Player Matchup

Sun Wukong
Sun Wukong
Dr Indica X
Sun Wukong
Level 120
God Stats
10W - 4L
1,722 SR
Queue Stats
219W - 202L
1,569 Elo+
Party 2
Zeus
Zeus
LechimNosslrak
Zeus
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
50W - 83L
1,360 Elo+
Solo
Atlas
Atlas
NotBlinky
Atlas
Level 104
God Stats
1W - 1L
1,815 SR
Queue Stats
293W - 273L
1,538 Elo+
Party 2
Team Averages
Level 98
1,679 SR
1,489 Elo+

VS

Team Averages
Level 63
1,393 SR
1,503 Elo+
Mulan
Mulan
BluePiggy
Mulan
Level 53
God Stats
2W - 0L
1,500 SR
Queue Stats
18W - 12L
1,525 Elo+
Party 1
Apollo
Apollo
MARS6DARTH
Apollo
Level 79
God Stats
1W - 0L
1,243 SR
Queue Stats
4W - 3L
1,405 Elo+
Solo
Discordia
Discordia
Stenne
Discordia
Level 58
God Stats
1W - 0L
1,436 SR
Queue Stats
12W - 7L
1,579 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Dr Indica X
Sun Wukong
14
8 / 9 / 1
11,734
733
19,267
23,499
22,122
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

12
1 / 9 / 5
9,686
605
12,069
16,109
5,963
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Atlas
NotBlinky
Atlas
13
0 / 8 / 7
10,237
640
8,574
25,569
26,005
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
BluePiggy
Mulan
17
8 / 2 / 16
12,585
787
20,763
17,697
22,612
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Apollo
MARS6DARTH
Apollo
17
12 / 2 / 10
13,179
824
14,860
18,617
6,892
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Discordia
Stenne
Discordia
16
6 / 5 / 12
11,784
737
21,388
13,512
5,091
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
64
9
Kills
26
26
Deaths
9
13
Assists
38
Player
Kills
Deaths
Assists
KDA
W
Mulan
BluePiggy
Mulan
8
2
16
8
L
Sun Wukong
Dr Indica X
Sun Wukong
8
9
1
0.94
L
1
9
5
0.39
W
Apollo
MARS6DARTH
Apollo
12
2
10
8.5
L
Atlas
NotBlinky
Atlas
0
8
7
0.44
W
Discordia
Stenne
Discordia
6
5
12
2.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,910
Damage
57,011
65,177
Taken
49,826
54,090
Mitigated
34,595
9,270
Healing
18,321
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mulan
BluePiggy
Mulan
20,763
4,083
663
7,066
17,697
22,612
522
9,271
7,879
0
32,517
L
Sun Wukong
Dr Indica X
Sun Wukong
19,267
3,114
0
3,630
23,499
22,122
137
8,189
15,041
6,833
37,793
L
12,069
1,870
0
2,112
16,109
5,963
211
5,245
10,560
31,662
0
W
Apollo
MARS6DARTH
Apollo
14,860
8,238
0
5,741
18,617
6,892
1,377
9,278
8,809
0
76,251
L
Atlas
NotBlinky
Atlas
8,574
3,014
0
3,528
25,569
26,005
0
8,367
16,286
21,615
0
W
Discordia
Stenne
Discordia
21,388
963
231
4,620
13,512
5,091
480
5,192
7,878
48,614
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,657
Gold Earned
37,548
140
Minions Killed
186
4
Camps Cleared
10
735,292
Distance Traveled
892,712
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
12,585
787
31
2
0
301,372
0
L
Sun Wukong
11,734
733
53
3
2
286,113
3
L
Zeus
9,686
605
53
3
2
195,019
2
W
Apollo
13,179
824
99
6
7
297,492
5
L
Atlas
10,237
640
34
2
0
254,160
2
W
Discordia
11,784
737
56
4
3
293,848
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role