Player Matchup

Geb
Geb
HauntingMoon20
Geb
Level 126
God Stats
18W - 15L
1,575 SR
Queue Stats
673W - 675L
1,605 Elo+
Solo
Izanami
Izanami
Pock888
Izanami
Level 144
God Stats
11W - 9L
1,546 SR
Queue Stats
458W - 482L
1,546 Elo+
Solo
Cu Chulainn
Cu Chulainn
YGGDRASILXVI
Cu Chulainn
Level 127
God Stats
3W - 0L
1,500 SR
Queue Stats
70W - 70L
1,576 Elo+
Solo
Hercules
Hercules
plummberscrack
Hercules
Level 110
God Stats
34W - 35L
1,559 SR
Queue Stats
454W - 424L
1,591 Elo+
Solo
Sol
Sol
unfixingpower15
Sol
Level 140
God Stats
14W - 6L
1,736 SR
Queue Stats
498W - 505L
1,538 Elo+
Solo
Team Averages
Level 129
1,583 SR
1,571 Elo+

VS

Team Averages
Level 113
1,572 SR
1,575 Elo+
Chang'e
Chang'e
 
Chang'e
Level 73
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Artemis
Artemis
KillCam23
Artemis
Level 108
God Stats
20W - 21L
1,535 SR
Queue Stats
296W - 274L
1,622 Elo+
Solo
King Arthur
King Arthur
WumboOfWumbology
King Arthur
Level 68
God Stats
3W - 13L
1,378 SR
Queue Stats
285W - 206L
1,582 Elo+
Party 1
Cerberus
Cerberus
bearbulbs22
Cerberus
Level 154
God Stats
0W - 1L
1,853 SR
Queue Stats
59W - 55L
1,561 Elo+
Solo
Mercury
Mercury
xIIGannicusIIx
Mercury
Level 160
God Stats
7W - 11L
1,596 SR
Queue Stats
988W - 897L
1,610 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 0 / 13
9,062
477
6,545
13,714
8,472
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Izanami
Pock888
Izanami
19
7 / 3 / 4
11,719
617
14,122
13,795
4,683
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Cu Chulainn
YGGDRASILXVI
Cu Chulainn
18
8 / 1 / 8
11,933
628
12,494
12,383
10,197
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Hercules
19
3 / 0 / 6
11,835
623
11,621
18,064
21,295
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

18
6 / 4 / 6
11,309
595
20,882
17,569
3,951
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
17
3 / 4 / 1
10,383
546
10,773
16,126
6,169
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Artemis
KillCam23
Artemis
17
5 / 6 / 2
10,235
539
13,503
19,335
6,582
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

King Arthur
WumboOfWumbology
King Arthur
14
0 / 6 / 1
8,780
462
9,358
18,273
11,883
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Cerberus
bearbulbs22
Cerberus
13
0 / 4 / 4
8,073
425
6,400
20,285
13,454
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

13
0 / 6 / 3
8,135
428
6,620
15,906
6,718
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
19
26
Kills
8
8
Deaths
26
37
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Chang'e
 
Chang'e
3
4
1
0.88
W
2
0
13
8.5
L
Artemis
KillCam23
Artemis
5
6
2
1
W
Izanami
Pock888
Izanami
7
3
4
3
L
King Arthur
WumboOfWumbology
King Arthur
0
6
1
0.08
W
Cu Chulainn
YGGDRASILXVI
Cu Chulainn
8
1
8
12
L
Cerberus
bearbulbs22
Cerberus
0
4
4
0.5
W
Hercules
3
0
6
6
W
6
4
6
2.25
L
0
6
3
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,664
Damage
46,654
75,525
Taken
89,925
48,598
Mitigated
44,806
32,314
Healing
29,862
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
 
Chang'e
10,773
298
1,492
8,801
16,126
6,169
0
1,944
14,042
81,241
0
W
6,545
331
905
4,522
13,714
8,472
142
3,861
9,836
16,694
0
L
Artemis
KillCam23
Artemis
13,503
6,887
0
6,257
19,335
6,582
958
12,783
6,327
0
69,714
W
Izanami
Pock888
Izanami
14,122
10,016
0
3,797
13,795
4,683
1,843
7,215
6,580
65
110,188
L
King Arthur
WumboOfWumbology
King Arthur
9,358
827
0
3,485
18,273
11,883
0
1,689
15,874
4,946
56,572
W
Cu Chulainn
YGGDRASILXVI
Cu Chulainn
12,494
2,628
1,468
1,926
12,383
10,197
225
2,461
9,922
2,962
76,158
L
Cerberus
bearbulbs22
Cerberus
6,400
255
0
5,968
20,285
13,454
0
6,916
12,797
35,803
0
W
Hercules
11,621
3,968
0
10,535
18,064
21,295
622
2,702
15,362
1,139
76,192
W
20,882
9,470
0
9,161
17,569
3,951
4,469
2,304
15,265
103,317
0
L
6,620
2,251
0
3,859
15,906
6,718
0
4,473
11,202
0
57,389

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,858
Gold Earned
45,606
672
Minions Killed
545
0
Camps Cleared
0
1,921,254
Distance Traveled
1,850,970
13
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
10,383
546
150
8
0
354,510
1
W
Geb
9,062
477
23
1
0
420,954
3
L
Artemis
10,235
539
115
6
0
319,498
7
W
Izanami
11,719
617
190
10
0
359,793
3
L
King Arthur
8,780
462
123
6
0
364,904
2
W
Cu Chulainn
11,933
628
120
6
0
420,226
2
L
Cerberus
8,073
425
63
3
0
356,500
5
W
Hercules
11,835
623
173
9
0
390,043
3
W
Sol
11,309
595
166
9
0
330,238
2
L
Mercury
8,135
428
94
5
0
455,558
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role