Player Matchup

Hun Batz
Hun Batz
Jafeeet
Hun Batz
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
39W - 48L
1,492 Elo+
Solo
Sun Wukong
Sun Wukong
MirrorsEdges
Sun Wukong
Level 123
God Stats
1W - 0L
1,296 SR
Queue Stats
61W - 59L
1,490 Elo+
Party 2
Cernunnos
Cernunnos
Skeletormandee
Cernunnos
Level 98
God Stats
6W - 4L
1,742 SR
Queue Stats
40W - 39L
1,487 Elo+
Party 2
Bacchus
Bacchus
TheInerno
Bacchus
Level 66
God Stats
2W - 0L
1,637 SR
Queue Stats
35W - 29L
1,516 Elo+
Party 2
Janus
Janus
ghostwalker22
Janus
Level 86
God Stats
8W - 3L
1,624 SR
Queue Stats
217W - 174L
1,569 Elo+
Solo
Team Averages
Level 100
1,560 SR
1,511 Elo+

VS

Team Averages
Level 66
1,465 SR
1,409 Elo+
Ares
Ares
Alpha spike8949
Ares
Level 31
God Stats
1W - 4L
1,280 SR
Queue Stats
57W - 86L
1,323 Elo+
Party 1
Medusa
Medusa
NoFrontCape
Medusa
Level 79
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 61L
1,324 Elo+
Party 1
Hel
Hel
Psych0sh3lby
Hel
Level 98
God Stats
11W - 10L
1,584 SR
Queue Stats
48W - 50L
1,523 Elo+
Party 3
Cliodhna
Cliodhna
Qlahz
Cliodhna
Level 89
God Stats
10W - 3L
1,798 SR
Queue Stats
45W - 40L
1,540 Elo+
Party 3
Chaac
Chaac
RT6 Jordan
Chaac
Level 32
God Stats
1W - 4L
1,161 SR
Queue Stats
61W - 83L
1,336 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
Jafeeet
Hun Batz
18
3 / 2 / 4
10,616
590
6,410
10,659
4,173
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Sun Wukong
MirrorsEdges
Sun Wukong
16
3 / 0 / 4
10,112
562
11,576
9,912
7,346
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Cernunnos
Skeletormandee
Cernunnos
16
6 / 1 / 6
10,185
566
11,046
11,652
3,888
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bacchus
TheInerno
Bacchus
15
5 / 1 / 9
10,007
556
8,556
12,435
14,134
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

16
3 / 1 / 7
10,185
566
6,151
6,273
2,182
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 4 / 0
7,270
404
2,571
11,651
10,991
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Medusa
13
0 / 8 / 3
7,783
432
7,956
12,872
4,288
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

14
3 / 2 / 2
9,280
516
4,984
9,253
3,345
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cliodhna
Qlahz
Cliodhna
14
1 / 3 / 3
8,640
480
8,949
13,582
4,756
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Chaac
14
1 / 3 / 0
8,623
479
7,073
14,175
7,885
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
13
20
Kills
5
5
Deaths
20
30
Assists
8
Player
Kills
Deaths
Assists
KDA
L
0
4
0
0
W
Hun Batz
Jafeeet
Hun Batz
3
2
4
2.5
W
Sun Wukong
MirrorsEdges
Sun Wukong
3
0
4
5
L
Medusa
0
8
3
0.19
L
3
2
2
2
L
Cliodhna
Qlahz
Cliodhna
1
3
3
0.83
L
Chaac
1
3
0
0.33
W
Cernunnos
Skeletormandee
Cernunnos
6
1
6
9
W
Bacchus
TheInerno
Bacchus
5
1
9
9.5
W
3
1
7
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,739
Damage
31,533
50,931
Taken
61,533
31,723
Mitigated
31,265
16,748
Healing
19,066
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,571
40
0
690
11,651
10,991
0
2,478
9,040
30,762
0
W
Hun Batz
Jafeeet
Hun Batz
6,410
1,633
0
4,416
10,659
4,173
750
1,869
8,716
0
90,722
W
Sun Wukong
MirrorsEdges
Sun Wukong
11,576
2,711
0
3,153
9,912
7,346
151
618
8,666
0
68,453
L
Medusa
7,956
3,088
0
1,560
12,872
4,288
0
4,794
7,932
0
46,666
L
4,984
44
1,541
5,519
9,253
3,345
0
3,102
6,103
54,270
0
L
Cliodhna
Qlahz
Cliodhna
8,949
733
0
4,534
13,582
4,756
0
3,764
9,734
0
60,894
L
Chaac
7,073
1,902
0
5,222
14,175
7,885
0
569
12,765
0
54,149
W
Cernunnos
Skeletormandee
Cernunnos
11,046
6,043
0
6,346
11,652
3,888
2,330
2,005
9,556
0
66,565
W
Bacchus
TheInerno
Bacchus
8,556
1,422
0
2,060
12,435
14,134
224
1,740
10,508
30,704
0
W
6,151
494
0
773
6,273
2,182
0
1,323
4,950
63,286
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,105
Gold Earned
41,596
554
Minions Killed
471
0
Camps Cleared
0
1,855,896
Distance Traveled
1,671,192
19
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
7,270
404
50
3
0
318,904
0
W
Hun Batz
10,616
590
155
9
0
401,256
4
W
Sun Wukong
10,112
562
129
7
0
383,390
6
L
Medusa
7,783
432
95
5
0
300,280
4
L
Hel
9,280
516
112
6
0
333,821
4
L
Cliodhna
8,640
480
110
6
0
375,033
2
L
Chaac
8,623
479
104
6
0
343,154
0
W
Cernunnos
10,185
566
103
6
0
346,429
4
W
Bacchus
10,007
556
36
2
0
357,216
1
W
Janus
10,185
566
131
7
0
367,605
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role