
Ymir
1,472
135
0
3,309
8,329
4,490
0
0
8,329
19,397
0
W
8,001
3,323
0
2,111
5,248
1,418
81
0
5,248
0
29,117
W
Sol
GH0DDD
Sol
2,664
1,325
0
2,268
3,807
1,140
991
1,116
2,691
45,270
0
L
4,290
966
0
1,202
7,733
2,659
0
437
7,296
0
37,663
L
Cu Chulainn
NobleCreasent12
Cu Chulainn
2,809
403
1,060
2,548
10,061
3,509
0
850
9,211
0
13,966
L
Heimdallr
Stranger1234443
Heimdallr
4,895
1,861
0
1,076
6,979
1,735
0
622
6,357
0
31,242
L
Bellona
WaSabiPapi09
Bellona
2,568
805
0
423
8,256
3,756
114
0
8,256
0
15,234
L
1,172
214
0
983
5,062
1,597
0
2,227
2,835
19,751
1,761
W
Loki
Xnotion
Loki
10,817
4,009
0
2,676
6,959
2,049
701
0
6,959
0
38,304
W
3,698
1,263
0
3,205
5,930
3,341
231
0
5,930
0
30,251

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,477
Gold Earned
33,986
232
Minions Killed
322
0
Camps Cleared
0
978,695
Distance Traveled
1,030,487
12
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
5,650
514
31
3
0
176,515
4
W
Medusa
6,084
553
48
4
0
221,303
3
W
Sol
7,510
683
100
9
0
209,022
5
L
Pele
6,892
627
88
8
0
207,667
2
L
Cu Chulainn
5,091
463
15
1
0
208,485
8
L
Heimdallr
5,056
460
68
6
0
191,080
1
L
Bellona
4,489
408
20
2
0
196,528
0
L
Sol
4,949
450
41
4
0
174,935
1
W
Loki
7,945
722
70
6
0
231,093
0
W
Chaac
6,797
618
73
7
0
192,554
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role