Player Matchup

Baron Samedi
Baron Samedi
 
Baron Samedi
Level 116
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chaac
Chaac
JoinTalex
Chaac
Level 103
God Stats
9W - 14L
1,505 SR
Queue Stats
180W - 167L
1,517 Elo+
Solo
Tyr
Tyr
Meloda
Tyr
Level 69
God Stats
2W - 2L
1,532 SR
Queue Stats
227W - 251L
1,438 Elo+
Solo
Artio
Artio
Petrel0
Artio
Level 121
God Stats
19W - 13L
1,635 SR
Queue Stats
371W - 376L
1,482 Elo+
Solo
Anhur
Anhur
PikacAnarhija
Anhur
Level 154
God Stats
5W - 7L
1,466 SR
Queue Stats
286W - 289L
1,489 Elo+
Solo
Team Averages
Level 113
1,527 SR
1,485 Elo+

VS

Team Averages
Level 101
1,564 SR
1,499 Elo+
Pele
Pele
AgentJBoB
Pele
Level 70
God Stats
11W - 10L
1,366 SR
Queue Stats
351W - 330L
1,456 Elo+
Solo
Rama
Rama
Areszº
Rama
Level 117
God Stats
2W - 1L
1,667 SR
Queue Stats
301W - 264L
1,513 Elo+
Party 1
Aphrodite
Aphrodite
KamyKatze
Aphrodite
Level 121
God Stats
19W - 15L
1,578 SR
Queue Stats
90W - 77L
1,477 Elo+
Party 1
Sol
Sol
Zєяєƒ
Sol
Level 137
God Stats
8W - 3L
1,677 SR
Queue Stats
95W - 77L
1,530 Elo+
Party 1
Ares
Ares
spacespitter-TTV
Ares
Level 62
God Stats
11W - 10L
1,532 SR
Queue Stats
126W - 93L
1,521 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
15
4 / 4 / 0
9,848
518
9,209
11,598
5,522
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chaac
JoinTalex
Chaac
13
0 / 4 / 2
7,689
405
6,702
18,567
14,047
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Talisman

Talisman

+75
Health
+15
Magical Protection

Tyr
Meloda
Tyr
14
0 / 7 / 1
8,052
424
4,699
14,773
6,662
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Artio
Petrel0
Artio
14
1 / 3 / 1
8,442
444
9,490
21,674
20,374
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

16
2 / 1 / 1
9,618
506
7,251
7,064
2,254
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
17
8 / 4 / 7
10,754
566
18,445
18,292
6,795
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Rama
Areszº
Rama
17
0 / 1 / 3
10,230
538
5,257
8,615
2,852
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Aphrodite
KamyKatze
Aphrodite
15
2 / 1 / 7
9,543
502
5,304
9,141
3,601
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

17
8 / 1 / 8
11,429
602
15,991
12,440
5,746
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

14
1 / 0 / 9
9,236
486
4,580
14,673
15,018
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
53
7
Kills
19
19
Deaths
7
5
Assists
34
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
 
Baron Samedi
4
4
0
1
W
Pele
8
4
7
2.88
W
Rama
Areszº
Rama
0
1
3
1.5
L
Chaac
JoinTalex
Chaac
0
4
2
0.25
W
Aphrodite
KamyKatze
Aphrodite
2
1
7
5.5
L
Tyr
Meloda
Tyr
0
7
1
0.07
L
Artio
Petrel0
Artio
1
3
1
0.5
L
2
1
1
2.5
W
8
1
8
12
W
1
0
9
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,351
Damage
49,577
73,676
Taken
63,161
48,859
Mitigated
34,012
25,334
Healing
34,488
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
 
Baron Samedi
9,209
672
257
3,893
11,598
5,522
200
3,729
7,869
66,388
0
W
Pele
18,445
4,358
0
4,644
18,292
6,795
184
4,627
13,271
0
85,014
W
Rama
Areszº
Rama
5,257
4,280
0
6,090
8,615
2,852
1,390
467
8,059
0
92,318
L
Chaac
JoinTalex
Chaac
6,702
527
202
4,348
18,567
14,047
308
7,400
11,167
0
42,428
W
Aphrodite
KamyKatze
Aphrodite
5,304
786
7,174
7,249
9,141
3,601
192
2,422
6,682
64,187
0
L
Tyr
Meloda
Tyr
4,699
441
0
4,066
14,773
6,662
0
4,291
10,482
0
48,629
L
Artio
Petrel0
Artio
9,490
134
456
10,340
21,674
20,374
330
9,138
12,536
46,461
0
L
7,251
3,160
0
1,772
7,064
2,254
1,520
1,372
5,692
0
68,123
W
15,991
7,363
0
7,113
12,440
5,746
548
5,517
6,127
68,652
0
W
4,580
178
0
2,218
14,673
15,018
309
4,605
9,988
27,018
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,649
Gold Earned
51,192
500
Minions Killed
583
0
Camps Cleared
0
1,794,699
Distance Traveled
1,852,672
21
Wards Purchased
29
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
9,848
518
126
7
0
339,852
2
W
Pele
10,754
566
107
6
0
383,353
1
W
Rama
10,230
538
163
9
0
362,754
3
L
Chaac
7,689
405
66
3
0
355,297
6
W
Aphrodite
9,543
502
136
7
0
376,444
9
L
Tyr
8,052
424
79
4
0
379,535
7
L
Artio
8,442
444
79
4
0
387,885
1
L
Anhur
9,618
506
150
8
0
332,130
5
W
Sol
11,429
602
135
7
0
346,540
5
W
Ares
9,236
486
42
2
0
383,581
11

Distance Traveled

Minion Kills by Role

Gold Earned by Role