Player Matchup

Sylvanus
Sylvanus
EldritchHorror64
Sylvanus
Level 106
God Stats
1W - 3L
1,310 SR
Queue Stats
359W - 393L
1,445 Elo+
Solo
Cabrakan
Cabrakan
Sakuzai
Cabrakan
Level 134
God Stats
0W - 2L
1,281 SR
Queue Stats
267W - 263L
1,459 Elo+
Solo
Discordia
Discordia
Xasanak
Discordia
Level 120
God Stats
3W - 3L
1,597 SR
Queue Stats
118W - 134L
1,469 Elo+
Solo
Anhur
Anhur
jbdongo
Anhur
Level 89
God Stats
4W - 4L
1,488 SR
Queue Stats
276W - 343L
1,422 Elo+
Solo
Zhong Kui
Zhong Kui
o-Hanzo-Run-o
Zhong Kui
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,493 Elo+
Solo
Team Averages
Level 107
1,435 SR
1,458 Elo+

VS

Team Averages
Level 114
1,459 SR
1,455 Elo+
Sylvanus
Sylvanus
 
Sylvanus
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ymir
Ymir
DK7o62x39mm
Ymir
Level 122
God Stats
1W - 0L
1,516 SR
Queue Stats
33W - 30L
1,441 Elo+
Party 2
Da Ji
Da Ji
sasuke111
Da Ji
Level 156
God Stats
1W - 0L
1,500 SR
Queue Stats
70W - 80L
1,474 Elo+
Solo
Heimdallr
Heimdallr
uknowtht1guy
Heimdallr
Level 112
God Stats
3W - 0L
1,561 SR
Queue Stats
18W - 22L
1,483 Elo+
Party 1
Hercules
Hercules
xSlipknot21
Hercules
Level 75
God Stats
1W - 0L
1,219 SR
Queue Stats
29W - 45L
1,379 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
7 / 6 / 18
14,349
755
19,008
34,035
53,981
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Cabrakan
Sakuzai
Cabrakan
19
2 / 9 / 14
11,908
627
21,258
31,026
47,327
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Discordia
Xasanak
Discordia
20
14 / 8 / 10
14,949
787
40,391
16,713
6,392
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Anhur
jbdongo
Anhur
20
1 / 7 / 22
12,348
650
17,880
24,630
11,304
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Zhong Kui
o-Hanzo-Run-o
Zhong Kui
18
5 / 11 / 14
12,517
659
14,368
24,302
12,850
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
20
4 / 4 / 29
13,029
686
18,250
37,811
40,079
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

20
7 / 4 / 32
14,920
785
18,762
25,050
35,137
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Da Ji
sasuke111
Da Ji
16
5 / 11 / 12
11,693
615
12,678
19,604
13,923
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Mace

Mace

+10
Physical Power

Heimdallr
uknowtht1guy
Heimdallr
20
16 / 6 / 22
16,714
880
43,249
23,329
9,565
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hercules
xSlipknot21
Hercules
20
9 / 4 / 30
14,682
773
24,512
35,206
45,235
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Match Insights

Player Kills, Deaths, and Assists

107
Kill Participation
166
29
Kills
41
41
Deaths
29
78
Assists
125
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
 
Sylvanus
4
4
29
4.63
W
7
4
32
5.75
L
7
6
18
2.67
L
Cabrakan
Sakuzai
Cabrakan
2
9
14
1
L
Discordia
Xasanak
Discordia
14
8
10
2.38
L
Anhur
jbdongo
Anhur
1
7
22
1.71
L
Zhong Kui
o-Hanzo-Run-o
Zhong Kui
5
11
14
1.09
W
Da Ji
sasuke111
Da Ji
5
11
12
1
W
Heimdallr
uknowtht1guy
Heimdallr
16
6
22
4.5
W
Hercules
xSlipknot21
Hercules
9
4
30
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

112,905
Damage
117,451
130,706
Taken
141,000
131,854
Mitigated
143,939
51,663
Healing
72,507
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
 
Sylvanus
18,250
5,505
16,477
18,288
37,811
40,079
599
25,032
12,779
23,688
2,579
W
18,762
2,863
3,252
4,055
25,050
35,137
422
17,697
7,353
32,971
0
L
19,008
1,462
14,761
17,508
34,035
53,981
361
16,288
17,062
32,520
0
L
Cabrakan
Sakuzai
Cabrakan
21,258
1,375
1,060
3,040
31,026
47,327
120
7,494
22,847
46,144
0
L
Discordia
Xasanak
Discordia
40,391
648
2,066
884
16,713
6,392
632
3,185
13,303
61,728
0
L
Anhur
jbdongo
Anhur
17,880
9,198
1,261
6,180
24,630
11,304
1,354
6,859
17,540
0
41,978
L
Zhong Kui
o-Hanzo-Run-o
Zhong Kui
14,368
1,265
1,980
2,923
24,302
12,850
567
6,370
17,552
21,597
0
W
Da Ji
sasuke111
Da Ji
12,678
910
2,728
822
19,604
13,923
0
14,214
5,390
0
19,190
W
Heimdallr
uknowtht1guy
Heimdallr
43,249
14,693
7,316
5,368
23,329
9,565
3,976
16,468
6,861
0
91,826
W
Hercules
xSlipknot21
Hercules
24,512
4,621
2,400
11,801
35,206
45,235
648
21,614
13,592
12,524
30,625

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,071
Gold Earned
71,038
196
Minions Killed
191
0
Camps Cleared
0
1,618,326
Distance Traveled
1,628,971
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
13,029
686
20
1
0
334,175
0
W
Ymir
14,920
785
29
2
0
335,247
1
L
Sylvanus
14,349
755
30
2
0
349,274
2
L
Cabrakan
11,908
627
52
3
0
322,901
1
L
Discordia
14,949
787
47
2
0
312,600
0
L
Anhur
12,348
650
52
3
0
340,397
0
L
Zhong Kui
12,517
659
15
1
0
293,154
0
W
Da Ji
11,693
615
10
1
0
287,663
0
W
Heimdallr
16,714
880
91
5
0
303,557
0
W
Hercules
14,682
773
41
2
0
368,329
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role