Player Matchup

Sylvanus
Sylvanus
Aquagem12
Sylvanus
Level 105
God Stats
5W - 1L
1,581 SR
Queue Stats
139W - 117L
1,510 Elo+
Party 3
Nu Wa
Nu Wa
DragonFiya
Nu Wa
Level 122
God Stats
2W - 2L
1,450 SR
Queue Stats
109W - 95L
1,505 Elo+
Party 2
Ares
Ares
FrothingPanties
Ares
Level 149
God Stats
3W - 1L
1,520 SR
Queue Stats
138W - 121L
1,484 Elo+
Party 2
Rama
Rama
Garpkaigun
Rama
Level 103
God Stats
1W - 2L
1,105 SR
Queue Stats
105W - 86L
1,507 Elo+
Party 3
Cliodhna
Cliodhna
jrezmp3
Cliodhna
Level 61
God Stats
1W - 0L
1,345 SR
Queue Stats
178W - 174L
1,474 Elo+
Party 3
Team Averages
Level 108
1,400 SR
1,496 Elo+

VS

Team Averages
Level 130
1,515 SR
1,475 Elo+
Cerberus
Cerberus
Booshnozzle
Cerberus
Level 125
God Stats
10W - 9L
1,484 SR
Queue Stats
194W - 199L
1,446 Elo+
Party 1
Rama
Rama
Derkmeister
Rama
Level 133
God Stats
6W - 4L
1,649 SR
Queue Stats
199W - 192L
1,456 Elo+
Party 1
Discordia
Discordia
DoctorNeild
Discordia
Level 138
God Stats
2W - 3L
1,447 SR
Queue Stats
209W - 199L
1,492 Elo+
Party 1
Apollo
Apollo
Obi1CanBneMe
Apollo
Level 115
God Stats
7W - 7L
1,432 SR
Queue Stats
219W - 244L
1,509 Elo+
Solo
Chang'e
Chang'e
TECHiiAM
Chang'e
Level 139
God Stats
4W - 3L
1,563 SR
Queue Stats
161W - 184L
1,473 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Aquagem12
Sylvanus
20
2 / 4 / 20
12,164
676
13,303
26,729
33,445
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Nu Wa
20
6 / 3 / 18
12,839
713
28,249
13,923
6,832
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

20
3 / 6 / 16
12,020
668
13,861
23,165
27,072
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

20
10 / 5 / 10
13,932
774
15,545
16,773
8,558
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hidden Dagger

Hidden Dagger

+15
Physical Power

Cliodhna
jrezmp3
Cliodhna
19
4 / 5 / 15
11,982
666
12,321
15,580
8,274
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Booshnozzle
Cerberus
20
5 / 6 / 16
12,665
704
13,879
25,283
25,882
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

19
0 / 2 / 16
11,179
621
7,151
11,706
3,687
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Discordia
DoctorNeild
Discordia
19
8 / 6 / 9
12,445
691
28,568
14,372
5,173
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Apollo
19
4 / 6 / 14
12,347
686
13,076
19,633
6,277
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Chang'e
TECHiiAM
Chang'e
18
5 / 5 / 13
11,974
665
18,973
20,650
11,569
Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

104
Kill Participation
90
25
Kills
22
23
Deaths
25
79
Assists
68
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
Aquagem12
Sylvanus
2
4
20
3
L
Cerberus
Booshnozzle
Cerberus
5
6
16
2.17
L
0
2
16
4
L
Discordia
DoctorNeild
Discordia
8
6
9
2.08
W
Nu Wa
6
3
18
5
W
3
6
16
1.83
W
10
5
10
3
L
Apollo
4
6
14
1.83
L
Chang'e
TECHiiAM
Chang'e
5
5
13
2.3
W
Cliodhna
jrezmp3
Cliodhna
4
5
15
2.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

83,279
Damage
81,647
96,170
Taken
91,644
84,181
Mitigated
52,588
38,777
Healing
42,754
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
Aquagem12
Sylvanus
13,303
1,959
15,004
12,050
26,729
33,445
992
14,461
11,823
27,977
0
L
Cerberus
Booshnozzle
Cerberus
13,879
72
1,972
6,177
25,283
25,882
78
10,690
14,593
37,888
0
L
7,151
2,562
2,457
2,889
11,706
3,687
659
8,618
3,088
0
24,225
L
Discordia
DoctorNeild
Discordia
28,568
1,057
3,322
1,885
14,372
5,173
672
8,096
6,276
51,123
0
W
Nu Wa
28,249
4,946
2,583
924
13,923
6,832
1,368
9,153
4,588
53,821
0
W
13,861
58
597
520
23,165
27,072
251
15,699
6,979
18,524
0
W
15,545
9,953
3,211
1,339
16,773
8,558
1,573
11,006
5,601
0
46,788
L
Apollo
13,076
7,994
1,727
3,683
19,633
6,277
1,345
14,871
4,762
0
40,676
L
Chang'e
TECHiiAM
Chang'e
18,973
611
10,566
8,076
20,650
11,569
492
13,138
7,512
38,304
0
W
Cliodhna
jrezmp3
Cliodhna
12,321
620
1,785
764
15,580
8,274
890
9,661
5,759
0
33,686

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,937
Gold Earned
60,610
190
Minions Killed
246
0
Camps Cleared
0
1,537,826
Distance Traveled
1,489,710
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
12,164
676
25
1
0
311,754
2
L
Cerberus
12,665
704
41
2
0
274,627
0
L
Rama
11,179
621
50
3
0
310,308
0
L
Discordia
12,445
691
66
4
0
313,835
4
W
Nu Wa
12,839
713
39
2
0
307,157
1
W
Ares
12,020
668
5
0
0
340,670
1
W
Rama
13,932
774
81
5
0
268,323
1
L
Apollo
12,347
686
58
3
0
277,983
2
L
Chang'e
11,974
665
31
2
0
312,957
2
W
Cliodhna
11,982
666
40
2
0
309,922
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role