Player Matchup

Izanami
Izanami
FLOCKo40BIIIRDS
Izanami
Level 74
God Stats
27W - 22L
1,517 SR
Queue Stats
268W - 279L
1,509 Elo+
Party 2
Cerberus
Cerberus
SonofTyrr
Cerberus
Level 66
God Stats
2W - 2L
1,467 SR
Queue Stats
181W - 205L
1,396 Elo+
Party 3
Kuzenbo
Kuzenbo
Vahalla9911
Kuzenbo
Level 14
God Stats
3W - 1L
1,500 SR
Queue Stats
43W - 42L
1,570 Elo+
Party 2
Tsukuyomi
Tsukuyomi
warisbeautiful
Tsukuyomi
Level 67
God Stats
7W - 10L
1,407 SR
Queue Stats
201W - 225L
1,419 Elo+
Party 3
Poseidon
Poseidon
wlnfootball
Poseidon
Level 41
God Stats
22W - 16L
1,497 SR
Queue Stats
104W - 125L
1,328 Elo+
Party 3
Team Averages
Level 52
1,478 SR
1,444 Elo+

VS

Team Averages
Level 62
1,457 SR
1,473 Elo+
Thanatos
Thanatos
DiabloGudana
Thanatos
Level 101
God Stats
0W - 2L
1,330 SR
Queue Stats
46W - 30L
1,596 Elo+
Party 1
Cupid
Cupid
ForgotWH0
Cupid
Level 28
God Stats
2W - 4L
1,545 SR
Queue Stats
9W - 8L
1,481 Elo+
Party 1
Atlas
Atlas
Gulabz
Atlas
Level 114
God Stats
1W - 1L
1,662 SR
Queue Stats
95W - 99L
1,487 Elo+
Party 1
King Arthur
King Arthur
Orion8521
King Arthur
Level 26
God Stats
1W - 2L
1,363 SR
Queue Stats
2W - 3L
1,500 Elo+
Party 1
Merlin
Merlin
PRINCETREYxx
Merlin
Level 40
God Stats
43W - 57L
1,383 SR
Queue Stats
169W - 194L
1,303 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 1 / 4
7,837
490
2,358
5,031
1,429
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Cerberus
SonofTyrr
Cerberus
12
2 / 5 / 11
7,799
487
5,786
14,895
6,288
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Kuzenbo
Vahalla9911
Kuzenbo
16
12 / 2 / 4
10,179
636
16,216
16,175
25,074
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Tsukuyomi
warisbeautiful
Tsukuyomi
13
6 / 6 / 8
8,783
549
12,523
12,788
4,298
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Poseidon
wlnfootball
Poseidon
13
4 / 5 / 7
8,058
504
7,514
12,121
3,469
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
DiabloGudana
Thanatos
14
11 / 4 / 2
9,342
584
10,769
15,020
5,139
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

Cupid
ForgotWH0
Cupid
12
5 / 5 / 4
7,617
476
9,865
9,970
3,228
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Atlas
Gulabz
Atlas
11
1 / 4 / 15
8,298
519
11,062
16,156
15,556
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

King Arthur
Orion8521
King Arthur
10
0 / 9 / 6
6,269
392
3,529
12,617
6,690
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Merlin
13
2 / 3 / 10
7,854
491
7,953
7,561
2,448
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
56
25
Kills
19
19
Deaths
25
34
Assists
37
Player
Kills
Deaths
Assists
KDA
L
Thanatos
DiabloGudana
Thanatos
11
4
2
3
W
1
1
4
3
L
Cupid
ForgotWH0
Cupid
5
5
4
1.4
L
Atlas
Gulabz
Atlas
1
4
15
2.13
L
King Arthur
Orion8521
King Arthur
0
9
6
0.33
L
Merlin
2
3
10
2.33
W
Cerberus
SonofTyrr
Cerberus
2
5
11
1.5
W
Kuzenbo
Vahalla9911
Kuzenbo
12
2
4
7
W
Tsukuyomi
warisbeautiful
Tsukuyomi
6
6
8
1.67
W
Poseidon
wlnfootball
Poseidon
4
5
7
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,397
Damage
43,178
61,010
Taken
61,324
40,558
Mitigated
33,061
16,993
Healing
16,436
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
DiabloGudana
Thanatos
10,769
3,165
0
10,108
15,020
5,139
162
6,424
8,122
0
43,934
W
2,358
1,804
0
765
5,031
1,429
1,658
1,375
3,656
0
46,747
L
Cupid
ForgotWH0
Cupid
9,865
5,292
210
1,692
9,970
3,228
736
3,897
5,971
0
37,125
L
Atlas
Gulabz
Atlas
11,062
3,950
179
2,721
16,156
15,556
0
7,709
7,830
32,287
0
L
King Arthur
Orion8521
King Arthur
3,529
485
0
350
12,617
6,690
0
5,588
6,382
0
13,076
L
Merlin
7,953
805
623
553
7,561
2,448
360
3,799
3,503
45,757
0
W
Cerberus
SonofTyrr
Cerberus
5,786
658
568
3,641
14,895
6,288
216
7,027
7,760
25,383
0
W
Kuzenbo
Vahalla9911
Kuzenbo
16,216
3,347
0
5,042
16,175
25,074
248
2,705
13,139
61,023
0
W
Tsukuyomi
warisbeautiful
Tsukuyomi
12,523
3,455
0
3,263
12,788
4,298
0
4,053
8,696
0
43,828
W
Poseidon
wlnfootball
Poseidon
7,514
1,556
299
3,415
12,121
3,469
532
4,019
8,102
43,217
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,656
Gold Earned
39,380
407
Minions Killed
286
0
Camps Cleared
0
1,483,571
Distance Traveled
1,438,230
9
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
9,342
584
80
5
0
336,344
4
W
Izanami
7,837
490
97
6
0
251,009
0
L
Cupid
7,617
476
60
4
0
268,815
1
L
Atlas
8,298
519
36
2
0
270,559
0
L
King Arthur
6,269
392
28
2
0
264,641
1
L
Merlin
7,854
491
82
5
0
297,871
1
W
Cerberus
7,799
487
55
3
0
293,634
1
W
Kuzenbo
10,179
636
95
6
0
321,134
2
W
Tsukuyomi
8,783
549
71
4
0
335,836
1
W
Poseidon
8,058
504
89
6
0
281,958
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role