Player Matchup

Jormungandr
Jormungandr
 
Jormungandr
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artemis
Artemis
FogtwnKorean
Artemis
Level 87
God Stats
2W - 0L
1,418 SR
Queue Stats
63W - 55L
1,454 Elo+
Solo
Freya
Freya
KillaCyco
Freya
Level 125
God Stats
8W - 10L
1,438 SR
Queue Stats
520W - 558L
1,399 Elo+
Solo
He Bo
He Bo
Newsy7
He Bo
Level 24
God Stats
2W - 1L
1,458 SR
Queue Stats
60W - 61L
1,423 Elo+
Solo
Ne Zha
Ne Zha
XIXIHH
Ne Zha
Level 97
God Stats
7W - 5L
1,476 SR
Queue Stats
466W - 497L
1,385 Elo+
Solo
Team Averages
Level 84
1,458 SR
1,432 Elo+

VS

Team Averages
Level 87
1,356 SR
1,360 Elo+
Thoth
Thoth
Asentari
Thoth
Level 43
God Stats
1W - 3L
1,178 SR
Queue Stats
40W - 54L
1,366 Elo+
Party 1
Janus
Janus
DunderM420
Janus
Level 104
God Stats
0W - 1L
1,247 SR
Queue Stats
4W - 5L
1,230 Elo+
Party 1
Artemis
Artemis
GanjaGoblin3
Artemis
Level 117
God Stats
4W - 5L
1,562 SR
Queue Stats
215W - 237L
1,380 Elo+
Solo
Heimdallr
Heimdallr
ProScott1
Heimdallr
Level 85
God Stats
5W - 6L
1,505 SR
Queue Stats
143W - 153L
1,402 Elo+
Party 2
Awilix
Awilix
TheLeoZack
Awilix
Level 88
God Stats
0W - 2L
1,289 SR
Queue Stats
187W - 194L
1,424 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
 
Jormungandr
16
4 / 4 / 13
10,348
739
8,529
21,848
19,138
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Artemis
FogtwnKorean
Artemis
20
15 / 3 / 7
13,275
948
16,228
11,273
5,596
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Freya
KillaCyco
Freya
19
8 / 5 / 12
11,627
831
17,052
16,385
6,325
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

He Bo
Newsy7
He Bo
17
3 / 6 / 13
10,673
762
9,431
11,773
3,835
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Ne Zha
XIXIHH
Ne Zha
18
2 / 7 / 18
10,783
770
9,764
14,252
6,458
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
Asentari
Thoth
12
1 / 12 / 6
8,178
584
7,639
14,073
4,210
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Janus
16
2 / 4 / 10
9,647
689
14,103
11,083
3,510
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Artemis
GanjaGoblin3
Artemis
17
4 / 5 / 5
9,860
704
10,353
12,271
5,163
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Heimdallr
ProScott1
Heimdallr
18
5 / 7 / 10
11,259
804
11,524
14,192
5,552
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Awilix
TheLeoZack
Awilix
20
12 / 5 / 4
12,469
891
16,516
15,679
6,649
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Match Insights

Player Kills, Deaths, and Assists

95
Kill Participation
59
32
Kills
24
25
Deaths
33
63
Assists
35
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
 
Jormungandr
4
4
13
2.63
L
Thoth
Asentari
Thoth
1
12
6
0.33
L
Janus
2
4
10
1.75
W
Artemis
FogtwnKorean
Artemis
15
3
7
6.17
L
Artemis
GanjaGoblin3
Artemis
4
5
5
1.3
W
Freya
KillaCyco
Freya
8
5
12
2.8
W
He Bo
Newsy7
He Bo
3
6
13
1.58
L
Heimdallr
ProScott1
Heimdallr
5
7
10
1.43
L
Awilix
TheLeoZack
Awilix
12
5
4
2.8
W
Ne Zha
XIXIHH
Ne Zha
2
7
18
1.57

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,004
Damage
60,135
75,531
Taken
67,298
41,352
Mitigated
25,084
28,883
Healing
18,313
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
 
Jormungandr
8,529
1,163
860
8,516
21,848
19,138
80
5,692
15,808
26,482
0
L
Thoth
Asentari
Thoth
7,639
962
185
390
14,073
4,210
0
7,410
6,663
8,876
0
L
Janus
14,103
235
2,290
3,056
11,083
3,510
371
5,571
5,512
38,363
0
W
Artemis
FogtwnKorean
Artemis
16,228
8,015
1,090
3,957
11,273
5,596
3,016
2,798
8,385
0
46,300
L
Artemis
GanjaGoblin3
Artemis
10,353
2,196
918
2,289
12,271
5,163
250
6,430
5,841
0
20,606
W
Freya
KillaCyco
Freya
17,052
3,811
940
7,009
16,385
6,325
905
3,755
12,568
24,639
0
W
He Bo
Newsy7
He Bo
9,431
309
1,784
2,045
11,773
3,835
635
4,380
7,209
18,852
0
L
Heimdallr
ProScott1
Heimdallr
11,524
3,746
250
1,953
14,192
5,552
296
9,335
4,857
0
22,467
L
Awilix
TheLeoZack
Awilix
16,516
8,005
1,619
5,363
15,679
6,649
638
6,266
9,413
0
27,207
W
Ne Zha
XIXIHH
Ne Zha
9,764
1,276
859
1,823
14,252
6,458
585
4,271
9,816
0
19,914

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,706
Gold Earned
51,413
155
Minions Killed
115
0
Camps Cleared
0
1,290,022
Distance Traveled
1,100,732
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
10,348
739
20
1
0
267,016
1
L
Thoth
8,178
584
1
0
0
178,899
0
L
Janus
9,647
689
49
4
0
225,395
1
W
Artemis
13,275
948
76
5
0
209,858
0
L
Artemis
9,860
704
26
2
0
230,253
0
W
Freya
11,627
831
18
1
0
259,713
0
W
He Bo
10,673
762
26
2
0
264,354
0
L
Heimdallr
11,259
804
20
1
0
240,329
0
L
Awilix
12,469
891
19
1
0
225,856
0
W
Ne Zha
10,783
770
15
1
0
289,081
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role