Player Matchup

Zeus
Zeus
 
Zeus
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nu Wa
Nu Wa
DominaDiaboli
Nu Wa
Level 103
God Stats
99W - 96L
1,572 SR
Queue Stats
190W - 208L
1,468 Elo+
Solo
Charybdis
Charybdis
FNSalazar
Charybdis
Level 97
God Stats
2W - 1L
1,758 SR
Queue Stats
555W - 473L
1,551 Elo+
Party 1
Mulan
Mulan
tscala12345
Mulan
Level 109
God Stats
2W - 4L
1,376 SR
Queue Stats
499W - 464L
1,550 Elo+
Party 1
Ares
Ares
xBACO2003x
Ares
Level 104
God Stats
7W - 1L
1,768 SR
Queue Stats
649W - 582L
1,559 Elo+
Party 1
Team Averages
Level 104
1,595 SR
1,526 Elo+

VS

Team Averages
Level 84
1,422 SR
1,477 Elo+
Hades
Hades
 
Hades
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Horus
Horus
AbutreDoDiabo
Horus
Level 67
God Stats
3W - 7L
1,210 SR
Queue Stats
181W - 195L
1,476 Elo+
Solo
Scylla
Scylla
Suyxa
Scylla
Level 95
God Stats
99W - 88L
1,513 SR
Queue Stats
512W - 563L
1,460 Elo+
Party 2
Freya
Freya
TheKnightBR2818
Freya
Level 103
God Stats
21W - 22L
1,386 SR
Queue Stats
541W - 577L
1,453 Elo+
Party 2
Cliodhna
Cliodhna
Zoyyd-_-ARg
Cliodhna
Level 45
God Stats
0W - 1L
1,500 SR
Queue Stats
52W - 48L
1,497 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
8
2 / 0 / 2
4,990
713
2,570
1,421
342
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

7
0 / 1 / 1
4,147
592
3,016
2,542
720
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charybdis
FNSalazar
Charybdis
7
0 / 1 / 0
4,108
587
1,542
2,230
516
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

9
3 / 0 / 1
4,953
708
2,514
3,998
1,304
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

7
0 / 2 / 0
4,007
572
444
4,249
1,866
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
 
Hades
8
1 / 1 / 0
4,484
641
1,982
4,594
1,397
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

6
0 / 0 / 1
3,696
528
979
2,566
632
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Scylla
Suyxa
Scylla
7
1 / 3 / 0
4,072
582
768
3,745
1,050
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

7
2 / 0 / 0
4,178
597
2,265
2,999
839
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Cliodhna
Zoyyd-_-ARg
Cliodhna
4
0 / 1 / 0
3,381
483
425
2,445
590
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
5
5
Kills
4
4
Deaths
5
4
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Zeus
 
Zeus
2
0
2
3
L
Hades
 
Hades
1
1
0
1
L
0
0
1
0.5
W
0
1
1
0.5
W
Charybdis
FNSalazar
Charybdis
0
1
0
0
L
Scylla
Suyxa
Scylla
1
3
0
0.33
L
2
0
0
2
L
Cliodhna
Zoyyd-_-ARg
Cliodhna
0
1
0
0
W
3
0
1
3.5
W
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,086
Damage
6,419
14,440
Taken
16,349
4,748
Mitigated
4,508
5,688
Healing
5,325
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zeus
 
Zeus
2,570
589
0
886
1,421
342
826
300
1,093
21,740
0
L
Hades
 
Hades
1,982
105
0
2,146
4,594
1,397
0
2,056
2,422
21,727
0
L
979
544
179
718
2,566
632
0
364
2,180
0
12,234
W
3,016
1,246
0
754
2,542
720
13
1,695
847
17,904
0
W
Charybdis
FNSalazar
Charybdis
1,542
930
0
390
2,230
516
0
1,050
1,180
0
24,103
L
Scylla
Suyxa
Scylla
768
220
0
260
3,745
1,050
0
1,987
1,590
18,025
0
L
2,265
893
0
932
2,999
839
0
515
2,462
16,902
2,594
L
Cliodhna
Zoyyd-_-ARg
Cliodhna
425
0
0
1,090
2,445
590
0
688
1,665
0
7,390
W
2,514
355
0
2,918
3,998
1,304
0
470
3,494
0
24,694
W
444
0
0
740
4,249
1,866
128
1,086
3,139
10,336
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,205
Gold Earned
19,811
229
Minions Killed
175
0
Camps Cleared
0
653,348
Distance Traveled
610,354
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
4,990
713
60
9
0
121,056
2
L
Hades
4,484
641
53
8
0
116,334
0
L
Horus
3,696
528
27
4
0
137,628
0
W
Nu Wa
4,147
592
39
6
0
119,235
4
W
Charybdis
4,108
587
47
7
0
124,627
0
L
Scylla
4,072
582
29
4
0
132,548
2
L
Freya
4,178
597
40
6
0
126,364
2
L
Cliodhna
3,381
483
26
4
0
97,480
2
W
Mulan
4,953
708
58
8
0
152,729
1
W
Ares
4,007
572
25
4
0
135,701
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role