Player Matchup

Thanatos
Thanatos
DirtyCheekz
Thanatos
Level 85
God Stats
5W - 9L
1,392 SR
Queue Stats
313W - 207L
1,672 Elo+
Party 2
Gilgamesh
Gilgamesh
EJLtheboss
Gilgamesh
Level 108
God Stats
17W - 9L
1,670 SR
Queue Stats
724W - 534L
1,688 Elo+
Party 2
Sylvanus
Sylvanus
Montime
Sylvanus
Level 45
God Stats
4W - 5L
1,434 SR
Queue Stats
282W - 177L
1,699 Elo+
Party 2
Charybdis
Charybdis
RexzTroop
Charybdis
Level 160
God Stats
8W - 3L
1,538 SR
Queue Stats
688W - 339L
1,705 Elo+
Party 2
Hades
Hades
largegaytree
Hades
Level 144
God Stats
6W - 2L
1,695 SR
Queue Stats
106W - 85L
1,582 Elo+
Party 2
Team Averages
Level 108
1,546 SR
1,669 Elo+

VS

Team Averages
Level 87
1,524 SR
1,437 Elo+
Kali
Kali
BasicChannels
Kali
Level 33
God Stats
2W - 5L
1,699 SR
Queue Stats
65W - 83L
1,341 Elo+
Party 1
Gilgamesh
Gilgamesh
Jundtie
Gilgamesh
Level 85
God Stats
0W - 2L
1,153 SR
Queue Stats
36W - 63L
1,308 Elo+
Party 1
Hercules
Hercules
ShyFae
Hercules
Level 49
God Stats
4W - 5L
1,541 SR
Queue Stats
163W - 156L
1,474 Elo+
Party 3
Sol
Sol
minty_psd
Sol
Level 156
God Stats
3W - 6L
1,432 SR
Queue Stats
307W - 311L
1,475 Elo+
Party 3
Tiamat
Tiamat
xxMrPostman
Tiamat
Level 113
God Stats
2W - 3L
1,794 SR
Queue Stats
217W - 190L
1,585 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
DirtyCheekz
Thanatos
17
16 / 2 / 6
11,481
604
19,415
18,545
7,460
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gilgamesh
EJLtheboss
Gilgamesh
16
9 / 2 / 9
10,909
574
16,178
14,804
6,660
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Sylvanus
Montime
Sylvanus
15
1 / 5 / 16
9,228
486
9,788
14,893
15,284
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Charybdis
RexzTroop
Charybdis
18
8 / 4 / 8
11,606
611
19,608
15,444
5,879
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

18
5 / 5 / 10
11,329
596
12,501
16,631
8,786
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 8 / 7
8,095
426
5,407
16,517
4,861
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Gilgamesh
Jundtie
Gilgamesh
12
5 / 6 / 1
8,479
446
7,517
16,154
6,909
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Hercules
ShyFae
Hercules
12
3 / 4 / 9
8,641
455
11,907
26,369
28,187
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

14
7 / 13 / 4
9,530
502
7,999
17,331
5,205
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Tiamat
15
3 / 8 / 4
9,497
500
14,651
15,870
8,021
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

88
Kill Participation
43
39
Kills
18
18
Deaths
39
49
Assists
25
Player
Kills
Deaths
Assists
KDA
L
0
8
7
0.44
W
Thanatos
DirtyCheekz
Thanatos
16
2
6
9.5
W
Gilgamesh
EJLtheboss
Gilgamesh
9
2
9
6.75
L
Gilgamesh
Jundtie
Gilgamesh
5
6
1
0.92
W
Sylvanus
Montime
Sylvanus
1
5
16
1.8
W
Charybdis
RexzTroop
Charybdis
8
4
8
3
L
Hercules
ShyFae
Hercules
3
4
9
1.88
W
5
5
10
2
L
7
13
4
0.69
L
Tiamat
3
8
4
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,490
Damage
47,481
80,317
Taken
92,241
44,069
Mitigated
53,183
36,419
Healing
22,196
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,407
2,403
0
4,856
16,517
4,861
0
2,417
13,948
0
41,927
W
Thanatos
DirtyCheekz
Thanatos
19,415
7,195
265
17,388
18,545
7,460
207
4,159
14,076
0
62,965
W
Gilgamesh
EJLtheboss
Gilgamesh
16,178
4,838
0
2,348
14,804
6,660
1,387
6,551
7,645
0
65,532
L
Gilgamesh
Jundtie
Gilgamesh
7,517
2,327
0
1,930
16,154
6,909
141
2,991
12,999
0
26,392
W
Sylvanus
Montime
Sylvanus
9,788
3,930
767
2,232
14,893
15,284
683
5,038
9,557
32,331
12,189
W
Charybdis
RexzTroop
Charybdis
19,608
9,804
0
6,628
15,444
5,879
2,590
1,800
13,532
0
95,030
L
Hercules
ShyFae
Hercules
11,907
5,615
812
9,162
26,369
28,187
0
7,966
18,086
0
22,165
W
12,501
1,245
1,034
5,757
16,631
8,786
486
3,305
12,965
73,997
0
L
7,999
3,285
0
2,172
17,331
5,205
500
3,553
13,706
31,907
3,515
L
Tiamat
14,651
1,853
252
3,012
15,870
8,021
0
3,125
12,699
56,057
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,553
Gold Earned
44,242
543
Minions Killed
320
0
Camps Cleared
0
1,869,318
Distance Traveled
1,749,844
16
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kali
8,095
426
69
4
0
379,104
0
W
Thanatos
11,481
604
95
5
0
419,164
4
W
Gilgamesh
10,909
574
106
6
0
431,929
6
L
Gilgamesh
8,479
446
43
2
0
371,056
1
W
Sylvanus
9,228
486
54
3
0
312,430
1
W
Charybdis
11,606
611
135
7
0
339,862
2
L
Hercules
8,641
455
22
1
0
375,870
0
W
Hades
11,329
596
153
8
0
365,933
3
L
Sol
9,530
502
78
4
0
313,354
3
L
Tiamat
9,497
500
108
6
0
310,460
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role