Player Matchup

Merlin
Merlin
NAnblomi
Merlin
Level 81
God Stats
5W - 9L
1,297 SR
Queue Stats
766W - 658L
1,600 Elo+
Party 1
Bastet
Bastet
jendansam
Bastet
Level 116
God Stats
51W - 19L
1,782 SR
Queue Stats
945W - 797L
1,597 Elo+
Party 1
Cerberus
Cerberus
n0b1e8
Cerberus
Level 89
God Stats
98W - 78L
1,641 SR
Queue Stats
569W - 845L
1,543 Elo+
Party 1
Team Averages
Level 95
1,573 SR
1,580 Elo+

VS

Team Averages
Level 108
1,441 SR
1,512 Elo+
Ullr
Ullr
Atenzaa
Ullr
Level 127
God Stats
3W - 11L
1,255 SR
Queue Stats
305W - 244L
1,572 Elo+
Party 2
Hades
Hades
Mazzdabator
Hades
Level 135
God Stats
5W - 6L
1,568 SR
Queue Stats
491W - 475L
1,464 Elo+
Party 2
Sun Wukong
Sun Wukong
SassySasquatchx
Sun Wukong
Level 61
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
NAnblomi
Merlin
16
7 / 1 / 7
11,126
695
19,426
9,124
3,317
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Bastet
jendansam
Bastet
16
6 / 0 / 12
11,127
695
20,921
12,156
5,825
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cerberus
n0b1e8
Cerberus
15
5 / 4 / 12
11,760
735
7,023
19,413
23,104
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
Atenzaa
Ullr
12
4 / 6 / 0
9,651
603
10,191
14,958
11,158
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

12
0 / 5 / 4
8,562
535
11,189
16,295
7,011
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sun Wukong
SassySasquatchx
Sun Wukong
11
1 / 7 / 4
8,780
549
5,289
19,703
15,257
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
13
18
Kills
5
5
Deaths
18
31
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Ullr
Atenzaa
Ullr
4
6
0
0.67
L
0
5
4
0.4
W
Merlin
NAnblomi
Merlin
7
1
7
10.5
L
Sun Wukong
SassySasquatchx
Sun Wukong
1
7
4
0.43
W
Bastet
jendansam
Bastet
6
0
12
12
W
Cerberus
n0b1e8
Cerberus
5
4
12
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,370
Damage
26,669
40,693
Taken
50,956
32,246
Mitigated
33,426
17,284
Healing
6,895
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ullr
Atenzaa
Ullr
10,191
2,485
0
1,434
14,958
11,158
0
5,343
9,615
0
34,142
L
11,189
761
533
4,237
16,295
7,011
0
9,130
7,165
31,274
0
W
Merlin
NAnblomi
Merlin
19,426
1,294
0
3,721
9,124
3,317
1,287
3,186
5,787
71,860
0
L
Sun Wukong
SassySasquatchx
Sun Wukong
5,289
596
0
691
19,703
15,257
0
12,455
7,248
0
16,469
W
Bastet
jendansam
Bastet
20,921
5,048
0
6,637
12,156
5,825
822
4,282
7,545
0
49,843
W
Cerberus
n0b1e8
Cerberus
7,023
32
949
5,977
19,413
23,104
274
4,096
14,556
27,304
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,013
Gold Earned
26,993
207
Minions Killed
164
11
Camps Cleared
2
905,635
Distance Traveled
788,628
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ullr
9,651
603
50
3
0
254,800
3
L
Hades
8,562
535
83
5
2
275,994
1
W
Merlin
11,126
695
96
6
4
278,090
3
L
Sun Wukong
8,780
549
31
2
0
257,834
0
W
Bastet
11,127
695
54
3
4
350,218
1
W
Cerberus
11,760
735
57
4
3
277,327
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role