Player Matchup

Osiris
Osiris
FantailedOlive
Osiris
Level 124
God Stats
2W - 7L
1,258 SR
Queue Stats
892W - 856L
1,568 Elo+
Party 1
Ra
Ra
Olvys
Ra
Level 64
God Stats
21W - 24L
1,478 SR
Queue Stats
119W - 136L
1,452 Elo+
Solo
Thanatos
Thanatos
Worst_-Support
Thanatos
Level 43
God Stats
6W - 3L
1,727 SR
Queue Stats
230W - 180L
1,517 Elo+
Solo
Jing Wei
Jing Wei
akuma1835
Jing Wei
Level 63
God Stats
6W - 10L
1,411 SR
Queue Stats
197W - 206L
1,491 Elo+
Solo
Yemoja
Yemoja
corvex2
Yemoja
Level 49
God Stats
75W - 58L
1,637 SR
Queue Stats
132W - 94L
1,589 Elo+
Party 1
Team Averages
Level 69
1,502 SR
1,523 Elo+

VS

Team Averages
Level 74
1,696 SR
1,592 Elo+
Sol
Sol
Fontss48
Sol
Level 104
God Stats
10W - 10L
1,698 SR
Queue Stats
261W - 249L
1,503 Elo+
Solo
Ravana
Ravana
JiraiyaSensei06
Ravana
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
36W - 11L
1,706 Elo+
Party 2
Rama
Rama
Orduward
Rama
Level 17
God Stats
1W - 2L
1,500 SR
Queue Stats
116W - 35L
1,652 Elo+
Party 2
Zeus
Zeus
PraiseHolySigmar
Zeus
Level 105
God Stats
3W - 1L
1,892 SR
Queue Stats
114W - 102L
1,497 Elo+
Solo
Hou Yi
Hou Yi
fulule
Hou Yi
Level 139
God Stats
13W - 3L
1,888 SR
Queue Stats
291W - 235L
1,603 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
5 / 0 / 0
6,672
667
5,986
7,058
5,179
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ra
12
4 / 2 / 5
7,115
712
3,966
5,398
1,495
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Thanatos
13
7 / 1 / 2
7,299
730
6,606
9,721
3,283
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Jing Wei
akuma1835
Jing Wei
9
0 / 3 / 1
5,070
507
1,731
5,532
888
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Yemoja
corvex2
Yemoja
9
0 / 0 / 1
5,744
574
591
2,786
1,236
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 5 / 1
5,664
566
1,669
6,161
1,951
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

9
3 / 3 / 0
5,445
545
4,643
6,752
2,188
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Rama
9
0 / 6 / 0
5,299
530
4,600
9,146
2,319
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

1
0 / 0 / 0
1,929
193
0
0
0
Hou Yi
fulule
Hou Yi
11
2 / 2 / 2
6,178
618
4,052
6,212
1,565
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
9
16
Kills
6
6
Deaths
16
9
Assists
3
Player
Kills
Deaths
Assists
KDA
W
5
0
0
5
L
1
5
1
0.3
L
3
3
0
1
W
Ra
4
2
5
3.25
L
Rama
0
6
0
0
L
0
0
0
0
W
Thanatos
7
1
2
8
W
Jing Wei
akuma1835
Jing Wei
0
3
1
0.17
W
Yemoja
corvex2
Yemoja
0
0
1
0.5
L
Hou Yi
fulule
Hou Yi
2
2
2
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,880
Damage
14,964
30,495
Taken
28,271
12,081
Mitigated
8,023
17,655
Healing
8,297
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,986
808
0
2,526
7,058
5,179
80
473
6,585
1,768
31,107
L
1,669
370
147
1,956
6,161
1,951
0
1,374
4,660
26,220
3,397
L
4,643
1,384
0
1,924
6,752
2,188
0
1,673
5,040
0
24,941
W
Ra
3,966
629
272
2,275
5,398
1,495
989
795
4,603
38,706
0
L
Rama
4,600
3,590
0
2,148
9,146
2,319
32
1,204
7,460
0
28,446
L
0
0
0
0
0
0
0
0
0
0
0
W
Thanatos
6,606
1,892
0
9,458
9,721
3,283
64
452
9,269
0
45,458
W
Jing Wei
akuma1835
Jing Wei
1,731
1,096
0
1,054
5,532
888
0
0
5,532
0
27,275
W
Yemoja
corvex2
Yemoja
591
64
1,574
496
2,786
1,236
0
0
2,786
15,828
0
L
Hou Yi
fulule
Hou Yi
4,052
1,702
0
2,122
6,212
1,565
0
481
5,731
0
35,976

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,900
Gold Earned
24,515
333
Minions Killed
256
0
Camps Cleared
0
1,027,731
Distance Traveled
714,965
8
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Osiris
6,672
667
71
7
0
212,853
0
L
Sol
5,664
566
67
7
0
169,340
1
L
Ravana
5,445
545
50
5
0
216,385
1
W
Ra
7,115
712
90
9
0
213,167
3
L
Rama
5,299
530
62
6
0
156,292
1
L
Zeus
1,929
193
0
0
0
0
0
W
Thanatos
7,299
730
88
9
0
236,468
1
W
Jing Wei
5,070
507
43
4
0
187,491
1
W
Yemoja
5,744
574
41
4
0
177,752
3
L
Hou Yi
6,178
618
77
8
0
172,948
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role