Player Matchup

Hercules
Hercules
CxTrieu
Hercules
Level 129
God Stats
11W - 11L
1,666 SR
Queue Stats
209W - 140L
1,744 Elo+
Party 2
Eset
Eset
WongtonMS17
Eset
Level 101
God Stats
1W - 0L
1,500 SR
Queue Stats
36W - 9L
1,809 Elo+
Party 2
Anhur
Anhur
yametekudastop
Anhur
Level 125
God Stats
5W - 4L
1,628 SR
Queue Stats
207W - 134L
1,746 Elo+
Party 2
Team Averages
Level 118
1,598 SR
1,767 Elo+

VS

Team Averages
Level 101
1,570 SR
1,552 Elo+
Sun Wukong
Sun Wukong
AngelEnoch
Sun Wukong
Level 69
God Stats
8W - 6L
1,461 SR
Queue Stats
61W - 48L
1,578 Elo+
Solo
Olorun
Olorun
ChefCary
Olorun
Level 129
God Stats
2W - 2L
1,810 SR
Queue Stats
224W - 157L
1,594 Elo+
Party 1
Kuzenbo
Kuzenbo
LibrarianLover
Kuzenbo
Level 106
God Stats
5W - 9L
1,440 SR
Queue Stats
539W - 549L
1,485 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
CxTrieu
Hercules
14
5 / 1 / 10
9,221
709
8,308
13,015
15,039
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mace

Mace

+10
Physical Power

12
4 / 4 / 9
8,981
691
9,728
8,120
3,163
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

14
6 / 2 / 8
9,776
752
14,901
11,149
4,644
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
AngelEnoch
Sun Wukong
12
5 / 6 / 1
8,794
676
8,584
13,348
11,617
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Olorun
ChefCary
Olorun
12
2 / 5 / 2
8,291
638
8,500
9,074
3,264
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

12
0 / 4 / 4
7,687
591
4,318
15,529
17,526
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
14
15
Kills
7
7
Deaths
15
27
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
AngelEnoch
Sun Wukong
5
6
1
0.92
L
Olorun
ChefCary
Olorun
2
5
2
0.6
W
Hercules
CxTrieu
Hercules
5
1
10
10
L
0
4
4
0.5
W
4
4
9
2.13
W
6
2
8
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,937
Damage
21,402
32,284
Taken
37,951
22,846
Mitigated
32,407
9,929
Healing
9,480
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
AngelEnoch
Sun Wukong
8,584
650
0
2,290
13,348
11,617
0
3,422
9,551
0
22,341
L
Olorun
ChefCary
Olorun
8,500
3,832
1,562
2,899
9,074
3,264
0
2,963
6,041
26,574
4,187
W
Hercules
CxTrieu
Hercules
8,308
2,112
0
3,312
13,015
15,039
187
5,183
7,723
0
18,885
L
4,318
1,111
0
2,729
15,529
17,526
0
3,652
11,546
15,093
0
W
9,728
650
1,044
2,313
8,120
3,163
396
2,894
4,819
27,502
0
W
14,901
9,599
0
3,260
11,149
4,644
1,473
3,836
7,020
0
52,113

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,978
Gold Earned
24,772
167
Minions Killed
98
6
Camps Cleared
5
691,809
Distance Traveled
673,510
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
8,794
676
28
2
0
230,124
1
L
Olorun
8,291
638
51
4
4
195,109
3
W
Hercules
9,221
709
28
2
0
232,399
3
L
Kuzenbo
7,687
591
19
1
1
248,277
4
W
Eset
8,981
691
45
3
1
235,999
1
W
Anhur
9,776
752
94
7
5
223,411
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role