Player Matchup

Anhur
Anhur
 
Anhur
Level 43
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Sol
Sol
Soverign_Penguin
Sol
Level 66
God Stats
12W - 20L
1,381 SR
Queue Stats
149W - 167L
1,406 Elo+
Party 2
Achilles
Achilles
Zequiver
Achilles
Level 43
God Stats
3W - 4L
1,826 SR
Queue Stats
142W - 130L
1,582 Elo+
Solo
Bastet
Bastet
nighthawk2284
Bastet
Level 9
God Stats
11W - 27L
1,332 SR
Queue Stats
25W - 41L
1,290 Elo+
Party 2
Janus
Janus
xR iBatman r
Janus
Level 109
God Stats
5W - 5L
1,554 SR
Queue Stats
218W - 211L
1,623 Elo+
Solo
Team Averages
Level 54
1,519 SR
1,480 Elo+

VS

Team Averages
Level 107
1,704 SR
1,654 Elo+
Agni
Agni
CoolSmargill
Agni
Level 84
God Stats
19W - 20L
1,458 SR
Queue Stats
356W - 339L
1,473 Elo+
Solo
Achilles
Achilles
LilHomieJimJim
Achilles
Level 141
God Stats
26W - 13L
1,706 SR
Queue Stats
362W - 204L
1,672 Elo+
Party 1
Rama
Rama
LordofNetflix
Rama
Level 124
God Stats
8W - 6L
1,633 SR
Queue Stats
302W - 170L
1,622 Elo+
Party 1
Chang'e
Chang'e
ScootyMushroom
Chang'e
Level 41
God Stats
42W - 9L
1,839 SR
Queue Stats
227W - 98L
1,764 Elo+
Party 1
Cabrakan
Cabrakan
YaBoiKongKong
Cabrakan
Level 145
God Stats
6W - 0L
1,885 SR
Queue Stats
189W - 67L
1,736 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
15
0 / 5 / 0
8,452
768
4,255
9,204
3,400
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

15
0 / 3 / 0
8,953
814
5,134
5,550
2,141
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Achilles
Zequiver
Achilles
15
0 / 4 / 0
9,292
845
10,481
19,769
13,341
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heavy Mace

Heavy Mace

+30
Physical Power

15
0 / 6 / 0
8,949
814
4,776
10,079
3,630
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

15
0 / 3 / 0
9,242
840
7,071
8,445
3,186
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Team 1 Tickets

139

VS

Team 2 Tickets

289

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
0 / 0 / 13
9,825
893
10,376
5,458
2,571
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Achilles
17
7 / 0 / 10
10,915
992
13,374
10,212
10,212
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

17
4 / 0 / 8
10,659
969
3,802
3,446
1,407
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

17
6 / 0 / 6
10,745
977
10,918
8,211
5,460
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Cabrakan
YaBoiKongKong
Cabrakan
17
4 / 0 / 12
10,997
1,000
10,471
9,020
13,665
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
70
0
Kills
21
21
Deaths
0
0
Assists
49
Player
Kills
Deaths
Assists
KDA
L
Anhur
 
Anhur
0
5
0
0
W
0
0
13
6.5
W
Achilles
7
0
10
12
W
4
0
8
8
W
6
0
6
9
L
0
3
0
0
W
Cabrakan
YaBoiKongKong
Cabrakan
4
0
12
10
L
Achilles
Zequiver
Achilles
0
4
0
0
L
0
6
0
0
L
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,717
Damage
48,941
53,047
Taken
36,347
25,698
Mitigated
33,315
1,789
Healing
9,384
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anhur
 
Anhur
4,255
927
0
406
9,204
3,400
0
6,914
2,103
0
12,470
W
10,376
813
0
1,458
5,458
2,571
0
1,619
3,770
28,490
0
W
Achilles
13,374
5,086
0
1,162
10,212
10,212
0
3,074
6,682
0
20,573
W
3,802
2,763
0
1,183
3,446
1,407
0
1,531
1,769
0
39,273
W
10,918
1,795
2,879
2,702
8,211
5,460
0
1,324
6,781
28,559
0
L
5,134
1,097
0
471
5,550
2,141
0
3,153
2,352
22,713
1,315
W
Cabrakan
YaBoiKongKong
Cabrakan
10,471
1,114
0
0
9,020
13,665
0
3,595
5,156
21,924
0
L
Achilles
Zequiver
Achilles
10,481
4,684
0
685
19,769
13,341
0
11,373
8,000
0
39,448
L
4,776
1,503
0
227
10,079
3,630
0
4,502
5,298
0
12,071
L
7,071
189
0
0
8,445
3,186
0
5,823
2,574
35,140
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,888
Gold Earned
53,141
203
Minions Killed
239
6
Camps Cleared
10
912,617
Distance Traveled
971,001
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
8,452
768
12
1
0
130,504
0
W
Agni
9,825
893
49
4
0
178,914
0
W
Achilles
10,915
992
21
2
1
224,383
1
W
Rama
10,659
969
107
10
7
164,317
0
W
Chang'e
10,745
977
45
4
1
204,967
0
L
Sol
8,953
814
41
4
2
156,031
0
W
Cabrakan
10,997
1,000
17
2
1
198,420
0
L
Achilles
9,292
845
50
5
3
222,584
0
L
Bastet
8,949
814
23
2
0
227,624
0
L
Janus
9,242
840
77
7
1
175,874
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role