Player Matchup

Sobek
Sobek
KILLERSHARKNADO
Sobek
Level 140
God Stats
6W - 8L
1,456 SR
Queue Stats
612W - 571L
1,582 Elo+
Party 3
Hades
Hades
LeoDa92
Hades
Level 152
God Stats
0W - 2L
1,740 SR
Queue Stats
75W - 50L
1,546 Elo+
Solo
Cthulhu
Cthulhu
TF9527
Cthulhu
Level 143
God Stats
14W - 10L
1,632 SR
Queue Stats
940W - 920L
1,498 Elo+
Solo
Kukulkan
Kukulkan
VeritasLost33
Kukulkan
Level 153
God Stats
7W - 7L
1,568 SR
Queue Stats
892W - 695L
1,561 Elo+
Party 3
Hachiman
Hachiman
shooterwise69
Hachiman
Level 109
God Stats
2W - 2L
1,499 SR
Queue Stats
119W - 120L
1,545 Elo+
Solo
Team Averages
Level 139
1,579 SR
1,546 Elo+

VS

Team Averages
Level 129
1,645 SR
1,557 Elo+
Khepri
Khepri
DragonFiya
Khepri
Level 122
God Stats
1W - 0L
1,500 SR
Queue Stats
109W - 95L
1,547 Elo+
Party 2
Ymir
Ymir
FrothingPanties
Ymir
Level 149
God Stats
9W - 3L
1,630 SR
Queue Stats
138W - 121L
1,528 Elo+
Party 2
Gilgamesh
Gilgamesh
T4G1_Shin_Jones
Gilgamesh
Level 143
God Stats
8W - 1L
1,708 SR
Queue Stats
283W - 269L
1,562 Elo+
Solo
Zeus
Zeus
deject
Zeus
Level 105
God Stats
2W - 0L
1,758 SR
Queue Stats
36W - 27L
1,537 Elo+
Party 1
Xbalanque
Xbalanque
svinlol
Xbalanque
Level 127
God Stats
4W - 0L
1,628 SR
Queue Stats
36W - 26L
1,611 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
4 / 5 / 9
11,367
710
8,552
25,927
35,282
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Hades
LeoDa92
Hades
17
2 / 8 / 13
11,561
723
15,869
17,134
12,116
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cthulhu
TF9527
Cthulhu
20
6 / 5 / 10
12,717
795
11,419
24,218
28,384
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Kukulkan
VeritasLost33
Kukulkan
19
2 / 3 / 5
11,465
717
12,922
9,642
4,698
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Hachiman
shooterwise69
Hachiman
19
6 / 7 / 8
11,914
745
13,856
15,275
6,789
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
DragonFiya
Khepri
18
0 / 4 / 22
11,850
741
6,343
16,855
18,430
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

19
5 / 3 / 19
11,617
726
6,550
14,880
19,363
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gilgamesh
T4G1_Shin_Jones
Gilgamesh
17
1 / 7 / 17
10,555
660
15,844
21,462
19,911
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate

Breastplate

+20
Physical Protection

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Zeus
deject
Zeus
20
5 / 4 / 19
12,303
769
21,509
12,040
7,515
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Xbalanque
svinlol
Xbalanque
20
17 / 3 / 10
13,917
870
34,407
12,626
7,231
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
115
20
Kills
28
28
Deaths
21
45
Assists
87
Player
Kills
Deaths
Assists
KDA
W
Khepri
DragonFiya
Khepri
0
4
22
2.75
W
5
3
19
4.83
L
4
5
9
1.7
L
Hades
LeoDa92
Hades
2
8
13
1.06
W
Gilgamesh
T4G1_Shin_Jones
Gilgamesh
1
7
17
1.36
L
Cthulhu
TF9527
Cthulhu
6
5
10
2.2
L
Kukulkan
VeritasLost33
Kukulkan
2
3
5
1.5
W
Zeus
deject
Zeus
5
4
19
3.63
L
Hachiman
shooterwise69
Hachiman
6
7
8
1.43
W
Xbalanque
svinlol
Xbalanque
17
3
10
7.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,618
Damage
84,653
92,196
Taken
77,863
87,269
Mitigated
72,450
36,121
Healing
24,541
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Khepri
DragonFiya
Khepri
6,343
967
5,675
3,748
16,855
18,430
601
8,759
7,856
12,959
0
W
6,550
454
172
717
14,880
19,363
371
7,252
7,431
15,830
0
L
8,552
461
2,647
8,339
25,927
35,282
1,104
10,611
15,316
16,123
0
L
Hades
LeoDa92
Hades
15,869
613
1,088
5,668
17,134
12,116
493
5,504
11,630
27,829
0
W
Gilgamesh
T4G1_Shin_Jones
Gilgamesh
15,844
4,692
2,323
3,994
21,462
19,911
174
12,507
8,837
0
23,160
L
Cthulhu
TF9527
Cthulhu
11,419
364
5,585
6,956
24,218
28,384
974
8,471
15,747
25,149
0
L
Kukulkan
VeritasLost33
Kukulkan
12,922
699
735
1,502
9,642
4,698
1,299
5,055
4,587
49,708
0
W
Zeus
deject
Zeus
21,509
3,400
1,420
2,091
12,040
7,515
1,209
9,041
2,852
64,885
0
L
Hachiman
shooterwise69
Hachiman
13,856
6,156
1,129
2,472
15,275
6,789
1,899
4,761
10,514
0
20,976
W
Xbalanque
svinlol
Xbalanque
34,407
17,289
1,556
2,845
12,626
7,231
3,474
10,436
2,125
0
58,798

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,024
Gold Earned
60,242
172
Minions Killed
184
0
Camps Cleared
0
1,506,397
Distance Traveled
1,437,683
10
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Khepri
11,850
741
12
1
0
293,053
0
W
Ymir
11,617
726
25
2
0
276,157
0
L
Sobek
11,367
710
23
1
0
311,640
0
L
Hades
11,561
723
27
2
0
276,188
4
W
Gilgamesh
10,555
660
11
1
0
293,332
0
L
Cthulhu
12,717
795
18
1
0
308,560
5
L
Kukulkan
11,465
717
80
5
0
324,977
1
W
Zeus
12,303
769
76
5
0
295,591
0
L
Hachiman
11,914
745
24
2
0
285,032
0
W
Xbalanque
13,917
870
60
4
0
279,550
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role