Player Matchup

Kukulkan
Kukulkan
davidlikepp
Kukulkan
Level 37
God Stats
0W - 1L
1,500 SR
Queue Stats
59W - 23L
1,662 Elo+
Party 2
Ares
Ares
momothebear
Ares
Level 127
God Stats
435W - 199L
1,690 SR
Queue Stats
577W - 362L
1,614 Elo+
Solo
Hou Yi
Hou Yi
polskaboy
Hou Yi
Level 68
God Stats
1W - 4L
1,344 SR
Queue Stats
59W - 28L
1,623 Elo+
Party 2
Team Averages
Level 77
1,511 SR
1,633 Elo+

VS

Team Averages
Level 79
1,711 SR
1,749 Elo+
Kukulkan
Kukulkan
IGGY242
Kukulkan
Level 15
God Stats
26W - 4L
1,907 SR
Queue Stats
29W - 6L
1,714 Elo+
Party 1
Bakasura
Bakasura
x2YAx
Bakasura
Level 76
God Stats
2W - 0L
1,721 SR
Queue Stats
310W - 101L
1,729 Elo+
Party 1
Chaac
Chaac
xXTheTanksterXx
Chaac
Level 146
God Stats
3W - 1L
1,504 SR
Queue Stats
250W - 71L
1,805 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
davidlikepp
Kukulkan
13
3 / 9 / 11
10,091
631
13,151
14,020
5,231
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
9 / 8 / 5
12,244
765
13,617
24,025
23,759
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Hou Yi
polskaboy
Hou Yi
14
4 / 8 / 9
10,700
669
13,729
16,672
8,515
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
IGGY242
Kukulkan
13
0 / 10 / 18
10,631
664
11,686
13,952
5,325
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bakasura
x2YAx
Bakasura
16
6 / 4 / 15
12,262
766
13,190
18,733
21,503
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

18
19 / 2 / 4
13,606
850
24,423
19,054
15,480
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
62
16
Kills
25
25
Deaths
16
25
Assists
37
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
IGGY242
Kukulkan
0
10
18
0.9
L
Kukulkan
davidlikepp
Kukulkan
3
9
11
0.94
L
9
8
5
1.44
L
Hou Yi
polskaboy
Hou Yi
4
8
9
1.06
W
Bakasura
x2YAx
Bakasura
6
4
15
3.38
W
19
2
4
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,497
Damage
49,299
54,717
Taken
51,739
37,505
Mitigated
42,308
4,529
Healing
12,719
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
IGGY242
Kukulkan
11,686
1,272
128
397
13,952
5,325
411
8,867
5,085
33,263
0
L
Kukulkan
davidlikepp
Kukulkan
13,151
2,039
0
551
14,020
5,231
0
3,823
9,643
34,534
0
L
13,617
1,029
0
3,240
24,025
23,759
0
4,176
16,669
29,381
0
L
Hou Yi
polskaboy
Hou Yi
13,729
7,738
0
738
16,672
8,515
218
4,207
11,963
0
45,868
W
Bakasura
x2YAx
Bakasura
13,190
8,017
0
2,876
18,733
21,503
485
10,080
8,653
178
22,074
W
24,423
6,411
0
9,318
19,054
15,480
1,495
8,699
10,355
0
61,385

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,035
Gold Earned
36,499
158
Minions Killed
193
3
Camps Cleared
12
739,333
Distance Traveled
860,813
14
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
10,631
664
45
3
4
255,575
4
L
Kukulkan
10,091
631
62
4
2
243,398
4
L
Ares
12,244
765
33
2
0
268,793
6
L
Hou Yi
10,700
669
63
4
1
227,142
4
W
Bakasura
12,262
766
53
3
6
291,565
2
W
Chaac
13,606
850
95
6
2
313,673
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role