Player Matchup

Xing Tian
Xing Tian
FateEssence
Xing Tian
Level 16
God Stats
1W - 0L
1,623 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 1
The Morrigan
The Morrigan
MaksimProTank
The Morrigan
Level 69
God Stats
1W - 0L
1,163 SR
Queue Stats
15W - 20L
1,449 Elo+
Party 1
Medusa
Medusa
Monastere
Medusa
Level 105
God Stats
6W - 2L
1,589 SR
Queue Stats
35W - 33L
1,465 Elo+
Party 1
Team Averages
Level 63
1,458 SR
1,471 Elo+

VS

Team Averages
Level 90
1,477 SR
1,382 Elo+
Jing Wei
Jing Wei
VIKncux
Jing Wei
Level 66
God Stats
3W - 10L
1,407 SR
Queue Stats
68W - 84L
1,288 Elo+
Solo
Sol
Sol
gluecksmaedchen
Sol
Level 77
God Stats
1W - 4L
1,506 SR
Queue Stats
12W - 25L
1,358 Elo+
Solo
Bacchus
Bacchus
КуражБамбей
Bacchus
Level 127
God Stats
4W - 2L
1,519 SR
Queue Stats
17W - 19L
1,499 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
FateEssence
Xing Tian
15
3 / 3 / 10
11,793
694
7,246
14,151
15,036
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

The Morrigan
MaksimProTank
The Morrigan
15
6 / 4 / 6
11,903
700
12,069
6,035
2,088
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Medusa
Monastere
Medusa
16
7 / 4 / 6
11,895
700
18,072
13,602
4,914
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
VIKncux
Jing Wei
14
4 / 9 / 6
10,879
640
7,832
15,315
6,238
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

15
6 / 4 / 2
11,318
666
12,937
13,297
5,241
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

13
1 / 3 / 10
10,969
645
8,659
23,093
30,925
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
29
16
Kills
11
11
Deaths
16
22
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Xing Tian
FateEssence
Xing Tian
3
3
10
2.67
W
The Morrigan
MaksimProTank
The Morrigan
6
4
6
2.25
W
Medusa
Monastere
Medusa
7
4
6
2.5
L
Jing Wei
VIKncux
Jing Wei
4
9
6
0.78
L
6
4
2
1.75
L
1
3
10
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,387
Damage
29,428
33,788
Taken
51,705
22,038
Mitigated
42,404
4,541
Healing
12,979
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xing Tian
FateEssence
Xing Tian
7,246
611
0
1,231
14,151
15,036
163
9,101
5,050
11,947
0
W
The Morrigan
MaksimProTank
The Morrigan
12,069
2,714
0
147
6,035
2,088
504
3,769
2,266
29,125
4,362
W
Medusa
Monastere
Medusa
18,072
7,424
0
3,163
13,602
4,914
687
9,014
4,588
0
55,497
L
Jing Wei
VIKncux
Jing Wei
7,832
4,136
0
85
15,315
6,238
567
4,564
10,551
0
41,446
L
12,937
2,995
0
3,866
13,297
5,241
819
5,342
7,803
51,919
0
L
8,659
874
0
9,028
23,093
30,925
204
8,802
14,019
23,126
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,591
Gold Earned
33,166
145
Minions Killed
189
6
Camps Cleared
7
867,426
Distance Traveled
826,054
12
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xing Tian
11,793
694
15
1
0
339,337
5
W
The Morrigan
11,903
700
57
3
2
215,178
3
W
Medusa
11,895
700
73
4
4
312,911
4
L
Jing Wei
10,879
640
79
5
1
275,034
4
L
Sol
11,318
666
88
5
4
282,473
1
L
Bacchus
10,969
645
22
1
2
268,547
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role