Player Matchup

Cthulhu
Cthulhu
A0910238782
Cthulhu
Level 122
God Stats
1W - 2L
1,638 SR
Queue Stats
80W - 92L
1,363 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
AirDevil2000
Morgan Le Fay
Level 86
God Stats
1W - 3L
1,368 SR
Queue Stats
29W - 59L
1,247 Elo+
Party 1
Thanatos
Thanatos
Zayaya-
Thanatos
Level 15
God Stats
0W - 3L
1,241 SR
Queue Stats
0W - 3L
1,138 Elo+
Party 1
Charybdis
Charybdis
druntyism
Charybdis
Level 88
God Stats
4W - 6L
1,244 SR
Queue Stats
29W - 59L
1,247 Elo+
Party 1
Skadi
Skadi
ultrablueflame
Skadi
Level 69
God Stats
8W - 17L
1,338 SR
Queue Stats
29W - 58L
1,254 Elo+
Party 1
Team Averages
Level 76
1,366 SR
1,250 Elo+

VS

Team Averages
Level 46
1,413 SR
1,475 Elo+
Chaac
Chaac
 
Chaac
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Achilles
Achilles
PARK2323
Achilles
Level 78
God Stats
1W - 0L
1,250 SR
Queue Stats
18W - 9L
1,549 Elo+
Solo
Merlin
Merlin
kynoobi
Merlin
Level 29
God Stats
1W - 0L
1,116 SR
Queue Stats
3W - 0L
1,500 Elo+
Solo
Olorun
Olorun
zakmuzak
Olorun
Level 66
God Stats
17W - 16L
1,529 SR
Queue Stats
105W - 120L
1,405 Elo+
Solo
Anhur
Anhur
zombtoy
Anhur
Level 30
God Stats
3W - 3L
1,672 SR
Queue Stats
80W - 86L
1,424 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
A0910238782
Cthulhu
16
2 / 2 / 4
10,005
715
9,417
16,786
12,037
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Morgan Le Fay
AirDevil2000
Morgan Le Fay
17
2 / 4 / 3
9,401
672
6,215
10,112
3,834
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Thanatos
Zayaya-
Thanatos
12
1 / 10 / 3
8,207
586
3,771
11,391
3,531
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Charybdis
druntyism
Charybdis
15
1 / 3 / 4
8,694
621
7,463
12,275
4,240
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

15
2 / 6 / 4
9,076
648
6,739
11,615
3,858
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
18
6 / 1 / 13
11,407
815
13,205
12,817
12,762
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mace

Mace

+10
Physical Power

Achilles
PARK2323
Achilles
16
4 / 2 / 10
10,260
733
5,432
9,894
9,454
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

Merlin
kynoobi
Merlin
17
9 / 4 / 8
11,437
817
16,137
10,505
4,509
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Olorun
zakmuzak
Olorun
17
0 / 1 / 6
9,627
688
3,819
5,647
2,776
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Anhur
zombtoy
Anhur
17
6 / 0 / 10
11,107
793
12,822
9,935
4,073
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
72
8
Kills
25
25
Deaths
8
18
Assists
47
Player
Kills
Deaths
Assists
KDA
W
Chaac
 
Chaac
6
1
13
12.5
L
Cthulhu
A0910238782
Cthulhu
2
2
4
2
L
Morgan Le Fay
AirDevil2000
Morgan Le Fay
2
4
3
0.88
W
Achilles
PARK2323
Achilles
4
2
10
4.5
L
Thanatos
Zayaya-
Thanatos
1
10
3
0.25
L
Charybdis
druntyism
Charybdis
1
3
4
1
W
Merlin
kynoobi
Merlin
9
4
8
3.25
L
2
6
4
0.67
W
Olorun
zakmuzak
Olorun
0
1
6
3
W
Anhur
zombtoy
Anhur
6
0
10
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,605
Damage
51,415
62,179
Taken
48,798
27,500
Mitigated
33,574
14,372
Healing
10,117
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
 
Chaac
13,205
1,800
0
4,819
12,817
12,762
295
3,490
9,327
241
43,353
L
Cthulhu
A0910238782
Cthulhu
9,417
249
935
6,188
16,786
12,037
1
5,677
11,109
31,756
0
L
Morgan Le Fay
AirDevil2000
Morgan Le Fay
6,215
730
96
2,219
10,112
3,834
0
3,102
7,010
31,423
0
W
Achilles
PARK2323
Achilles
5,432
662
0
495
9,894
9,454
678
3,749
6,145
0
22,802
L
Thanatos
Zayaya-
Thanatos
3,771
690
0
1,656
11,391
3,531
0
3,309
8,082
0
8,204
L
Charybdis
druntyism
Charybdis
7,463
2,944
368
2,113
12,275
4,240
1
3,190
9,085
0
31,816
W
Merlin
kynoobi
Merlin
16,137
830
208
1,724
10,505
4,509
597
3,171
7,334
37,798
0
L
6,739
3,249
415
382
11,615
3,858
0
4,983
6,632
0
19,051
W
Olorun
zakmuzak
Olorun
3,819
2,008
645
1,769
5,647
2,776
2,817
2,637
3,010
37,112
0
W
Anhur
zombtoy
Anhur
12,822
6,562
0
457
9,935
4,073
2,681
2,882
7,053
0
34,260

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,383
Gold Earned
53,838
202
Minions Killed
322
1
Camps Cleared
11
1,136,833
Distance Traveled
1,306,507
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
11,407
815
81
6
4
302,982
1
L
Cthulhu
10,005
715
61
4
1
254,537
0
L
Morgan Le Fay
9,401
672
46
3
0
239,141
0
W
Achilles
10,260
733
39
3
0
265,002
0
L
Thanatos
8,207
586
4
0
0
182,787
1
L
Charybdis
8,694
621
52
4
0
247,733
0
W
Merlin
11,437
817
59
4
0
226,504
0
L
Skadi
9,076
648
39
3
0
212,635
0
W
Olorun
9,627
688
80
6
1
245,440
3
W
Anhur
11,107
793
63
5
6
266,579
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role