Player Matchup

Eset
Eset
Dead_Razial
Eset
Level 109
God Stats
12W - 15L
1,671 SR
Queue Stats
46W - 45L
1,546 Elo+
Party 2
Artio
Artio
Nisivoccia
Artio
Level 61
God Stats
0W - 2L
1,280 SR
Queue Stats
106W - 91L
1,453 Elo+
Party 1
Danzaburou
Danzaburou
PainfulMonkey64
Danzaburou
Level 28
God Stats
2W - 2L
1,282 SR
Queue Stats
64W - 69L
1,393 Elo+
Party 1
Sylvanus
Sylvanus
Valorince
Sylvanus
Level 85
God Stats
5W - 10L
1,451 SR
Queue Stats
175W - 153L
1,484 Elo+
Party 1
Hun Batz
Hun Batz
wabafet37
Hun Batz
Level 15
God Stats
2W - 6L
1,752 SR
Queue Stats
29W - 31L
1,542 Elo+
Party 2
Team Averages
Level 60
1,487 SR
1,484 Elo+

VS

Team Averages
Level 33
1,615 SR
1,486 Elo+
Neith
Neith
Alkee
Neith
Level 11
God Stats
17W - 19L
1,802 SR
Queue Stats
28W - 33L
1,516 Elo+
Party 3
Ymir
Ymir
Embxsic
Ymir
Level 8
God Stats
19W - 11L
1,824 SR
Queue Stats
22W - 26L
1,448 Elo+
Party 3
Hel
Hel
ILoveJohnSmith
Hel
Level 37
God Stats
1W - 3L
1,259 SR
Queue Stats
11W - 13L
1,335 Elo+
Solo
Tsukuyomi
Tsukuyomi
Kidblxst
Tsukuyomi
Level 10
God Stats
3W - 4L
1,692 SR
Queue Stats
17W - 25L
1,489 Elo+
Party 3
Vamana
Vamana
PrimiTive8187
Vamana
Level 99
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 27L
1,643 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
6 / 13 / 6
10,263
428
15,325
22,495
7,665
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Artio
15
1 / 5 / 8
10,680
445
9,394
33,844
48,246
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Danzaburou
PainfulMonkey64
Danzaburou
15
3 / 7 / 2
10,145
423
11,578
17,628
8,244
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sylvanus
Valorince
Sylvanus
17
4 / 5 / 6
11,201
467
15,037
26,125
27,726
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Magic Focus

Magic Focus

+20
Magical Power

Hun Batz
wabafet37
Hun Batz
18
14 / 10 / 4
12,732
531
22,356
22,199
9,323
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Alkee
Neith
20
18 / 3 / 12
14,593
608
38,505
16,637
8,179
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ymir
Embxsic
Ymir
19
4 / 3 / 26
13,289
554
13,409
25,306
29,900
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

17
2 / 10 / 8
11,734
489
9,531
19,903
8,379
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Tsukuyomi
Kidblxst
Tsukuyomi
18
9 / 7 / 12
13,010
542
16,546
19,417
12,303
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

20
6 / 5 / 9
12,570
524
15,953
23,109
25,484
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
106
28
Kills
39
40
Deaths
28
26
Assists
67
Player
Kills
Deaths
Assists
KDA
W
Neith
Alkee
Neith
18
3
12
8
L
6
13
6
0.69
W
Ymir
Embxsic
Ymir
4
3
26
5.67
W
2
10
8
0.6
W
Tsukuyomi
Kidblxst
Tsukuyomi
9
7
12
2.14
L
Artio
1
5
8
1
L
Danzaburou
PainfulMonkey64
Danzaburou
3
7
2
0.57
W
6
5
9
2.1
L
Sylvanus
Valorince
Sylvanus
4
5
6
1.4
L
Hun Batz
wabafet37
Hun Batz
14
10
4
1.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,690
Damage
93,944
122,291
Taken
104,372
101,204
Mitigated
84,245
30,213
Healing
32,308
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
Alkee
Neith
38,505
23,879
1,058
5,556
16,637
8,179
6,112
5,478
11,159
0
114,470
L
15,325
1,620
1,364
2,799
22,495
7,665
62
5,865
16,340
52,473
0
W
Ymir
Embxsic
Ymir
13,409
3,642
1,476
4,664
25,306
29,900
853
10,329
14,977
36,740
0
W
9,531
685
3,479
5,672
19,903
8,379
3,787
7,639
12,264
63,694
0
W
Tsukuyomi
Kidblxst
Tsukuyomi
16,546
4,817
1,667
4,748
19,417
12,303
1,829
5,606
13,811
0
68,519
L
Artio
9,394
1,268
2,382
7,871
33,844
48,246
248
6,310
27,433
41,871
0
L
Danzaburou
PainfulMonkey64
Danzaburou
11,578
7,383
352
3,519
17,628
8,244
546
2,891
14,737
0
77,279
W
15,953
9,776
0
3,988
23,109
25,484
927
9,023
14,086
417
90,092
L
Sylvanus
Valorince
Sylvanus
15,037
3,977
1,594
7,767
26,125
27,726
589
2,938
23,095
58,673
11,427
L
Hun Batz
wabafet37
Hun Batz
22,356
8,744
0
2,565
22,199
9,323
0
4,868
17,098
0
84,278

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,021
Gold Earned
65,196
509
Minions Killed
524
0
Camps Cleared
0
1,846,383
Distance Traveled
2,134,522
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
14,593
608
136
6
0
422,712
0
L
Eset
10,263
428
69
3
0
363,145
1
W
Ymir
13,289
554
45
2
0
379,648
2
W
Hel
11,734
489
130
5
0
414,963
0
W
Tsukuyomi
13,010
542
89
4
0
471,472
4
L
Artio
10,680
445
46
2
0
426,880
2
L
Danzaburou
10,145
423
143
6
0
340,459
2
W
Vamana
12,570
524
124
5
0
445,727
2
L
Sylvanus
11,201
467
137
6
0
329,920
1
L
Hun Batz
12,732
531
114
5
0
385,979
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role