Player Matchup

Medusa
Medusa
 
Medusa
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Charybdis
Charybdis
Jacker117
Charybdis
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,513 Elo+
Party 1
Bakasura
Bakasura
Niftynose
Bakasura
Level 84
God Stats
3W - 0L
1,801 SR
Queue Stats
182W - 174L
1,512 Elo+
Solo
Hercules
Hercules
RoyalChin
Hercules
Level 29
God Stats
2W - 2L
1,361 SR
Queue Stats
107W - 126L
1,450 Elo+
Party 1
The Morrigan
The Morrigan
crakdatsoda
The Morrigan
Level 128
God Stats
3W - 3L
1,471 SR
Queue Stats
133W - 150L
1,457 Elo+
Party 1
Team Averages
Level 77
1,527 SR
1,486 Elo+

VS

Team Averages
Level 53
1,494 SR
1,451 Elo+
Ne Zha
Ne Zha
 
Ne Zha
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Chaac
Chaac
ChunkyMonkeyy
Chaac
Level 85
God Stats
2W - 2L
1,498 SR
Queue Stats
86W - 70L
1,545 Elo+
Solo
Cthulhu
Cthulhu
MY SWEET MILK
Cthulhu
Level 47
God Stats
0W - 1L
1,440 SR
Queue Stats
8W - 14L
1,369 Elo+
Party 2
Neith
Neith
bt0301
Neith
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
44W - 58L
1,456 Elo+
Solo
Ullr
Ullr
deadshalrise
Ullr
Level 28
God Stats
2W - 4L
1,532 SR
Queue Stats
157W - 201L
1,387 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
18
7 / 2 / 10
11,024
787
15,445
8,879
4,559
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Charybdis
Jacker117
Charybdis
15
4 / 8 / 9
9,907
708
16,576
13,149
5,853
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Bakasura
Niftynose
Bakasura
18
4 / 3 / 14
10,603
757
8,945
14,452
6,598
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hercules
RoyalChin
Hercules
17
2 / 3 / 13
10,731
767
8,506
18,777
24,207
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Morrigan
crakdatsoda
The Morrigan
20
9 / 3 / 14
11,920
851
26,666
12,081
6,486
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
 
Ne Zha
15
4 / 7 / 7
9,177
656
9,304
12,286
6,228
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

16
4 / 3 / 10
10,445
746
13,716
33,481
33,889
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Cthulhu
14
1 / 6 / 13
9,232
659
13,331
13,884
6,829
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Neith
bt0301
Neith
19
3 / 5 / 11
10,305
736
13,560
13,207
5,826
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

17
7 / 5 / 5
10,245
732
11,113
12,104
4,968
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

86
Kill Participation
65
26
Kills
19
19
Deaths
26
60
Assists
46
Player
Kills
Deaths
Assists
KDA
W
Medusa
 
Medusa
7
2
10
6
L
Ne Zha
 
Ne Zha
4
7
7
1.07
L
4
3
10
3
W
Charybdis
Jacker117
Charybdis
4
8
9
1.06
L
Cthulhu
1
6
13
1.25
W
Bakasura
Niftynose
Bakasura
4
3
14
3.67
W
Hercules
RoyalChin
Hercules
2
3
13
2.83
L
Neith
bt0301
Neith
3
5
11
1.7
W
The Morrigan
crakdatsoda
The Morrigan
9
3
14
5.33
L
7
5
5
1.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,138
Damage
61,024
67,338
Taken
84,962
47,703
Mitigated
57,740
21,127
Healing
34,011
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
 
Medusa
15,445
4,656
2,744
2,307
8,879
4,559
344
1,016
7,827
0
31,226
L
Ne Zha
 
Ne Zha
9,304
1,309
2,037
2,559
12,286
6,228
0
3,432
8,409
0
14,096
L
13,716
2,375
1,010
18,388
33,481
33,889
20
7,132
25,173
0
33,377
W
Charybdis
Jacker117
Charybdis
16,576
7,743
0
471
13,149
5,853
630
2,526
10,543
0
28,481
L
Cthulhu
13,331
962
472
0
13,884
6,829
0
4,182
9,256
23,409
0
W
Bakasura
Niftynose
Bakasura
8,945
4,917
1,025
2,904
14,452
6,598
1,294
2,017
12,270
0
7,877
W
Hercules
RoyalChin
Hercules
8,506
2,142
466
6,234
18,777
24,207
155
5,576
12,824
0
13,777
L
Neith
bt0301
Neith
13,560
6,071
951
4,090
13,207
5,826
0
4,432
8,635
0
33,919
W
The Morrigan
crakdatsoda
The Morrigan
26,666
4,802
1,629
3,347
12,081
6,486
1,119
2,196
9,698
44,611
7,050
L
11,113
3,658
2,351
2,153
12,104
4,968
26
2,978
8,791
0
27,105

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,185
Gold Earned
49,404
141
Minions Killed
154
0
Camps Cleared
0
1,303,638
Distance Traveled
1,200,435
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
11,024
787
40
3
0
268,648
4
L
Ne Zha
9,177
656
14
1
0
223,483
1
L
Chaac
10,445
746
28
2
0
268,750
0
W
Charybdis
9,907
708
23
2
0
220,517
0
L
Cthulhu
9,232
659
17
1
0
236,237
1
W
Bakasura
10,603
757
16
1
0
285,583
2
W
Hercules
10,731
767
12
1
0
266,927
0
L
Neith
10,305
736
50
4
0
227,095
1
W
The Morrigan
11,920
851
50
4
0
261,963
0
L
Ullr
10,245
732
45
3
0
244,870
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role