Player Matchup

Sol
Sol
Kroleee
Sol
Level 88
God Stats
4W - 10L
1,446 SR
Queue Stats
294W - 344L
1,407 Elo+
Solo
Anubis
Anubis
Lodini
Anubis
Level 44
God Stats
52W - 58L
1,520 SR
Queue Stats
90W - 142L
1,431 Elo+
Party 1
Susano
Susano
Szatanuu
Susano
Level 69
God Stats
6W - 9L
1,423 SR
Queue Stats
286W - 289L
1,395 Elo+
Solo
Neith
Neith
TiinLe
Neith
Level 73
God Stats
0W - 3L
1,500 SR
Queue Stats
338W - 408L
1,448 Elo+
Party 1
Ymir
Ymir
seppie7
Ymir
Level 69
God Stats
3W - 6L
1,408 SR
Queue Stats
262W - 320L
1,444 Elo+
Party 1
Team Averages
Level 69
1,459 SR
1,425 Elo+

VS

Team Averages
Level 102
1,547 SR
1,428 Elo+
Bacchus
Bacchus
SoIek1337
Bacchus
Level 33
God Stats
5W - 4L
1,506 SR
Queue Stats
6W - 9L
1,335 Elo+
Solo
Persephone
Persephone
VladJoli
Persephone
Level 127
God Stats
12W - 8L
1,547 SR
Queue Stats
665W - 846L
1,399 Elo+
Party 2
Nemesis
Nemesis
kawaiiDi
Nemesis
Level 115
God Stats
21W - 20L
1,481 SR
Queue Stats
507W - 662L
1,416 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
smitecxq
Ah Muzen Cab
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
53W - 54L
1,474 Elo+
Solo
Fenrir
Fenrir
Вугага
Fenrir
Level 106
God Stats
18W - 10L
1,700 SR
Queue Stats
759W - 729L
1,517 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
14
2 / 9 / 3
8,897
445
9,711
15,596
5,947
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Anubis
Lodini
Anubis
15
7 / 10 / 5
10,625
531
17,834
17,160
7,669
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Susano
Szatanuu
Susano
15
6 / 7 / 6
10,306
515
14,190
16,710
5,725
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Neith
TiinLe
Neith
14
0 / 8 / 8
8,492
425
4,242
14,046
4,752
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ymir
seppie7
Ymir
13
3 / 4 / 3
8,599
430
5,104
15,488
15,067
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
SoIek1337
Bacchus
14
5 / 5 / 12
9,960
498
11,802
18,527
16,977
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Persephone
VladJoli
Persephone
15
3 / 2 / 8
10,353
518
8,469
9,189
2,577
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Nemesis
kawaiiDi
Nemesis
16
5 / 8 / 12
10,735
537
9,282
18,629
6,704
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Heavy Mace

Heavy Mace

+30
Physical Power

Ah Muzen Cab
smitecxq
Ah Muzen Cab
17
3 / 1 / 11
10,605
530
12,052
13,003
4,977
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fenrir
19
22 / 3 / 5
13,452
673
20,094
21,348
16,652
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
86
18
Kills
38
38
Deaths
19
25
Assists
48
Player
Kills
Deaths
Assists
KDA
L
Sol
2
9
3
0.39
L
Anubis
Lodini
Anubis
7
10
5
0.95
W
Bacchus
SoIek1337
Bacchus
5
5
12
2.2
L
Susano
Szatanuu
Susano
6
7
6
1.29
L
Neith
TiinLe
Neith
0
8
8
0.5
W
Persephone
VladJoli
Persephone
3
2
8
3.5
W
Nemesis
kawaiiDi
Nemesis
5
8
12
1.38
L
Ymir
seppie7
Ymir
3
4
3
1.13
W
Ah Muzen Cab
smitecxq
Ah Muzen Cab
3
1
11
8.5
W
Fenrir
22
3
5
8.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,081
Damage
61,699
79,000
Taken
80,696
39,160
Mitigated
47,887
17,229
Healing
25,796
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sol
9,711
704
0
4,080
15,596
5,947
627
6,417
8,670
47,528
3,417
L
Anubis
Lodini
Anubis
17,834
1,007
0
4,053
17,160
7,669
135
4,568
12,222
46,065
0
W
Bacchus
SoIek1337
Bacchus
11,802
745
1,159
4,970
18,527
16,977
431
8,364
10,163
22,496
0
L
Susano
Szatanuu
Susano
14,190
1,678
0
5,536
16,710
5,725
0
3,222
13,245
0
52,381
L
Neith
TiinLe
Neith
4,242
2,061
0
2,518
14,046
4,752
138
3,693
10,068
0
50,363
W
Persephone
VladJoli
Persephone
8,469
191
157
4,483
9,189
2,577
220
4,990
4,197
49,231
0
W
Nemesis
kawaiiDi
Nemesis
9,282
3,104
0
4,540
18,629
6,704
490
5,971
12,658
8
60,443
L
Ymir
seppie7
Ymir
5,104
366
0
1,042
15,488
15,067
78
2,821
12,325
22,286
0
W
Ah Muzen Cab
smitecxq
Ah Muzen Cab
12,052
2,209
0
4,231
13,003
4,977
2,536
3,718
9,285
0
97,088
W
Fenrir
20,094
5,446
0
6,256
21,348
16,652
552
9,416
11,932
3,881
75,553

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,919
Gold Earned
55,105
374
Minions Killed
504
0
Camps Cleared
0
1,656,887
Distance Traveled
1,870,610
10
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
8,897
445
94
5
0
324,416
5
L
Anubis
10,625
531
69
3
0
306,411
2
W
Bacchus
9,960
498
25
1
0
389,819
2
L
Susano
10,306
515
71
4
0
360,857
2
L
Neith
8,492
425
97
5
0
316,535
0
W
Persephone
10,353
518
97
5
0
381,251
2
W
Nemesis
10,735
537
101
5
0
341,130
5
L
Ymir
8,599
430
43
2
0
348,668
1
W
Ah Muzen Cab
10,605
530
150
8
0
375,185
0
W
Fenrir
13,452
673
131
7
0
383,225
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role