Player Matchup

Kukulkan
Kukulkan
IGGY242
Kukulkan
Level 14
God Stats
26W - 4L
1,847 SR
Queue Stats
29W - 6L
1,644 Elo+
Party 2
Bacchus
Bacchus
x2YAx
Bacchus
Level 76
God Stats
5W - 1L
1,625 SR
Queue Stats
310W - 101L
1,689 Elo+
Party 2
Anhur
Anhur
xXTheTanksterXx
Anhur
Level 146
God Stats
3W - 0L
1,653 SR
Queue Stats
250W - 71L
1,774 Elo+
Party 2
Team Averages
Level 79
1,708 SR
1,702 Elo+

VS

Team Averages
Level 119
1,479 SR
1,398 Elo+
Neith
Neith
 
Neith
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Zeus
Zeus
AnimalStonie
Zeus
Level 122
God Stats
0W - 4L
1,533 SR
Queue Stats
65W - 88L
1,409 Elo+
Party 1
Bacchus
Bacchus
TranceRevolt
Bacchus
Level 109
God Stats
5W - 8L
1,403 SR
Queue Stats
42W - 62L
1,287 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
IGGY242
Kukulkan
14
6 / 1 / 13
9,535
795
7,564
6,526
2,408
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bacchus
x2YAx
Bacchus
14
8 / 0 / 14
10,538
878
9,380
12,875
15,166
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

14
9 / 0 / 10
9,596
800
8,392
8,140
2,883
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
9
0 / 5 / 1
6,672
556
5,554
8,666
2,893
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

9
1 / 9 / 0
6,780
565
10,600
9,240
2,541
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Bacchus
TranceRevolt
Bacchus
10
0 / 9 / 1
6,673
556
5,664
11,788
6,610
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
3
23
Kills
1
1
Deaths
23
37
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Neith
 
Neith
0
5
1
0.1
L
1
9
0
0.11
W
Kukulkan
IGGY242
Kukulkan
6
1
13
12.5
L
Bacchus
TranceRevolt
Bacchus
0
9
1
0.06
W
Bacchus
x2YAx
Bacchus
8
0
14
15
W
9
0
10
14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,336
Damage
21,818
27,541
Taken
29,694
20,457
Mitigated
12,044
7,823
Healing
3,631
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
 
Neith
5,554
1,649
119
1,365
8,666
2,893
0
5,296
3,370
0
21,956
L
10,600
226
137
987
9,240
2,541
0
5,967
3,273
20,504
0
W
Kukulkan
IGGY242
Kukulkan
7,564
590
1,223
678
6,526
2,408
303
5,019
1,072
37,657
0
L
Bacchus
TranceRevolt
Bacchus
5,664
698
308
715
11,788
6,610
0
5,776
6,012
14,610
0
W
Bacchus
x2YAx
Bacchus
9,380
911
0
2,589
12,875
15,166
704
5,746
6,602
17,482
0
W
8,392
5,082
0
3,333
8,140
2,883
848
4,506
3,273
0
39,447

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,669
Gold Earned
20,125
150
Minions Killed
92
9
Camps Cleared
2
682,429
Distance Traveled
543,187
10
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
6,672
556
45
4
1
188,875
5
L
Zeus
6,780
565
21
2
1
191,699
4
W
Kukulkan
9,535
795
76
6
3
221,626
3
L
Bacchus
6,673
556
26
2
0
162,613
4
W
Bacchus
10,538
878
17
1
2
239,062
2
W
Anhur
9,596
800
57
5
4
221,741
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role