Player Matchup

Sol
Sol
IssAriana
Sol
Level 5
God Stats
1W - 7L
1,196 SR
Queue Stats
1W - 8L
1,212 Elo+
Party 1
Horus
Horus
Papierz2137
Horus
Level 23
God Stats
2W - 3L
1,711 SR
Queue Stats
44W - 90L
1,247 Elo+
Party 2
Cthulhu
Cthulhu
Spaced pancho
Cthulhu
Level 49
God Stats
8W - 15L
1,361 SR
Queue Stats
42W - 59L
1,379 Elo+
Party 1
Medusa
Medusa
Xxvictoria
Medusa
Level 41
God Stats
6W - 9L
1,322 SR
Queue Stats
254W - 289L
1,418 Elo+
Party 2
Loki
Loki
marcelo1742
Loki
Level 5
God Stats
0W - 3L
1,295 SR
Queue Stats
0W - 5L
1,081 Elo+
Party 2
Team Averages
Level 25
1,377 SR
1,268 Elo+

VS

Team Averages
Level 58
1,476 SR
1,464 Elo+
Ymir
Ymir
Dr_Spa_ce_man
Ymir
Level 102
God Stats
1W - 0L
1,306 SR
Queue Stats
30W - 33L
1,390 Elo+
Party 3
Neith
Neith
LasagnaJpging
Neith
Level 0
God Stats
2W - 0L
1,500 SR
Queue Stats
5W - 10L
1,500 Elo+
Party 3
Thanatos
Thanatos
Onibizu
Thanatos
Level 107
God Stats
8W - 2L
1,574 SR
Queue Stats
79W - 69L
1,531 Elo+
Party 3
Baron Samedi
Baron Samedi
TokyoSBlaze
Baron Samedi
Level 23
God Stats
13W - 10L
1,403 SR
Queue Stats
41W - 62L
1,370 Elo+
Party 3
King Arthur
King Arthur
Yaknio
King Arthur
Level 59
God Stats
5W - 5L
1,598 SR
Queue Stats
93W - 84L
1,529 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
0 / 11 / 2
9,534
867
13,524
20,751
6,360
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

17
1 / 3 / 5
10,834
985
3,219
14,265
15,567
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cthulhu
14
0 / 0 / 0
8,241
749
166
591
245
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Medusa
Xxvictoria
Medusa
16
4 / 7 / 1
11,070
1,006
13,638
20,062
7,576
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

16
2 / 21 / 2
10,317
938
14,834
28,836
10,063
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Team 1 Tickets

0

VS

Team 2 Tickets

280

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
3 / 0 / 25
11,931
1,085
10,916
15,793
15,301
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

19
7 / 1 / 17
11,681
1,062
18,727
7,156
3,238
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Thanatos
Onibizu
Thanatos
18
11 / 3 / 15
11,721
1,066
17,555
9,582
4,410
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Baron Samedi
TokyoSBlaze
Baron Samedi
19
9 / 3 / 25
12,810
1,165
15,390
10,438
4,934
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

King Arthur
Yaknio
King Arthur
19
12 / 0 / 11
12,008
1,092
15,424
10,834
5,293
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
135
7
Kills
42
42
Deaths
7
10
Assists
93
Player
Kills
Deaths
Assists
KDA
W
3
0
25
15.5
L
0
11
2
0.09
W
7
1
17
15.5
W
Thanatos
Onibizu
Thanatos
11
3
15
6.17
L
1
3
5
1.17
L
Cthulhu
0
0
0
0
W
Baron Samedi
TokyoSBlaze
Baron Samedi
9
3
25
7.17
L
Medusa
Xxvictoria
Medusa
4
7
1
0.64
W
King Arthur
Yaknio
King Arthur
12
0
11
17.5
L
2
21
2
0.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,381
Damage
78,012
84,505
Taken
53,803
39,811
Mitigated
33,176
7,299
Healing
25,125
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,916
1,569
651
5,835
15,793
15,301
0
5,710
10,083
35,143
0
L
13,524
5,560
0
1,782
20,751
6,360
0
6,294
14,269
31,129
0
W
18,727
8,820
741
3,588
7,156
3,238
0
2,058
5,098
0
38,264
W
Thanatos
Onibizu
Thanatos
17,555
3,801
0
8,070
9,582
4,410
0
1,468
8,114
0
27,915
L
3,219
1,514
2,307
2,340
14,265
15,567
0
3,807
10,290
159
8,335
L
Cthulhu
166
0
49
31
591
245
0
0
591
1,201
0
W
Baron Samedi
TokyoSBlaze
Baron Samedi
15,390
2,635
1,120
2,452
10,438
4,934
0
2,467
7,971
26,935
0
L
Medusa
Xxvictoria
Medusa
13,638
6,558
0
645
20,062
7,576
0
5,342
14,552
0
36,954
W
King Arthur
Yaknio
King Arthur
15,424
1,714
0
2,668
10,834
5,293
0
2,041
8,762
0
35,859
L
14,834
3,704
0
145
28,836
10,063
0
9,996
18,497
0
42,622

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,996
Gold Earned
60,151
169
Minions Killed
206
3
Camps Cleared
10
792,198
Distance Traveled
931,839
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
11,931
1,085
51
5
0
178,654
0
L
Sol
9,534
867
46
4
2
181,092
1
W
Neith
11,681
1,062
40
4
4
169,556
0
W
Thanatos
11,721
1,066
26
2
2
195,218
1
L
Horus
10,834
985
9
1
0
212,361
0
L
Cthulhu
8,241
749
4
0
0
24,777
0
W
Baron Samedi
12,810
1,165
31
3
3
177,197
0
L
Medusa
11,070
1,006
52
5
0
220,835
0
W
King Arthur
12,008
1,092
58
5
1
211,214
0
L
Loki
10,317
938
58
5
1
153,133
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role